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D legendary hero
WarRavens
1911
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Posted - 2015.04.29 04:40:00 -
[1] - Quote
It just doesn't work right since the damage profile was changed from 95/110. Either way I'm out gunned by everything close range and long range this weapon is trash. Please fix it.
I could sit here and cite stats but since you have them anyway it would be superfluous to do so. Nonetheless, try it out yourself and see how utterly useless it wil be verses anything jut a lightly clad scout. It's pis poor verse are too.. Due to the high tank ability of armor. Other b weapons still do considerable damage to armor making it pretty bad.
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LUGMOS
Corrosive Synergy Rise Of Legion.
3811
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Posted - 2015.04.29 04:42:00 -
[2] - Quote
Lol. Its not trash... You must be, as they say-
-"doin it rong"
Sniper Rifles are for Nitrogenous Dioxide Borons
First to PM me with common name wins
(no Hyansaru, u win too much ;P)
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WeapondigitX V7
The Exemplars
359
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Posted - 2015.04.29 05:16:00 -
[3] - Quote
D legendary hero wrote:It just doesn't work right since the damage profile was changed from 95/110. Either way I'm out gunned by everything close range and long range this weapon is trash. Please fix it.
I could sit here and cite stats but since you have them anyway it would be superfluous to do so. Nonetheless, try it out yourself and see how utterly useless it wil be verses anything jut a lightly clad scout. It's pis poor verse are too.. Due to the high tank ability of armor. Other b weapons still do considerable damage to armor making it pretty bad.
6/10 troll |
tal mrak-thanl
Corrosive Synergy Rise Of Legion.
875
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Posted - 2015.04.29 05:22:00 -
[4] - Quote
The Acr is best suited against rep fits. You need the burst variant and good aim to really take out tankers.
"That OB was like a wet fart" - Eros Adonai mini flux 2015
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D legendary hero
WarRavens
1911
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Posted - 2015.04.29 14:00:00 -
[5] - Quote
LUGMOS wrote:Lol. Its not trash... You must be, as they say-
-"doin it rong"
So says the noon. Nice try.
Sou o Defendeiro dos derrubados_Pronto saberá justiça
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D legendary hero
WarRavens
1911
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Posted - 2015.04.29 14:06:00 -
[6] - Quote
tal mrak-thanl wrote:The Acr is best suited against rep fits. You need the burst variant and good aim to really take out tankers.
That's the problem. Any other gun would by default do better verses low ehp fits. Hell ascr does more dps to armor than the acr. Because the damage is so low.
With the assault scrambler, better dps than the acr, the gal AR better (in CQC but also at mid range), even rail rifles are better at the range th is gun is supposed to be good.
Let's face it. It needs a damage tweak... Not buff tweak. Use it.use a bk42 for a day with a complex mods on an assault suit and tell me that it works.
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Scheneighnay McBob
And the ButtPirates
6280
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Posted - 2015.04.29 14:23:00 -
[7] - Quote
I'm still finding that it's great.
u doin it rung
Some details can be ignored
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Jakkal Shoobah
Eternal Beings
118
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Posted - 2015.04.29 14:47:00 -
[8] - Quote
As a gallente loyalist I know all about that combat rifle since it kills me with the most ease
Anyone familiar with Cr will tell you that the Cr is pretty much better in every aspect besides ammo capacity. And full auto . The acr is a low dps variant thats easier to use . Since it mimics the AR you gotta take some more time to kill targets instead of bursting the damage. The acr has roughly 2/3 the damage per bullet and 150% the rof of the ar. Coupled with its profile and decent range , you shouldn't have problems unless you don't burst fire and don't focus on one target. Picking easy targets is also a good idea. Ideal range, 10-50 mtrs. 60 if your a good shot.
If the acr was to have more damage than it would outshine the ar. Remember all assault variants should mimic the respective weapon , but add their own twist. I think the minmatars twist on the AR is that high dps armor chewing ability of projectiles. Practice practice practice. If anything ever needs a buff its the breach shotty and breach flaylock. Those need some love.
While slow to anger and occasionally indecisive, they are also capable of harnessing enormous resolve when truly tested.
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Arkena Wyrnspire
Fatal Absolution Negative-Feedback
23616
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Posted - 2015.04.29 14:51:00 -
[9] - Quote
Since when was the ACR low DPS? It has the highest DPS on armour of any automatic. And yes, that includes the ASCR.
Supreme Forum Warrior
Gallente Guide
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Sleepy Shadow
Qualified Scrub
340
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Posted - 2015.04.29 14:56:00 -
[10] - Quote
You need to burst it at longer ranges. When you do, thereGÇÖs no kick and hardly any dispersion.
At close range I am not sure what guns you lose to. And I guess what suits. The ACR is amazing against armour suits though thickly veiled Amarrs can be an issue. Unless youGÇÖre running it on a Minmitar assault. All dem bullits.
