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3101. Sticky:Hotfix Delta - Burst HMG Changes - in Feedback/Requests [original thread]
The dark cloud wrote: You do know that the rate of fire that each burst has will go from 6000 to 12000? Basically you are going to fire your burst rounds twice as fast. Which means you line up the target, press R1 and "PFFFT" hes dead with less...
- by Fox Gaden - at 2014.09.11 18:45:00
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3102. Sticky:Hotfix Delta - Burst HMG Changes - in Feedback/Requests [original thread]
Ryme Intrinseca wrote: Actually I misunderstood the burst/fire interval change, so yes 30-50% was maybe an overestimate. Still, it would be a 10% damage nerf and you'd fire around 15% fewer shots before overheat, so that still adds up to a pret...
- by Fox Gaden - at 2014.09.11 18:30:00
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3103. Sticky:Hotfix Delta - Burst HMG Changes - in Feedback/Requests [original thread]
Vell0cet wrote: I think a range nerf is also reasonable to consider. Maybe optimal out to 15m and falloff to 25. Beyond that you'd do very little damage. This would make the burst HMG kind of like a shotgun on steroids. Just a thought. It may b...
- by Fox Gaden - at 2014.09.11 17:52:00
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3104. Sticky:Hotfix Delta - Burst HMG Changes - in Feedback/Requests [original thread]
A little off topic, but could we also get a Breach variant that fires a large (high damage) rounds with a Rate of Fire of one round every 0.6 seconds? No dispersion. Maybe with the range of an Assault HMG? It would give us an HMG which might act...
- by Fox Gaden - at 2014.09.11 17:50:00
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3105. Sticky:Hotfix Delta - Burst HMG Changes - in Feedback/Requests [original thread]
CCP Logibro wrote: Breakin Stuff wrote: Will test before commenting. I'm not seeing anything that'll make the weapon subpar. Just less instablap. I'm slightly worried that the increase in fire rate will mean that some people that previous...
- by Fox Gaden - at 2014.09.11 17:34:00
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3106. Sticky:Hotfix Delta - Burst HMG Changes - in Feedback/Requests [original thread]
I have been using the Burst HMG since Charlie and I published my evaluation in this thread . I think the key goal in tweaking the Burst HMG should be to insure that it takes more than a single burst to the body to kill a medium frame suit with a...
- by Fox Gaden - at 2014.09.11 17:19:00
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3107. CCP, sell us some colors? Please? - in Feedback/Requests [original thread]
I would like a blue Advanced Amarr Sentinel Suit pleas.
- by Fox Gaden - at 2014.09.11 15:49:00
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3108. All these crutches... What then, is the real gamers fit? - in General Discussions [original thread]
Well, I recently skilled into the Minmatar Commando to see if I could go positive with something other than an HMG. I did not go Gallente Commando because I am still not man enough for the Plasma Cannon.
- by Fox Gaden - at 2014.09.11 15:28:00
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3109. Dropship Deathmatch - in General Discussions [original thread]
Surplus post. I accidentally posted in the wrong thread.
- by Fox Gaden - at 2014.09.11 15:23:00
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3110. A Dev Tweet that i think you might find interesting - in General Discussions [original thread]
I just assume that nothing of any importance can be expressed in 140 characters, so I ignore Twitter completely.
- by Fox Gaden - at 2014.09.11 15:23:00
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3111. Dropship Deathmatch - in General Discussions [original thread]
The mail-out has been sent, so everyone who signed up should now have the information in their mail in-game. The event is still open to drop-ins who join the Dropship Deathmatch chat channel, and will be run on a first come first server basis. Th...
- by Fox Gaden - at 2014.09.11 14:54:00
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3112. Quick PC question - in General Discussions [original thread]
Thanks Atiim. Some things Google seems to be unaware of.
- by Fox Gaden - at 2014.09.11 13:27:00
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3113. Snipers... The loss multiplier - in General Discussions [original thread]
Cat Merc wrote: Atiim wrote: Bahirae Serugiusu wrote: Atiim wrote: Would you rather them be AFK? At least if they were afk they would be booted from the game so someone useful could join. Nope. AFKers simply use a rubber band aro...
- by Fox Gaden - at 2014.09.11 12:58:00
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3114. Quick PC question - in General Discussions [original thread]
Can anyone else verify this, both that the Warbarge time is before the match, and the length of the Warbarge time? I am getting ready to send out invites to the Dropship Deathmatch event, and I need to make sure the schedule is correct.
- by Fox Gaden - at 2014.09.11 12:40:00
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3115. Quick PC question - in General Discussions [original thread]
If the match starts at 23:50 is that the time when you can get on the Warbarge, and the fighting starts 10 minutes later? Or is 23:50 when the fighting starts and you can get on the Warbarge earlier? Also, how long do you have access to the Warbar...
- by Fox Gaden - at 2014.09.11 12:07:00
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3116. Guide under Construction - in Rookie Training Grounds [original thread]
Megaman Trigger wrote: That's going on my cheap fit for sure. If I can drop a Proto with that, like I have with the basic, I will laugh my clone to death, respawn and die laughing again. Even better for me; LP store Forge Guns and, hopefully, ...
- by Fox Gaden - at 2014.09.11 01:02:00
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3117. Dropship Deathmatch - in General Discussions [original thread]
It's a go! Quote: A district belonging to your corporation has been attacked: District: Sakulda VI - District 12 Time of battle: 2014.09.12 23:50:00 Attacking corporation: Dead Man's Game
- by Fox Gaden - at 2014.09.10 23:40:00
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3118. Disarming RE - in Feedback/Requests [original thread]
Pokey Dravon wrote: *sigh* It's true. I've intentionally killed blues by shooting the RE. It's like....I need to get the hack in, he's going to get blown up before he finishes the hack. I might as hell remove the bomb and him so I can get hacki...
- by Fox Gaden - at 2014.09.10 16:35:00
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3119. Caldari heavy HF delta CPU/PG balancing pass (proposal) - in Feedback/Requests [original thread]
George Moros wrote: Atiim wrote: A 10% CPU nerf will most likely gimp it's Anti-Vehicle capabilities. I don't see how it would. For example, any reasonable adv. Cal. sentinel fit with a forge gun (say, 9K330) will soon get you to PG troub...
- by Fox Gaden - at 2014.09.10 16:24:00
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3120. Pilot Dropsuit Ideas - in Feedback/Requests [original thread]
Hector Carson wrote: 1) Have only a Side arm weapon on the suit 2) 1 Low slot 2 High slot, Depending on race 3) 1 Equipment slot, Low CPU/PG Usage 4) Give perk for Standard Vehicles only (Gunnlogi/Madruger) (Python/Incubus) P.S. This is for Dr...
- by Fox Gaden - at 2014.09.10 16:20:00
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