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1421. How To Save Scotty: an idea for new matchmaking mechanic - in General Discussions [original thread]
This would have worked a year ago when we had 9,000 players. But right now the only solution is through gear.
- by Forever ETC - at 2014.04.18 15:55:00
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1422. Commandos are in a good place, but... - in General Discussions [original thread]
Commandos need the CPU and PG buff. How is it that the STD Sentinel can almost fit all proto, commandos in standard can barely have everything ADV.
- by Forever ETC - at 2014.04.18 02:38:00
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1423. CCP PLEASE LOOK!!! Improving The Killboard - in Feedback/Requests [original thread]
Improving The Kill Board Progression: I feel this is about right, maybe add ISK Efficiency(Did you earn or lose profit) Battle Report: Combat Status- OK Kills/Deaths Over Time- Include Kill Assists and Revives Detailed Stats- Will Update Once M...
- by Forever ETC - at 2014.04.17 19:54:00
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1424. DUST 514 Should Have Layers - in General Discussions [original thread]
I thought this was gonna show either beta skirmish or the E3 demo video of 2011(I think). I also thought the same when I started Dust.
- by Forever ETC - at 2014.04.17 17:51:00
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1425. question: how is pc broken - in General Discussions [original thread]
I think most of the districts are locked due to defenders not showing up, so hence no battle or conquest and defenders still farm ISK. But IDK much of PC since I'm still new.
- by Forever ETC - at 2014.04.17 17:48:00
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1426. This game is - in General Discussions [original thread]
RPG on Paper, FPS in execution.
- by Forever ETC - at 2014.04.17 17:45:00
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1427. CCP I appreciate your artwork - in General Discussions [original thread]
I just want a Dynamic PS3 Theme of Dust. Like when you eliminate the clone reserves and you get a view of the battlefield.
- by Forever ETC - at 2014.04.17 17:24:00
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1428. So after going full on AV... - in General Discussions [original thread]
It happens
- by Forever ETC - at 2014.04.17 14:48:00
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1429. Matchmaking = Growth - in General Discussions [original thread]
Yes tier system as STD,ADV, and Proto.
- by Forever ETC - at 2014.04.17 04:39:00
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1430. EVERYONE NEEDS TO WATCH THIS - in General Discussions [original thread]
Shadow Archeus wrote: I believe tiering up players with an overlap would balance things out a bit Like this I have 10 mil sp...matchmaking would not allow me to play with anyone over 15 mil or under 5 mil This provides an overlap in games so ...
- by Forever ETC - at 2014.04.17 04:19:00
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1431. Matchmaking = Growth - in General Discussions [original thread]
DUST Fiend wrote: We average 350 new mercs an hour because Biomass ISK farms are a huge problem that too few people acknowledge, NOT because people are trying out the game. There will be NO matchmaking system that works until DUST has PvE and ...
- by Forever ETC - at 2014.04.17 03:52:00
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1432. Today we shall attack DNSGåæ - in General Discussions [original thread]
We need time, my Lord!
- by Forever ETC - at 2014.04.17 03:41:00
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1433. Matchmaking = Growth - in General Discussions [original thread]
By implementing matchmaking into Dust 514, the game will grow. Every hour we have an average of 350 New Mercs, but they never stay due to NPE and Matchmaking. If we want to see this game grow we must have matchmaking.
- by Forever ETC - at 2014.04.17 03:39:00
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1434. Are the proto stomping corps an enemy to the game itself? - in General Discussions [original thread]
Why do people even run Proto in Pubs.
- by Forever ETC - at 2014.04.17 03:02:00
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1435. Updating The Kill Board - in General Discussions [original thread]
Please support and add any feedback, I want to get this PERFECT.
- by Forever ETC - at 2014.04.17 02:25:00
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1436. Updating The Kill Board - in General Discussions [original thread]
Alaika Arbosa wrote: The KDR monkeys will never allow Isk Efficiency to be used as a metric, don't bother, I gave up arguing for that 18 months ago. This will just be added, they don't have to care about it.
- by Forever ETC - at 2014.04.17 01:48:00
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1437. Updating The Kill Board - in General Discussions [original thread]
I will add this to the correct section later. This just serves as a brainstorm for the finished product. Progression: I feel this is about right, maybe add ISK Efficiency(Did you earn or lose profit) Battle Report: Combat Status- OK Kills/Death...
- by Forever ETC - at 2014.04.17 01:19:00
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1438. Pyrex has a point - in General Discussions [original thread]
Who is that guy talking about CCP killing the game?! Psh... I swear that isn't me. *Begins to run and yells* "Just Because he has my first two initials, doesn't mean it's me!"
- by Forever ETC - at 2014.04.17 00:34:00
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1439. What if...... - in General Discussions [original thread]
This has already been suggested in the Features thread, along with extensive work and explanation.
- by Forever ETC - at 2014.04.16 21:29:00
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1440. Redline deaths - in General Discussions [original thread]
Yep
- by Forever ETC - at 2014.04.16 19:57:00
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