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1081. We need more BPOs. - in General Discussions [original thread]
The only time I think there should ever be a proto BPO is one won from a tournament. They would be terrible for the economy. ISK is already borderline useless anyways.
- by Funkmaster Whale - at 2013.06.22 06:51:00
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1082. Why do you wear proto suits in instant battles? - in General Discussions [original thread]
Because progression is part of the game? What's the point of progressing if you'll never use your achievements? I make enough in PC to buy 500 fully fitted proto suits and still have plenty left over. I consider me wearing a proto suit as charity...
- by Funkmaster Whale - at 2013.06.20 04:35:00
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1083. Any hope for non-instanced battles/Open-world mechanics in the future? - in General Discussions [original thread]
I'm loving DUST so far, even beyond all the bugginess, and I sincerely hope for this game to succeed. My only question is if there will ever be any plans to implement the MMO in the MMOFPS. It's great being able to have individual skill paths and ...
- by Funkmaster Whale - at 2013.06.19 22:52:00
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1084. Reflection: Gear-based Matchmaking coming up? - in General Discussions [original thread]
If the rewards for the higher-tiers remained the same as they are now, no one would bother playing in higher tiers. It'd be nice to play at the proto-level on an even footing with other players as long as the rewards for the gear spent were justif...
- by Funkmaster Whale - at 2013.06.17 19:35:00
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1085. Uprising 1.2 from E3 - in General Discussions [original thread]
J'Jor Da'Wg wrote: Iron Wolf Saber wrote: I would like to overly caution against the crystal ball usage though. While this may be a clearer image it may or may not contain everything for 1.2. aka CCP is so slow they can't even get this li...
- by Funkmaster Whale - at 2013.06.14 20:07:00
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1086. An idea for matchmaking...Mercenary Rating! - in General Discussions [original thread]
Anarchide wrote: How do you improve if you aren't challenged by better players? Simple, the matchmaking system would team a good player or two with a couple mediums and more bads, same with the other team. For squads, an average would be tak...
- by Funkmaster Whale - at 2013.06.14 20:00:00
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1087. Squad lock vehicles already - in General Discussions [original thread]
I think a good mechanic would be that blues can't hop in the driver seat if the car isn't their's. Squad lock mechanic would also be nice since I'm usually having to dodge blueberries from getting in my LAV to try and pick up my squad instead.
- by Funkmaster Whale - at 2013.06.14 19:56:00
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1088. CCP- whats your stance on thousands of maps - in General Discussions [original thread]
It would be cool to have a system where the maps are procedurally generated based on the type of planet you're on, but I think that technology wouldn't be implemented for a long time. There are too many other things to sort out even with the curre...
- by Funkmaster Whale - at 2013.06.14 19:50:00
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1089. Uprising 1.2 from E3 - in General Discussions [original thread]
All you guys freaking out about these things need to relax. The OP by no means has posted a full list of changes. All you guys are crying about the AV tanks and yet have no idea what fixes or changes they are making to dropships. Relax, wait it ...
- by Funkmaster Whale - at 2013.06.14 18:01:00
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1090. CCP, can we get an ETA for proper racial bonuses? - in General Discussions [original thread]
Hopefully things get changed in the supposed "early July" patch. Until then it's just a waiting game.
- by Funkmaster Whale - at 2013.06.14 16:46:00
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1091. Has PC failed? - in General Discussions [original thread]
I think PC was really rushed to be released and that in turn caused it to fail. As it stands, players in corps don't really benefit from it aside from the ego boost. There is nothing in PC that makes it unique from instant battles, unless you coun...
- by Funkmaster Whale - at 2013.06.13 21:44:00
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1092. Ferroscale and Reactive plates stats! - in General Discussions [original thread]
Kitten Empress wrote: Bones McGavins wrote: Yes because you have the OPTION of going big on armor and getting a speed penalty, or you forsake that speed penalty and get about the same health. You have the option of getting regen with your ar...
- by Funkmaster Whale - at 2013.06.12 01:22:00
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1093. Battered Merc Syndrome: Cronos - in General Discussions [original thread]
Every optimist I play with has this mentality of "imagine what this game will be like in 5 years", which is so counterintuitive it hurts my brain. A game isn't supposed to be fun "in five years". We pick up games to entertain ourselves for the few...
- by Funkmaster Whale - at 2013.06.09 18:59:00
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1094. Update in June?! - in General Discussions [original thread]
Aero Yassavi wrote: It's Uprising 1.2. Not a major update, but still a good one. All we know so far are new armor platings, Ferroscale Plates and Reactive Plates. As well as corporation roles, supposed fixes to memory leaks stifling perform...
- by Funkmaster Whale - at 2013.06.07 07:19:00
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1095. Lag Monster - in General Discussions [original thread]
I've gotten so used to this game's ridiculous lag and terrible hit detection that playing any other game that actually has a steady FPS is weird for me. Everything from bullets registering to throwing grenades to switching equipment seems to have ...
- by Funkmaster Whale - at 2013.05.20 23:34:00
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1096. Please Optimize the Weather Effects! - in General Discussions [original thread]
It seems like every the RNG decides to add the 'dust storm' weather effect to the map, the game turns into a slide show and makes it nigh impossible to aim when everything is stuttering. Please optimize the engine before releasing things that make...
- by Funkmaster Whale - at 2013.05.19 00:25:00
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1097. increase the range of all weapons - in General Discussions [original thread]
sammus420 wrote: If i can see you I should be able to shoot you, and vice versa at nearly any range. The problem with the old sharpshooter was cry babies who didn't have it cried about being shot. Up the weapon range for everyone, problem solve...
- by Funkmaster Whale - at 2013.05.07 05:28:00
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1098. Disappointed in Uprising - in General Discussions [original thread]
It seems like after all the promises of stability improvements and balance that things seem to have gone one step forward, two steps back. Weapons feel silly with the reduced range. I can literally see bullets disappearing in front of my face, gi...
- by Funkmaster Whale - at 2013.05.07 00:46:00
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1099. Firearm Effective Range - in General Discussions [original thread]
The AR isn't "useless' by any means. While the range on it has been reduced, everyone has suffered a similar reduction due to the SS skill being removed. I do agree that the range on it is pretty pathetic. I'm pretty sure a slingshot could shoot f...
- by Funkmaster Whale - at 2013.05.06 19:44:00
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1100. The SP system needs to be uncapped - in General Discussions [original thread]
Why does it seem like every thread is always derailed into a collection of personal attacks and name calling? You really think pathetic insults about living in mom's basement or calling each other scrubs and carebears or what have you gives any sc...
- by Funkmaster Whale - at 2013.05.04 21:06:00
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