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61. Fox Guide: Learning to Aim - in Rookie Training Grounds [original thread]
Reserved
- by Fox Gaden - at 2015.04.08 13:41:00
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62. Fox Guide: Learning to Aim - in Rookie Training Grounds [original thread]
Hand/Eye coordination cannot be taught. It comes from practice. But there are tricks for making practice more effective, as well as some techniques for making aiming faster and more efficient. Practice : You can learn to shoot better from cons...
- by Fox Gaden - at 2015.04.08 13:40:00
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63. Guide under Construction - in Rookie Training Grounds [original thread]
I am hoping they fix the Assault HMG soon, but in the mean time I am running a Heavy Shotgun Scout . Min Advanced Sentinel 1x Complex Myofibril Stimulant. 2x Complex Kinetic Catalyzers Burst HMG SMG Getting a lot of SMG kills as I switch to ...
- by Fox Gaden - at 2015.04.08 12:41:00
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64. Noob - in Rookie Training Grounds [original thread]
Squagga wrote: A while back I came up with this idea, for experienced players to volunteer to take squads of newbs out , and give them advice of how to train your books, what fits you may like best for your play style, and how to run the maps. ...
- by Fox Gaden - at 2015.04.07 13:59:00
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65. I just want to know; why is everyone ruining me with the same gear? - in Rookie Training Grounds [original thread]
Nathanes Blackfort wrote: I noticed a lot of players on my time were a mix of both standard to advanced gear, but this one guy went 22-0 or something, topping their team. Any clue on what the hell he was using? If he is good enough to get a ...
- by Fox Gaden - at 2015.04.02 15:25:00
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66. In need of a Learning Coalition - in Rookie Training Grounds [original thread]
The two large training Corporations are : DUST University Immortal Guides You can get many of the benefits of Immortal Guides by joining another Corp in the Learning Alliance. Regardless of which Corp you join, you should join Learning Coal...
- by Fox Gaden - at 2015.04.02 15:14:00
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67. Kaze's List of Helpful Links - in Rookie Training Grounds [original thread]
Thank you Kaze for this important public service.
- by Fox Gaden - at 2015.04.02 15:00:00
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68. DUST 514 The Premium Head Start - in Rookie Training Grounds [original thread]
This is the first time I have ever seen an entire post in Initial Caps...
- by Fox Gaden - at 2015.04.02 14:58:00
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69. Noob - in Rookie Training Grounds [original thread]
LOL KILLZ wrote: I've been playing this game for about 1.5 years now. Under a different character name though. My assessment is that there are a bunch of D***s that play this game that are unwilling to help a newbie out, when I asked squads for...
- by Fox Gaden - at 2015.04.02 14:55:00
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70. Mentor - in Rookie Training Grounds [original thread]
Join Learning Coalition chat channel. It was setup for Vets to help new players. It would probably be the best channel to ask game related questions in-game. The two large training Corps are DUST University and Immortal Guides. If you already ...
- by Fox Gaden - at 2015.04.02 14:50:00
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71. The Gentleman's Weapon, a guide to the Laser Rifle - in Rookie Training Grounds [original thread]
Extensive... John, could I have your permission to republish this guide through in-game Alliance mail for those who do not come to the forums? (I always reference the author when distributing someone else's work.)
- by Fox Gaden - at 2015.04.02 14:39:00
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72. Guide under Construction - in Rookie Training Grounds [original thread]
Megaman Trigger wrote: Dispersion definitely needs fixing. Like yesterday. And a rename to Breach HMG, so it' makes sense. The base HMG can be the actual Assault variant (high ROF, low damage per shot, short range) Your suggestion makes sense...
- by Fox Gaden - at 2015.04.02 12:32:00
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73. Guide under Construction - in Rookie Training Grounds [original thread]
Megaman Trigger wrote: Guess this 'balance' worked because I see less Sentinels out there now. Hell, even I'm running the HMG less now; been running the Forge and and SMG more instead. I think I would be ok with the HMG nerf if I was able to ...
- by Fox Gaden - at 2015.04.01 12:42:00
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74. Guide under Construction - in Rookie Training Grounds [original thread]
Megaman Trigger wrote: MINA Longstrike wrote: Megaman Trigger wrote: MINA Longstrike wrote: Did a bit of testing with the assault HMG, its damage is really good and it's pretty ammo efficient, (I'd rename it 'breach' hmg) but it has a ...
- by Fox Gaden - at 2015.03.13 12:46:00
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75. Guide under Construction - in Rookie Training Grounds [original thread]
MINA Longstrike wrote: Did a bit of testing with the assault HMG, its damage is really good and it's pretty ammo efficient, (I'd rename it 'breach' hmg) but it has a bit much dispersion to actually be used at its ~60m range. I am with you on ...
- by Fox Gaden - at 2015.03.13 12:42:00
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76. Guide under Construction - in Rookie Training Grounds [original thread]
Megaman Trigger wrote: Anyone tested the HMG following Echo? Am I the only one who thinks the BPO we got for the 5MCC is really benificial to Sentinels but not so much to other roles? An Advanced Heavy Damage mod which also gives +4% damage ...
- by Fox Gaden - at 2015.03.13 12:36:00
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77. Guide under Construction - in Rookie Training Grounds [original thread]
Megaman Trigger wrote: What about the Proficiency skill? Will that be like with knives? A good question.
- by Fox Gaden - at 2015.03.09 17:52:00
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78. Guide under Construction - in Rookie Training Grounds [original thread]
Megaman Trigger wrote: After this, they really need to give us more heavy weapons. There needs to be more shield-based AV, which 2 would be, and more AI options beyond HMG or grabbing a light weapon. There is talk of removing the Shield/Armo...
- by Fox Gaden - at 2015.03.06 19:51:00
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79. Guide under Construction - in Rookie Training Grounds [original thread]
Actually the Hot Fix Echo Narrative seems to suggest the Burst will get a range reduction too. Quote: Heavy Machine Guns Always a touchy subject, but by deep diving we see that the normal HMG is completely prevalent in Planetary Conquest, ha...
- by Fox Gaden - at 2015.03.05 13:58:00
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80. Guide under Construction - in Rookie Training Grounds [original thread]
I am thinking it will be like this: HMG : Specialized for Urban warfare, excelling in CQC. Great for point defense in Urban settings. Burst HMG : Close to Mid range, tricky to use, but very effective in 1v1 encounters, and more versatile range...
- by Fox Gaden - at 2015.03.05 13:34:00
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