=ƒÿ¦
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godhands9
WarRavens
176
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Posted - 2015.04.29 15:00:00 -
[11] - Quote
The breach sub is way to fun..try the breach subs bro..the fire rate may be lower but it smacks in the face well. |
godhands9
WarRavens
176
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Posted - 2015.04.29 15:04:00 -
[12] - Quote
another thing the original assault rifle is garbage now..I do agree with that.The combat rifle is way to op in fire rate..compared to the assault rifle its way better in all means. |
Arkena Wyrnspire
Fatal Absolution Negative-Feedback
23618
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Posted - 2015.04.29 15:32:00 -
[13] - Quote
Honestly the Minassault with ACR is just spammed so hard right now I genuinely can't understand how you can think this without being terrible.
Supreme Forum Warrior
Gallente Guide
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D legendary hero
WarRavens
1911
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Posted - 2015.04.29 20:46:00 -
[14] - Quote
Scheneighnay McBob wrote:I'm still finding that it's great.
u doin it rung
ok. so elaborate.
Sou o Defendeiro dos derrubados_Pronto saberá justiça
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D legendary hero
WarRavens
1911
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Posted - 2015.04.29 20:50:00 -
[15] - Quote
Jakkal Shoobah wrote:As a gallente loyalist I know all about that combat rifle since it kills me with the most ease
Anyone familiar with Cr will tell you that the Cr is pretty much better in every aspect besides ammo capacity. And full auto . The acr is a low dps variant thats easier to use . Since it mimics the AR you gotta take some more time to kill targets instead of bursting the damage. The acr has roughly 2/3 the damage per bullet and 150% the rof of the ar. Coupled with its profile and decent range , you shouldn't have problems unless you don't burst fire and don't focus on one target. Picking easy targets is also a good idea. Ideal range, 10-50 mtrs. 60 if your a good shot.
to be fair, remember im mentioning the ACR. The regular combat rifle is fine, it just suffers horribly from lag issues which is another topic altogether.
Here i refer only to the assault combat. which used to be good but then got a damage nerf and now is crippled...
Quote: If the acr was to have more damage than it would outshine the ar. Remember all assault variants should mimic the respective weapon , but add their own twist. I think the minmatars twist on the AR is that high dps armor chewing ability of projectiles. Practice practice practice. If anything ever needs a buff its the breach shotty and breach flaylock. Those need some love.
Well i certainly dnt want it to outshine the gal ar. The gal ar is finally balanced. Still the niche the ACR had was completely destroyed when its damage was nerfed. i dnt want more damage i want its previously damage output back.
Sou o Defendeiro dos derrubados_Pronto saberá justiça
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D legendary hero
WarRavens
1911
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Posted - 2015.04.29 20:51:00 -
[16] - Quote
godhands9 wrote:another thing the original assault rifle is garbage now..I do agree with that.The combat rifle is way to op in fire rate..compared to the assault rifle its way better in all means.
dude when an smg can beat an ACR there is a problem. The regular AR is actually quite balanced. Its not the god machine it was before, but it can beat an ARR and is on par with the ASCr.
Sou o Defendeiro dos derrubados_Pronto saberá justiça
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Dementia Maniaclease
Dust 514 Elite Ops
15
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Posted - 2015.04.29 20:55:00 -
[17] - Quote
I call bull, i was slaying reds left n right today with this weapon, well past the recommend range.. and well within as well.. I say good day to you sir!
"An enemy on the march is at its most vulnerable"- Sun Tzu
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D legendary hero
WarRavens
1911
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Posted - 2015.04.29 20:59:00 -
[18] - Quote
Sleepy Shadow wrote:You need to burst it at longer ranges. When you do, thereGÇÖs no kick and hardly any dispersion.
At close range I am not sure what guns you lose to. And I guess what suits. The ACR is amazing against armour suits though thickly veiled Amarrs can be an issue. Unless youGÇÖre running it on a Minmitar assault. All dem bullits.
Thats the thing verses shields of course its bad, but since armor is easy to tank (im cool with that) it has problems chewing through armor as well. so, the suit isnt particularly the issue at this point.
as far as guns i lose too, ... all the ARs, except tac in cqc, ARR and sometimes regular RR in cqc, Scr, and Ascr, Assault smg. in cqc (not including shotguns because well yeah its supposed to rock).
Since in order of greatest to least range advantage its supposed to be:
CQC Gar Acr ARR Ascr
Long Ascr ARR Acr Gar
this is between the assault variants. the same model service for the othein the ir respective ranges.r variants.
right now it looks like this:
CQC Gar = Ascr ARR Acr
long Ascr ARR Gar = Acr (mostly because of hit detection and the high fire rate plus low damage per shot)
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D legendary hero
WarRavens
1914
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Posted - 2015.04.30 12:51:00 -
[19] - Quote
And bump
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Echo 1991
Titans of Phoenix RUST415
796
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Posted - 2015.04.30 13:25:00 -
[20] - Quote
D, you are talking out of your rear. The ACR is fine. |
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Lorhak Gannarsein
Nos Nothi
4571
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Posted - 2015.04.30 13:48:00 -
[21] - Quote
OP: I lose to SMGs with my rifle therefore it must be crap!
