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421. How much is your corp paying ya? - in The War Room [original thread]
80m holy Shinto! My corp pay's me farkallllllll mainly because I am poorrrrr bustered...
- by GRIM GEAR - at 2013.11.18 07:58:00
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422. The New Noobs Getting Cocky!?!?!? - in General Discussions [original thread]
I think he was just a kid nuff said.
- by GRIM GEAR - at 2013.11.18 02:42:00
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423. To all logical dust players - in General Discussions [original thread]
mmmmmmmm chicken that taste's like bacon(why not bacon that taste like chicken) it just isn't the same...
- by GRIM GEAR - at 2013.11.18 02:41:00
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424. Scout Registry / Killboard - in General Discussions [original thread]
Sinboto Simmons wrote: Shotty GoBang wrote: Sinboto Simmons wrote: Shotty taking a break from dust... No. We'll see. or will we? You do know you are a sneaky scout.
- by GRIM GEAR - at 2013.11.18 02:38:00
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425. why ccp needs to enable a way for people to deny revives - in General Discussions [original thread]
There was an option to not allow someone to revive you until you deemed it safe(press square or w/e it was). I think it was implemented at the start of 1.3 I am not to sure why CCP removed it.
- by GRIM GEAR - at 2013.11.18 02:35:00
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426. Post your top ten rivals here: - in General Discussions [original thread]
Leithe Askarii wrote: Used to be 1.Aero Yassavi 2. Aisha Ctarl 3. Cyrius Li-Moody 4.Anon Illuminati 5.Akubaris Prior to them leaving the game it was 1. Commander Halfcast 2. Grim Gear Harkon, surely not I, for I am only a humble scout wi...
- by GRIM GEAR - at 2013.11.18 02:27:00
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427. Let's talk dust: the first time. - in General Discussions [original thread]
I have gone back to using the remote explosives lately though half the time I detonate them they don't work. In such situations I've been relying on them for the kill resulting in me my death, though when they do work it's a beautiful sight to see...
- by GRIM GEAR - at 2013.11.17 23:37:00
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428. I got angry today... - in General Discussions [original thread]
I know how you feel man. I have days like that when the going get's tuff, I like to bust out my militia ar and them red berries never know what hit' em.....
- by GRIM GEAR - at 2013.11.17 23:26:00
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429. 1.7 patch notes - in General Discussions [original thread]
I'm from the future it's the 18th and there's still no 1.7 dev post; your tuff out of luck........
- by GRIM GEAR - at 2013.11.17 23:19:00
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430. Damage Mods - in General Discussions [original thread]
calvin b wrote: Kane Fyea wrote: calvin b wrote: Should they be removed or stay? My opinion they give unskilled players an advantage over those who are skilled. When you stack 5 damage mods and run a proto weapon with proficiency 5 it do...
- by GRIM GEAR - at 2013.11.16 23:31:00
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431. Want to know whats funny? - in General Discussions [original thread]
It will be interesting to see what data CCP collect from people using their free 50 black eagle scout suits. Who knows, is there an ulterior motive behind CCP's generosity; what exactly are they aiming to achieve?
- by GRIM GEAR - at 2013.11.15 22:41:00
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432. why are shotguns so weak? - in General Discussions [original thread]
Acturus Galaxy wrote: Dengru wrote: Acturus Galaxy wrote: Your problems could be that you have been spoiled and used to the high dps and long range shotguns from chromosome that you find the current shotguns UP. there is no reason ...
- by GRIM GEAR - at 2013.11.15 11:27:00
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433. why are shotguns so weak? - in General Discussions [original thread]
Sgt Kirk wrote: I'd like more range with the thing. Yes it would be nice if they reverted back to the shotgun range in chromosome and i'm not talking about sharpshooter, CCP actually halfed the range on the weapon itself give or take a metr...
- by GRIM GEAR - at 2013.11.15 05:38:00
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434. Black Eagle Scout - in General Discussions [original thread]
I mainly run adv scout suits and i have yet to try using the black eagle scout suit; so i can not agree or disagree with you at this stage. Though i'm itching to play some dust so i'll be able to edit my post soon with my verdict of the black eage...
- by GRIM GEAR - at 2013.11.15 05:34:00
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435. why are shotguns so weak? - in General Discussions [original thread]
One way to increase shotgun damage output would be to change the profiency to 3% damage per level instead of the existing 3% to rate of fire per level. Use the original shotgun profiency the 3 percent faster rof per level as a shotgun skill in the...
- by GRIM GEAR - at 2013.11.15 05:23:00
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436. Scout Registry / Killboard - in General Discussions [original thread]
Niuvo wrote: "Dear players, Today DUST 514 is scheduled to go offline for an extended period of time starting from 11:00 UTC. Server is expected to come back up at approximately 11:40 UTC. Today we are deploying the following changes: * Nova...
- by GRIM GEAR - at 2013.11.14 10:59:00
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437. Im giving the Scout another chance.... - in General Discussions [original thread]
It's nice to see merc's going back to their origins.
- by GRIM GEAR - at 2013.11.14 04:58:00
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438. I'm curious - a survey on Nova Knives - in General Discussions [original thread]
I know Mr Musturd uses Nova Knives as a side arm, I use them occasionally.
- by GRIM GEAR - at 2013.11.13 09:16:00
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439. What now? - in General Discussions [original thread]
You really can't go wrong with core skill's because passive skills no matter what the suit help.
- by GRIM GEAR - at 2013.11.13 09:14:00
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440. Hip Fire vs Aiming down Your sights - in General Discussions [original thread]
Aiming down sights makes it hard to keep a bead on the enemy when in close quarters, because of the reduce turn speed. At a distance its a lot more accurate when ads.
- by GRIM GEAR - at 2013.11.13 09:10:00
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