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781. Scout Discussion - in Rookie Training Grounds [original thread]
I run as an Electronics Scout, but when I see a red sneaking up on a squad member, how on earth am I supposed to know who to warn? How do I know which squad member each green dot represents? The top thing on my wish list is for CCP to add numbers...
- by Fox Gaden - at 2013.05.02 18:20:00
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782. Give me a starter sniper build for 2m SP - in Rookie Training Grounds [original thread]
I would recommend Assault Suit for Sniper. Scouts survive by not standing still. You have to be still to aim a sniper riffle. When I try to snipe with a Scout suit I generally get 1 shotted by another sniper. An assault suit should let you tank t...
- by Fox Gaden - at 2013.05.02 16:57:00
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783. Sniping railgun tanks: how to deal with them? - in Rookie Training Grounds [original thread]
I think the balance should be setup so that one infantry with a proto swarm launcher and a nano hive should be able to punish incompetence, but it should take multiple skilled AV to take down a skilled tank operator. I get the impression currentl...
- by Fox Gaden - at 2013.05.02 16:10:00
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784. Fairly new to game, looking for some advice - in Rookie Training Grounds [original thread]
You have a very good handle on things for someone who has only been here 2 days. I read your post, wrote down my advice, then read the rest of the thread and found that everything I had to say, someone had already said. So I will just tip my hat...
- by Fox Gaden - at 2013.05.01 19:04:00
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785. Tips for fighting mass drivers - in Rookie Training Grounds [original thread]
Fighting a Mass Driver with a Scout Suit and laser riffle is about the worst case scenario. As you alluded to, Scout Suits tank by avoiding being hit in the first place, while splash damage is very hard to avoid. Then add to that the fact you ne...
- by Fox Gaden - at 2013.05.01 18:06:00
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786. Rules of New Eden - in Rookie Training Grounds [original thread]
Due to 5 your reputation in New Eden is worth more than gold. To see where CCP stands, check out this Video created by CCP staff: HTFU !
- by Fox Gaden - at 2013.04.30 18:45:00
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787. Utilizing Militia Nanohives - in Rookie Training Grounds [original thread]
Placement Tips: When placing Nano Hives, donGÇÖt place them on or in front of the sniper/shooter. They have a little glowing fog dome above them and having to look through that when aiming is annoying. I also donGÇÖt like to be close enough to a ...
- by Fox Gaden - at 2013.04.30 17:56:00
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788. Shotgun Scout Fitting? - in Rookie Training Grounds [original thread]
Artificer Ghost wrote: Ok, It's just personal preference, bro. There is a method to my madness. One that involves me being a cheapskate. I deleted an Assault that had basically no skills, no unique fits, no money, no SP, no anything. He was pra...
- by Fox Gaden - at 2013.04.30 17:33:00
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789. Has anyone thoroughly tested out sprinting with sidearms? - in Rookie Training Grounds [original thread]
I thought I read a thread a while back were someone tested it and found that speed with a sidearm is faster. I seem to recall the person was surprised to report that you run fast with a Swarm Launcher as well. Other light weapons had slower sprint...
- by Fox Gaden - at 2013.04.30 17:00:00
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790. The Pistolero : A guide to the most fun you can have in dust. - in Rookie Training Grounds [original thread]
Since the Scrambler Pistil is so good against shields, while the SMG is better against armour, would it be practical (for someone with lousy aim who canGÇÖt count on head shots) to take out shields with the Scrambler Pistil and switch to SMG to fi...
- by Fox Gaden - at 2013.04.30 16:43:00
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791. The Role of the Sniper - in Rookie Training Grounds [original thread]
Sgt Buttscratch wrote: Question:1 Is it worth beefing up on demolitions for a sniper build? The reason I ask, is that sometime I feel a few Prox mines might help you from the guys who like to sneak up. Q.2: For a secondary weapon, what do you ...
- by Fox Gaden - at 2013.04.05 15:53:00
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792. Shotgun Scout Militia fit guide - in Rookie Training Grounds [original thread]
I think 0 Try Harder is Trolling a bit here. The Shotgun is not dependent on Luck, it is dependent on Positioning. For new players Positioning is often dependent on Luck, so I understand his confusion there. Shotgun Scout is one of those roles wh...
- by Fox Gaden - at 2013.04.05 15:38:00
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793. The Role of the Sniper - in Rookie Training Grounds [original thread]
I donGÇÖt think any cross training is necessary at the moment. Last I heard Laser Riffle Operation does not do anything yet. I expect this to be fixed in the next build though on May 6th. Funny thing is, the range on a Laser Rifle seems really s...
- by Fox Gaden - at 2013.03.27 18:15:00
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794. The Role of the Sniper - in Rookie Training Grounds [original thread]
mollerz wrote: I disagree with using drop uplinks as a sniper. If you get killed, then it's safe to say your perch is compromised. And truth be told, I love when snipers repeatedly spawn in and get insta-sniped as I sit there with my lined up s...
- by Fox Gaden - at 2013.03.27 17:45:00
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795. The Role of the Sniper - in Rookie Training Grounds [original thread]
Chojine Dentetsu wrote: I'm relatively new to Dust, and hate most other FPS games. That said, I love Dust and really enjoy playing as a sniper. I have tested different methods of play and have come up with one that while may not give the best ...
- by Fox Gaden - at 2013.03.27 14:47:00
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796. Marksman, Taking Sniper to the next level - in Rookie Training Grounds [original thread]
Sinboto Simmons wrote: while I would argue that an A series or above scout can snipe just fine mid range you have some valid points +1 sir A Scout suit setup would not be a combination of the Sniper + Assault roles. It would be a variant on t...
- by Fox Gaden - at 2013.03.26 17:26:00
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797. Marksman, Taking Sniper to the next level - in Rookie Training Grounds [original thread]
Reserved
- by Fox Gaden - at 2013.03.26 17:18:00
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798. Marksman, Taking Sniper to the next level - in Rookie Training Grounds [original thread]
Reserved
- by Fox Gaden - at 2013.03.26 17:18:00
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799. Marksman, Taking Sniper to the next level - in Rookie Training Grounds [original thread]
Marksman is a combination of the Sniper and Frontline roles. A Marksman is as effective at close range urban combat as they are at long range sniping from the hills. This is achieved through training of sidearm skills and mastering the quick a...
- by Fox Gaden - at 2013.03.26 17:17:00
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800. Marksman, Taking Sniper to the next level - in Rookie Training Grounds [original thread]
Reserved
- by Fox Gaden - at 2013.03.26 17:17:00
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