Maybe you're just garbage, OP?
SOGZ PANDA: But i also agree with lorhak cause he's an aussie and aussies are always right
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Francois Sanchez
Prima Gallicus
405
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Posted - 2015.04.30 13:56:00 -
[22] - Quote
The problem of the ACR isn't its damage, it's the terrible spread. Normally it should have less DPS at short range than an AR and beat the two others, currently the ASCR has too high DPS but otherwise the things are fine. Then at mid range it should be the best of all 4, which is the case in theory if you put aside the ASCR again. But as there is that awful spread, the applied DPS becomes the one of the AR, and even smaller if the AR is handled by a Gal Ass while the ARR is clearly above.
All this to say don't touch the damage as it's in the right place in the DPS vs range table, but reduce the damn spread so that it performs as intended at 50 meters. |
Georgia Xavier
Y.A.M.A.H
367
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Posted - 2015.04.30 14:35:00 -
[23] - Quote
Are you hipfiring it? If so you'll never hit anything. Always use ADS on an ACR, I can assure you that an ACR has a higher dps compared to an smg. You just need to aim instead of spray and pray
Dust 514: Unlimited Scrub Works
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Scheneighnay McBob
And the ButtPirates
6312
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Posted - 2015.04.30 14:41:00 -
[24] - Quote
D legendary hero wrote:Scheneighnay McBob wrote:I'm still finding that it's great.
u doin it rung ok. so elaborate. What is there to elaborate on?
Point at red, pull the trigger. All assault variants are just meant as a short-range alternative so you don't have to throw SP into plasma rifles.
Some details can be ignored
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D legendary hero
WarRavens
1916
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Posted - 2015.04.30 16:15:00 -
[25] - Quote
Echo 1991 wrote:D, you are talking out of your rear. The ACR is fine.
I wish I could do that. I'd be rich? Have u used an acr lately? Not ascr, acr
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Adipem Nothi
Nos Nothi
9327
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Posted - 2015.04.30 17:03:00 -
[26] - Quote
D legendary hero wrote: when an smg can beat an ACR there is a problem.
Per Protofits:
Standard SMG - 350 Base DPS, 0-25m ACR - 397 Base DPS, 0-62m
Advanced SMG - 368 Base DPS, 0-25m ACR - 417 Base DPS, 0-51m
Prototype SMG - 385 Base DPS, 0-25m ACR - 437 Base DPS, 0-62m
* STD ACR > PRO SMG
Wonder why protofits is showing a different optimal range of 51 for the ADV ACR and 62 for STD and PRO? Will poke Cyrus.
Shoot scout with yes.
- Ripley Riley
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Joel II X
Bacon with a bottle of Quafe
7264
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Posted - 2015.04.30 17:06:00 -
[27] - Quote
Lol |
Luk Manag
of Terror TRE GAFFEL
762
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Posted - 2015.04.30 17:12:00 -
[28] - Quote
It's true. The ACR and SMG are outclassed these days. I should change my signature.
There will be bullets. ACR+SMG [CEO of Terror]
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D legendary hero
WarRavens
1919
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Posted - 2015.04.30 18:22:00 -
[29] - Quote
Adipem Nothi wrote:D legendary her also, pashen an smg can beat an ACR there is a problem. Per Protofits: [u wrote: Standard[/u] SMG - 350 Base DPS, 0-25m ACR - 397 Base DPS, 0-62m
Advanced SMG - 368 Base DPS, 0-25m ACR - 417 Base DPS, 0-51m
Prototype SMG - 385 Base DPS, 0-25m ACR - 437 Base DPS, 0-62m
* STD ACR > PRO SMG
Wonder why protofits is showing a different optimal range of 51 for the ADV ACR and 62 for STD and PRO? Will poke Cyrus. Better hip fire and more bullets per mag. also past 40m the acr is pretty useless anyway. Lol
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Username Alpha
Condotta Rouvenor Gallente Federation
11
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Posted - 2015.05.01 04:22:00 -
[30] - Quote
D legendary hero wrote:Adipem Nothi wrote:D legendary her also, pashen an smg can beat an ACR there is a problem. Per Protofits: [u wrote: Standard[/u] SMG - 350 Base DPS, 0-25m ACR - 397 Base DPS, 0-62m
Advanced SMG - 368 Base DPS, 0-25m ACR - 417 Base DPS, 0-51m
Prototype SMG - 385 Base DPS, 0-25m ACR - 437 Base DPS, 0-62m
* STD ACR > PRO SMG
Wonder why protofits is showing a different optimal range of 51 for the ADV ACR and 62 for STD and PRO? Will poke Cyrus. Better hip fire and more bullets per mag. also past 40m the acr is pretty useless anyway. Lol So let me get this straight. You are saying that if you hipfire at 15 meters range, the SMG is going to outperform the ACR because of its bigger magazine. And for this reason you think the ACR needs a buff. Is this an accurate description of your position? |
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