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461. LAV effed up? No, just NERFED... - in General Discussions [original thread]
Nonya Bizznizz wrote: G Torq wrote: Lets see, today I tried my LAVelies for the first time in 1.4... [....] III. Aiming modules at 6 o'clock. When I trigger a targeted module (incl the self-repper), more often than not, it is aiming back...
- by G Torq - at 2013.09.09 05:49:00
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462. From FoxFour to SocksFour - The Ongoing Campaign and History of a Meme - in General Discussions [original thread]
@BrushMaster, almost disappointed you didn't like my FoxFour/SoxFour tribute song :) https://forums.dust514.com/default.aspx?g=posts&t=71427
- by G Torq - at 2013.09.08 20:18:00
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463. Should you really be able to recall a tank while under constant barrage of XT sm... - in General Discussions [original thread]
Iron Wolf Saber wrote: RDVs should be able to fly down and pick them up. basically, yes - you need to be at a location, where an RDV can pick up your vehicle, or be shown to the nearest such.
- by G Torq - at 2013.09.08 20:07:00
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464. To people who support Aim Assist. - in General Discussions [original thread]
Sir Dukey wrote: The FPS part of this game requires no skill anymore and you cannot make a counter argument... I'll give it a shot: CCP Games has concluded, based on their statements that AimAssist is here to balance Controllers vs Keyboar...
- by G Torq - at 2013.09.08 20:02:00
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465. Do precision enhancement modules work? - in General Discussions [original thread]
Quil Evrything wrote: Yan Darn wrote: I have to rely on audio cues to detect tanks too - I would like like to rely a bit more on the passive sensors my suit gets a bonus to.... It is rather stupid, that the sensors have a hard range, y...
- by G Torq - at 2013.09.08 09:16:00
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466. LAV effed up? No, just NERFED... - in General Discussions [original thread]
Lets see, today I tried my LAVelies for the first time in 1.4... Unable to visually see health-levels of friendly vehicles
Activating the Polarised Repper brings up a targetting reticule
Default aim on modules is behind the LAV
Slowl...
- by G Torq - at 2013.09.07 19:20:00
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467. TACH Assualt Rifle - How to fix it? - GIMPED - in General Discussions [original thread]
What the funk is a TACH Assault? Tactical Assault Rifle? Or am I missing a weapon?
- by G Torq - at 2013.09.07 18:30:00
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468. Time frame for all racial SI sets - in Outposts [original thread]
Zeylon Rho wrote: That whole thread has interesting comments by LogicLoop though, but most of his threads give a lot of information. He's quite forthcoming. yeah, wont be long until Legal and HR will need to have a "Talk" with him ....
- by G Torq - at 2013.09.05 06:53:00
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469. can't get into match wtf ccp - in General Discussions [original thread]
THEDRiZZLE Aqua teen wrote: G Torq wrote: CCP Mintchip wrote: YEAH!! YEAHH!!! a self-reference? Aerosmith reference "Dude looks like a lady"
- by G Torq - at 2013.09.04 15:32:00
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470. can't get into match wtf ccp - in General Discussions [original thread]
CCP Mintchip wrote: YEAH!! YEAHH!!! a self-reference?
- by G Torq - at 2013.09.04 06:16:00
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471. Anyone remember Vehicle Damage Points? - in General Discussions [original thread]
CCP Wolfman wrote: They were removed because they were being used for farming. Once some of our new anti-farming stuff comes online and we've had a chance to see how the vehicle gameplay is developing we'll consider bringing them back. Imag...
- by G Torq - at 2013.09.02 08:11:00
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472. From FoxFour to SocksFour - The Ongoing Campaign and History of a Meme - in General Discussions [original thread]
Brush Master wrote: G Torq wrote: Have been running the script in the past - it doesn't work on FF Aurora on OSX. Sorry this doesnt work on the pre-beta version Try chrome or FF stable? Dude, if I wantes to use "stable" software, I w...
- by G Torq - at 2013.08.31 11:42:00
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473. Infantry Engineering Is Lacking - in Feedback/Requests [original thread]
Bojo, you thinking WHEY too simple here.. Engineers lay out traps, builds bridges, changes the layout of the theatre they operate in. Need some EQ, that lets us adapt the field to our immediate needs, all based around some engineering skills :p
- by G Torq - at 2013.08.26 20:00:00
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474. Your Favorite Kill - in General Discussions [original thread]
3) Driving through a crowd of raspberries, getting a single *squish*, then drive another 15m, come to a stop and then reverse at full speed - *squish*squish* 2) In a group of pure randoms, making an assault on a group of raspberries (seemingly al...
- by G Torq - at 2013.08.26 12:39:00
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475. Heavies. The new FOTM? Or perfectly balanced. - in General Discussions [original thread]
CCP Rattati wrote: Yeah, I thought so, but then again, I'm a cqc solo player who never even looked at the vehicle skill tree. Is why you have those of us, that mostly skilled into Vehicles, and don't have a first clue how to use an HMG C...
- by G Torq - at 2013.08.26 08:16:00
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476. Heavies. The new FOTM? Or perfectly balanced. - in General Discussions [original thread]
CCP Rattati wrote: G Torq wrote: CCP Rattati wrote: I cannot wait for the Gallente heavy to spec into, I shall fondly call it the "Rhino" and cover it in armor plates and dmg mods. Stand near my Limbus, and I'll keep that "hide" of yo...
- by G Torq - at 2013.08.25 16:02:00
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477. Heavies. The new FOTM? Or perfectly balanced. - in General Discussions [original thread]
CCP Rattati wrote: I cannot wait for the Gallente heavy to spec into, I shall fondly call it the "Rhino" and cover it in armor plates and dmg mods. These changes coupled with the upcoming armor buffs should make any heavy viable (no promises,...
- by G Torq - at 2013.08.24 17:56:00
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478. From FoxFour to SocksFour - The Ongoing Campaign and History of a Meme - in General Discussions [original thread]
Have been running the script in the past - it doesn't work on FF Aurora on OSX.
- by G Torq - at 2013.08.24 09:11:00
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479. Announcement:Uprising 1.4 Patch Notes - in General Discussions [original thread]
Reav Hannari wrote: *Swarm Launcher base lock-on time has been increased to 1.4 from 1.2 and its fire interval has been reduced from 2 to 0.3 As a swarm user and rarely a vehicle driver I still feel this is HOLY BALLS THIS IS NOW OP! Patc...
- by G Torq - at 2013.08.23 12:51:00
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480. Dear CCP - in General Discussions [original thread]
CCP Wolfman wrote: Ah, that's better. We are hoping to add locks in the near future. Can't give an ETA yet but I thought I'd let you know it's on our radar. Nooooooooooo.....
- by G Torq - at 2013.08.22 10:57:00
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