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5761. Vehicles Aye or Nay... - in General Discussions [original thread]
Cyn Bruin wrote: Garrett Blacknova wrote: ReGnUM PERFECTION DEI wrote: THERE are only three roles in this game... so far Logistics/support Anti-tank infantry Anti-air infantry Anti-infantry infantry Anti-tank vehicle (Railguns and Missi...
- by Garrett Blacknova - at 2012.11.21 01:09:00
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5762. Item Packs - in General Discussions [original thread]
When there's a wipe, whether that's a still-in-beta wipe or one for the move to Tranquility and the game going live, your Merc pack gear gets returned to you. Also, any AUR (from the merc pack or purchased separately) is refunded. The AUR is acce...
- by Garrett Blacknova - at 2012.11.21 00:55:00
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5763. Vehicles Aye or Nay... - in General Discussions [original thread]
ZeHealingHurts HurtingHeals wrote: Garrett Blacknova wrote: And because people KNOW there will be lots of vehicles on the field, there will be a lot of AV guys hunting them down. I wonder if a good majority of the current beta player base...
- by Garrett Blacknova - at 2012.11.20 23:57:00
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5764. Vehicles Aye or Nay... - in General Discussions [original thread]
Ydubbs81 RND wrote: What bothers me a little bit is the fact that this forum has been littered with the imbalance of tanks/dropships and yet they create an event that's going to allow vehicle operators the ability to spam vehicles like there's ...
- by Garrett Blacknova - at 2012.11.20 23:29:00
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5765. Vehicles Aye or Nay... - in General Discussions [original thread]
ReGnUM PERFECTION DEI wrote: THERE are only three roles in this game... so far Logistics/support Anti-tank infantry Anti-air infantry Anti-infantry infantry Anti-tank vehicle (Railguns and Missiles) Anti-LAV vehicle (LOLBlasters for added LOL...
- by Garrett Blacknova - at 2012.11.20 23:11:00
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5766. Vehicles Aye or Nay... - in General Discussions [original thread]
I have one alt for vehicles. My main is AV, and my other alt doubles as AV guy when he's not running support/logistics. Only problem I really have with vehicles isn't with vehicles in general, just Missile Turrets.
- by Garrett Blacknova - at 2012.11.20 21:59:00
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5767. Still complaining about vehicles? - in General Discussions [original thread]
BMSTUBBYx wrote: Omnipotens Zitro wrote: This is what what CCP doesn't not understand! That this game has individual skill! Nothing is truely OP! It is just a very skill player using what CCP gave them at a highly effective rate. That's wh...
- by Garrett Blacknova - at 2012.11.20 21:43:00
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5768. Still complaining about vehicles? - in General Discussions [original thread]
Knightshade Belladonna wrote: Pretty sure I have played 16 v 16 matches with better maps on the ps2 not even the ps3 :\ Pretty sure he was specifically referring to the current state of the game engine's optimisation, and not saying that the ...
- by Garrett Blacknova - at 2012.11.20 20:19:00
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5769. To ROFL HOUSE - in General Discussions [original thread]
William HBonney wrote: Semper I can't hear you? Get your mic to work before you trash talk :) .....by the by anyone else have that issue with a mic working for other games, but not for Dust? Have you gone into the options menu and turned voi...
- by Garrett Blacknova - at 2012.11.20 19:57:00
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5770. Mass driver observations - in General Discussions [original thread]
Terram Nenokal wrote: To your point about mass drivers needing to be more effective against shields, I think that's solved by squading up with 1 or more laser rifle users. ...or bring Flux Grenades? Flux Grenade + Mass Driver = dead.
- by Garrett Blacknova - at 2012.11.20 19:49:00
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5771. Still complaining about vehicles? - in General Discussions [original thread]
HAVs can be game-dominating death machines. They can be little more than scarecrows if a good infantry-heavy team knows what they're doing. Missile Turrets are the only thing that really needs major adjustments, and anything else about vehicles ...
- by Garrett Blacknova - at 2012.11.20 19:40:00
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5772. Show Players in game - in General Discussions [original thread]
steadyhand amarr wrote: Good idea a simple sword icon next to the name would do the trick :-) +1 and +1 to OP. Great idea, and great suggestion for how to make it work.
- by Garrett Blacknova - at 2012.11.20 19:25:00
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5773. the universal sign for drop a nanohive - in General Discussions [original thread]
Scheneighnay McBob wrote: Another one- The universal sign for "get in the turret, this LAV is worth WAAAAAAY more than your current fitting, and is way more effective" is an LAV driver trying to run you over, when they're on your team. Becaus...
- by Garrett Blacknova - at 2012.11.20 19:24:00
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5774. API? - in General Discussions [original thread]
VK deathslaer wrote: you know nothing!!! nothing i say. No competition for the vita app are you serious? So CCP who lets players build stuff for themselves won't do it because of some vita POS. I'm scared of people now a days and this is why ...
- by Garrett Blacknova - at 2012.11.20 19:10:00
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5775. DUST Secret Agenda: For Your Brain - in General Discussions [original thread]
I sent this to my parents. It'll be interesting to see what they say about it.
- by Garrett Blacknova - at 2012.11.20 19:07:00
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5776. API? - in General Discussions [original thread]
Wako 75 wrote: vita app controls dropsuits and skills market and otherthings but api only shows the stuff doesnt let you change any thing like read messeges but cant send get what im saying? Yes I do, and the tech that gives you two-way acces...
- by Garrett Blacknova - at 2012.11.20 04:31:00
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5777. To the tank pilots complaining about forge guns... - in General Discussions [original thread]
Ludvig Enraga wrote: Sev Alcatraz wrote: as a skilled tank driver i will say this, forge guns are semi balanced other then the 3 hit kill through 7000 shields and the 4 hit kill through 10000 armour. in my personal opinion they need a sligh...
- by Garrett Blacknova - at 2012.11.20 03:54:00
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5778. API? - in General Discussions [original thread]
Wako 75 wrote: yea but im talking api for like websites and stuff like you could have like corperation weapon stats see what gun gets most kills in corp, or like battles won and the score avrage k/d avrage wp maybe even corp isk gains and losse...
- by Garrett Blacknova - at 2012.11.20 03:49:00
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5779. Risk and Reward: What Needs to Change - in General Discussions [original thread]
I think 4 should apply for NullSec, and for some LowSec/FW contracts, but not in HighSec.
- by Garrett Blacknova - at 2012.11.20 03:39:00
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5780. API? - in General Discussions [original thread]
DUST is getting a Vita companion app that not only lets you VIEW your character, stats, etc. but also edit fittings and things while you're out and about.
- by Garrett Blacknova - at 2012.11.20 03:34:00
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