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81. "ISK fest" conspiracy theory time... - in General Discussions [original thread]
Sytonis Auran wrote: I see this purely as a means getting more data on vehicles before the next update. Same as the tournament, a PR and data gathering exercise. I agree, data gathering/sensitivity analysis to help balance the game. Admitted...
- by Gaff Origami - at 2012.11.20 01:30:00
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82. I'd almost forgotten the hit detection issues yesterday... - in General Discussions [original thread]
Fivetimes Infinity wrote: So it's not latency. Not all the time at least. There is something fundamentally flawed in the way the game tracks and updates people shooting each other. And that is something that can be fixed, because we've all pl...
- by Gaff Origami - at 2012.11.18 14:52:00
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83. I'd almost forgotten the hit detection issues yesterday... - in General Discussions [original thread]
This is what's always bothered me is that at some level (probably client-side) hit detection IS working...we're getting orange 'X's and we're getting shield flashes but we're NOT getting damage. What is broken is the transfer of this hit to the se...
- by Gaff Origami - at 2012.11.18 13:35:00
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84. Hello. For anyone who knows... - in General Discussions [original thread]
Blue Buggs wrote: It turns you into metal mario from Mario64, but you have to first enter the cheat code "up up down down left right left right B A START at the title screen That's B A B A Select Start if you're playing with a buddy...
- by Gaff Origami - at 2012.11.15 03:41:00
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85. Next Gen console - in General Discussions [original thread]
Iron Wolf Saber wrote: I'll repeat it again CCP has officially stated they will be expanding over to the PS4 when the time comes and its right. Unofficially is when they're going to drop PS3 support and chances are its going to happen when th...
- by Gaff Origami - at 2012.11.13 03:16:00
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86. Next Gen console - in General Discussions [original thread]
Wintars Boar wrote: Last I heard dust is being built for ps4. They just put it on ps3 to test it That would explain why the textures loading on the overhead map make you feel like your using Google Earth on a dial-up modem.
- by Gaff Origami - at 2012.11.13 03:14:00
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87. It takes too long to load.... - in General Discussions [original thread]
Also, just loading the game to get to your home screen takes forever...way too many button presses and loading screens. I want to start the game and not press anything until the Main "Press Start" screen comes up.
- by Gaff Origami - at 2012.11.13 03:03:00
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88. Crazy Shield!! - in General Discussions [original thread]
As a sniper myself I can attest to this awful "bug". Until you move your position no number of shots will inflict damage on the target(s) whether they remain stationary or moving or your adjust you aim to fall somewhere else on the target. Sometim...
- by Gaff Origami - at 2012.11.13 03:01:00
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89. ISK accumulation? - in General Discussions [original thread]
I was struggling at the start but now I'm rolling in the ISK...about 6.5M accumulated. I think they cranked up the payouts after the first couple weeks which helped. Problem now is that I can't spend it! All my custom fittings require too much AUR...
- by Gaff Origami - at 2012.11.13 02:46:00
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90. Any bump in ISK output? - in General Discussions [original thread]
Maitsura Takeda wrote: Just as in EVE Online you will lose tangible assets, it is nice to see that Dust 514 is also following suit with this concept. Except with random/blind spawning you can loose 100k loadout to a Militia AR before you ca...
- by Gaff Origami - at 2012.10.18 04:43:00
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91. Unreal Technology - in General Discussions [original thread]
DON RODIE II wrote: Xavier Hastings wrote: DON RODIE II wrote: Xavier Hastings wrote: The sad thing is that Unreal allows limited building destruction. I mean, who wouldn't want to destroy towers and bridges and watch everything colla...
- by Gaff Origami - at 2012.10.17 04:21:00
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92. Unreal Technology - in General Discussions [original thread]
DON RODIE II wrote: Cpl Quartz wrote: DON RODIE II wrote: Xavier Hastings wrote: The sad thing is that Unreal allows limited building destruction. I mean, who wouldn't want to destroy towers and bridges and watch everything collapse? ...
- by Gaff Origami - at 2012.10.17 04:16:00
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93. What I expected from the Scout Suit when I first played Dust. - in General Discussions [original thread]
I've actually had some pretty good luck with the Scout suit. I can go 10:2ish fairly regularly with a handful of caps at the start of the round. I have 2 primary loadouts, 1 in which I'm the fastest player on the map (usually) with a 8% speed buff...
- by Gaff Origami - at 2012.10.07 04:08:00
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94. Anyone get Wolfmans pistol? - in General Discussions [original thread]
Alldin Kan wrote: EnIgMa99 wrote: or any other epic gear? It had the I think the same stats as the last Balac pistol which was redicu-r@pe. Post any cool gear anyone has gotten in the new build! Only good thing I got was a Surya and I'm n...
- by Gaff Origami - at 2012.10.05 21:33:00
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95. Increase ISK or let us sell salvage - in General Discussions [original thread]
I agree with the "not enough" camp. Last build I had no ISK worries with roughly the same character profile/dropsuit fitting. I got in late to the Precusor build but still managed to get 5mil ISK and growing by the reset with my character developm...
- by Gaff Origami - at 2012.10.04 23:09:00
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96. Logistics - in General Discussions [original thread]
Musta Tornius wrote: You logi guys should voice your opinion on the ****** weapon / equipment wheel in feedback. It's really horrid for logis atm. I agree, the equipment wheel is horrid. It either changes to the wrong item or it takes way to...
- by Gaff Origami - at 2012.10.04 02:19:00
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