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641. CCP, Are you ever going to fix M/KB? - in General Discussions [original thread]
Kristoff Atruin wrote: I've been tempted, but I don't really want to buy a peripheral for a peripheral which only works on the PS3 heh Luckily my friend doesn't use his anymore so he said I could have it. I have seen them on eBay for pretty ...
- by Funkmaster Whale - at 2014.03.09 01:18:00
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642. CCP, Are you ever going to fix M/KB? - in General Discussions [original thread]
So I caved and did a little testing. I went and borrowed my friend's Eagle Eye M/KB converter and used that instead of the standard input. It took a while to get it to feel right and there's still some awkwardness like speed turning caps because i...
- by Funkmaster Whale - at 2014.03.09 00:29:00
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643. CCP, Are you ever going to fix M/KB? - in General Discussions [original thread]
Himiko Kuronaga wrote: Current aim assist is more powerful than even near-raw chromosome input. The reason people say to get rid of kb/m isn't because it's better. It's because they have no idea, and they think its better. One side of that ...
- by Funkmaster Whale - at 2014.03.08 02:52:00
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644. Why are kb/m Users being ignored ? - in General Discussions [original thread]
I think it's safe to assume that CCP is not going to revisit M/KB support anytime soon, as they've likely deemed it "fixed" since they revisted it in 1.4 or whatever it was. M/KB will very likely remain broken for a long time.
- by Funkmaster Whale - at 2014.03.08 02:48:00
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645. CCP, Are you ever going to fix M/KB? - in General Discussions [original thread]
8213 wrote: Honestly, who cares? How do you balance two things when one in its normalcy is completely superior to the other? Sorry, but KB/M on this game was one of CCP's many mistakes. Its was just a stupid attempt to try and look unique and...
- by Funkmaster Whale - at 2014.03.08 02:40:00
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646. A Quick Message To The AV Community - in General Discussions [original thread]
Are you serious? Nothing? NOTHING is being changed about vehicles in 1.8? So ~3 months of this vehicle absurdity and CCP decides all is Working as Intended? Seriously, F-ck you CCP.
- by Funkmaster Whale - at 2014.03.08 02:35:00
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647. Shanghai, take a cue from the Reykjavík office for balancing - in General Discussions [original thread]
It's become increasingly evident that CCP does not adequately test their updates. EVERY SINGLE PATCH since Uprising 1.0 has been a constant flurry of (a) release broken weapon/vehicle, (b) nerf broken weapon/vehicle to uselessness, (c) rinse and r...
- by Funkmaster Whale - at 2014.03.08 02:31:00
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648. CCP, Are you ever going to fix M/KB? - in General Discussions [original thread]
DUST's mouse/keyboard input has been gutted and left to bleed. We've been dealing with these sloppy controls ever since Uprising 1.0 hit. Whatever you guys did, whatever you changed, whatever you "fixed" had only made things exponentially worse fo...
- by Funkmaster Whale - at 2014.03.08 00:05:00
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649. Combat rifle still insanely OP - in General Discussions [original thread]
Combat rifle is by far the dominant weapon in PC. This is having played with AE/OH and gone against Escrow/TeamPlayers several times. I can safely say the CR is by far the most prevalent weapon. Shield tank or armor tank doesn't matter, the CR sh...
- by Funkmaster Whale - at 2014.03.07 16:44:00
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650. 720p -> 480p Fixed my Framerate - in General Discussions [original thread]
Logi Stician wrote: I run Dust with ASCII graphics and get 60 fps. That's what being pro is about.
- by Funkmaster Whale - at 2014.03.02 01:02:00
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651. 720p -> 480p Fixed my Framerate - in General Discussions [original thread]
Faquira Bleuetta wrote: or u can just quit dust and play Rust shooting people in the face. But sometimes I wanna shoot people in the face without the fear of getting aimbotted, and Rust is like rupturing from hackers right now. But at least ...
- by Funkmaster Whale - at 2014.03.02 01:00:00
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652. 720p -> 480p Fixed my Framerate - in General Discussions [original thread]
I heard about people doing this and got curious. I'm so fed up with the horrible performance this game has. I play with M/KB so it's especially taxing when the game is running poorly in terms of aiming properly. Close quarter combat is a nightmare...
- by Funkmaster Whale - at 2014.03.02 00:46:00
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653. Stupidest thing thats happened to you - in General Discussions [original thread]
Shooting at a tank with my Prof. V + 2x Complex Damage mod Ishukoke Assault FG who seemingly had his hardeners constantly on, unloading clip after clip on him for several minutes and being unable to kill him while he devastated my team's infantry.
- by Funkmaster Whale - at 2014.03.01 19:51:00
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654. Heavy QQ - in General Discussions [original thread]
TheD1CK wrote: No complaints on their damage or endurance but the Heavy turn speed is really unfair on the scout role that should be our advantage not the guys with over 1000HP Limiting turn speed is a silly way to balance things. It doesn't ...
- by Funkmaster Whale - at 2014.03.01 19:45:00
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655. The single most needed thing Dust needs - in General Discussions [original thread]
All your suggestions are trivial. Framerate. That's what DUST needs. A smooth, constant 60 FPS game would revolutionize DUST for me.
- by Funkmaster Whale - at 2014.03.01 19:29:00
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656. Heavy QQ - in General Discussions [original thread]
So let me get this straight, you're complaining about Heavies being too good at CQC, the absolute one place a Heavy is and should be most effective? Heavies are still crap, but at least now they can output the same DPS as the OP CR/RR in CQC. At ...
- by Funkmaster Whale - at 2014.03.01 19:22:00
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657. Planetary Conquest is a wash!! - in General Discussions [original thread]
Zatara Rought wrote: PC is the hardcore game-mode much like SOV is the hardcore game-mode for eve. The only hardcore thing about PC is the lag.
- by Funkmaster Whale - at 2014.03.01 00:05:00
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658. What can be done to improve performance? - in General Discussions [original thread]
This has been the state of the game since its inception. Chromosome ran a lot smoother but it still had its problems, although nothing matches the atrocity that is the Gallente Lag Facility. At this point I'm thinking CCP just straight up doesn't...
- by Funkmaster Whale - at 2014.02.26 20:17:00
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659. Props to Marauder and Roner for actually using shotguns - in The War Room [original thread]
CCP has pretty much proved that they can never properly balance something when they release/change it the first time. TAC AR, Flaylock, Mass Driver, Forge Gun, Tanks, Rail Rifle aka TAC AR 2.0, wonder what's next...
- by Funkmaster Whale - at 2014.02.23 23:36:00
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660. I honestly miss feeling vulnerable to stuff. - in General Discussions [original thread]
True Adamance wrote: I agree you need to be a threat....but not to the point of total vehicle prevention..... still would rather fear forgegunners than simply sit there laughing at them. I mean I'm running Prof. V + 2x Complex Damage mods and...
- by Funkmaster Whale - at 2014.02.23 21:41:00
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