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61. Who complained about the AR damage gap?? - in General Discussions [original thread]
Not to state the obviously but while 3-6 dmg seems like a very small difference it does equate to 10-20%. What would it take to boost your shields and armor 20% above base to compensate for your reduce Militia AR damage output (all else being equa...
- by Gaff Origami - at 2012.12.17 16:57:00
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62. Petition for SP Wipe next build. - in General Discussions [original thread]
No
- by Gaff Origami - at 2012.12.16 22:01:00
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63. Snipers & Skill Tree - in General Discussions [original thread]
Fivetimes Infinity wrote: Wa wa wa Lost my long winded reply...so in summary: nothing about this game is realistic considering we run around in robotic suits if we're going to knock snipers back to 21st century (bullet drop, weapon stabl...
- by Gaff Origami - at 2012.12.12 06:05:00
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64. Rouge "Quafe" Agents Event! - in General Discussions [original thread]
I just played Battle 04 and our side lost...can I join again or not? Do we have to win to get the Quafe suits? Can I keep playing until my side wins? So many questions...
- by Gaff Origami - at 2012.12.11 03:03:00
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65. 1 Hit Kill Weapon - What is IT? - in General Discussions [original thread]
I can deal 462 dmg with my Thale's Sniper Rifle...that's Sniper Prof Lvl 3, Weaponry 5 and 2 Complex Dmg mods. I'm pretty sure that's a OSK to the head...not so to the torso.
- by Gaff Origami - at 2012.12.10 20:41:00
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66. So New maps are just old maps with new stuff - in General Discussions [original thread]
Garrett Blacknova wrote: Crm234 wrote: I played a couple of rounds I honestly have no clue whats different other then using mercenary to get into a game. What is new? not trying to troll really don't know We choose which server to play on,...
- by Gaff Origami - at 2012.12.08 20:05:00
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67. who is using proto heavy this build? - in General Discussions [original thread]
Jack Boost wrote: You must pay a lot for few PG/CPU more... and one slot. Yes... I know But when ISK will be no problem... So then.. still militia? :) Ppl will use best that they can acquire... no mater if this cost little fortune and give the...
- by Gaff Origami - at 2012.12.08 15:12:00
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68. So New maps are just old maps with new stuff - in General Discussions [original thread]
Noc Tempre wrote: tribal wyvern wrote: HowDidThatTaste wrote: The maps seem to lend to one team redlining the other a bit more easily. And with larger red lines allows snipers to be protected even more. However when the maps are full wi...
- by Gaff Origami - at 2012.12.08 04:20:00
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69. If only Osama had known - in General Discussions [original thread]
The Seals could have gotten in and back in 20 seconds if they had too...I'm confident.
- by Gaff Origami - at 2012.12.07 14:22:00
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70. The Expensive Aurum Items... - in General Discussions [original thread]
Yes, but if you played today between 2-6pm EST you got the equivalent perm suits for free. Just have to wait for CCP to give them to us.
- by Gaff Origami - at 2012.12.02 05:36:00
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71. Dust and TED: Cloaking - in General Discussions [original thread]
The only way to justify using Sniper dropsuits would be to give them (or some of them) cloaking ability. Unfortunately, I've come around to the school of thought that even for a dedicated sniper fit the Assault suits are superior. I would need a v...
- by Gaff Origami - at 2012.12.01 16:46:00
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72. first meeting of the minds - in General Discussions [original thread]
I pray to God that either English is your second language or you just ran the OP through a translator. If not, God help us all...
- by Gaff Origami - at 2012.11.29 02:59:00
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73. so what is the reason - in General Discussions [original thread]
Vrain Matari wrote: SoTa PoP wrote: General Stonewall wrote: Scheneighnay McBob wrote: SoTa PoP wrote: I've always thought of the problem in a strange way. Wouldn't some planets be more of a hot bed for fighting then others? It woul...
- by Gaff Origami - at 2012.11.25 04:16:00
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74. Nanoinjectors - in General Discussions [original thread]
I just don't understand why our client view and the server view can't be better synced. I can understand minor displacements due to latency but I don't know why after 10 seconds we can't have the servers position for a body and the clients positio...
- by Gaff Origami - at 2012.11.24 22:27:00
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75. The Dark Knife Rises - in General Discussions [original thread]
Maken Tosch wrote: Has anyone made any assessment as to how far the fastest scout can travel just 20 second? 191.2m this assumes no endurance skill books, just the base 195 stamina+2 complex Vigor biotics. You're sprinting for 19.5s and walk...
- by Gaff Origami - at 2012.11.24 02:00:00
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76. The Dark Knife Rises - in General Discussions [original thread]
Jotun Hiem wrote: Scheneighnay McBob wrote: They OHK practically every infantry (or maybe even all infantry period). Don't stop moving, or they'll get you. They won't one-shot heavies. Otherwise, quite possibly. My Thale's sniper rifl...
- by Gaff Origami - at 2012.11.23 04:28:00
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77. The Dark Knife Rises - in General Discussions [original thread]
Nothing I hate more than a grunt with happy feet that can't stand still for a second.
- by Gaff Origami - at 2012.11.23 03:30:00
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78. Item Packs - in General Discussions [original thread]
Tiel Syysch wrote: All the stuff that comes with the merc pack gets reimbursed each time there's a reset/wipe, items and aurum. It should be that you manually assign the items to which character you want, it may automatically do it if you purc...
- by Gaff Origami - at 2012.11.21 00:54:00
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79. Item Packs - in General Discussions [original thread]
I'm sure all of this information is accessible via a quick forum search but anyway... You're pack resets every wipe and everything is returned to you as if you just bought the pack. Worst case if they only wipe before public launch you'll get all...
- by Gaff Origami - at 2012.11.21 00:52:00
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80. CCP responses - in General Discussions [original thread]
What is the sniper recoil bug? How about fixing the bug where you aim dead solid perfect and don't do any damage? Fix that bug first...please. I'm curious how they will implement ballistics when missed shots don't create a dust cloud or anything ...
- by Gaff Origami - at 2012.11.21 00:18:00
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