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1. [Request] Add 'Black Eagle' things to the Gallente LP Store - in Feedback/Requests [original thread]
Agreed that a "Black Eagle" skin must happen. For those that didn't know or don't remember the awesome original Black Eagle skin: http://wiki.dust514.info/images/9/9f/Black_eagle_scout.png CCP Rattati, you know you want one as well. Make it h...
- by Flyingconejo - at 2015.04.28 17:22:00
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2. Sticky:[Feedback] Planetary Conquest - Timers - in Feedback/Requests [original thread]
Thor Odinson42 wrote: Flyingconejo wrote: snip I'd argue that the current timer mechanics are the number one reason why PC is played by so few. There is no element of surprise. No need to argue, because I agree. I'm not sure it was th...
- by Flyingconejo - at 2015.01.21 20:50:00
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3. Sticky:[Feedback] Planetary Conquest - Timers - in Feedback/Requests [original thread]
Timers are not the problem. Low PC population is. Juggle with the timers all you want, in the end, it wont change anything, and PC will still be empty save for the 100-150 players that have always been there. There are not enough players to make t...
- by Flyingconejo - at 2015.01.21 18:19:00
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4. [Idea] Flatten Suit Slot Progression - Initial Tiericide - in Feedback/Requests [original thread]
It's a good starting idea for tiericide, the problem is that it is no longer a thing. The tiericide goal was scrapped a few months ago. Tiericide would reduce the usefulness and need of things like, for example, APEX suits, BPOs, LP items, Booste...
- by Flyingconejo - at 2014.12.09 18:58:00
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5. put a 5 mins lock on our rides - in Feedback/Requests [original thread]
Just make it so that if your squad is locked, only players from your squad can get into your vehicle. -Solo players can create a squad of 1, lock it, and not have to worry about their vehicles being robbed. -Grouped players will know that their ...
- by Flyingconejo - at 2014.06.16 18:08:00
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6. Improve LP payouts in FW - in Feedback/Requests [original thread]
Bump. Make FW fun to play.
- by Flyingconejo - at 2014.06.11 10:50:00
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7. [Feedback] Shield Tanking - in Feedback/Requests [original thread]
Sorry if this have been said before, but a rework to shield tanking should start with the suits stats. The really important stats when considering shield tanking are shield recharge speed, shield recharge delay and shield depleted delay. Those sta...
- by Flyingconejo - at 2014.06.11 10:29:00
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8. [Feedback] Planetary Conquest - in Feedback/Requests [original thread]
So when are these changes going to be deployed?
- by Flyingconejo - at 2014.06.11 09:56:00
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9. Bravo Feedback: RE Counter Proposal - in Feedback/Requests [original thread]
I still don't really see the need for a nerf, but numbers look much better now. At least the new basic RE will be able to destroy a milita LAV now. This is the way to go about it. If you are going to make a nerf, just nerf the variable that you ...
- by Flyingconejo - at 2014.06.11 09:49:00
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10. Bravo Feedback: RE Counter Proposal - in Feedback/Requests [original thread]
Lynn Beck wrote: As a part time tanker, i hate that Basic Re's kill my prototype Non-Fotm tank(plate, plate, repper, or Plate, hardener repper) when they're under me(can't fit scanners, i fit small tureets) To destroy a tank with 2 plates ...
- by Flyingconejo - at 2014.06.10 22:40:00
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11. Bravo Feedback: RE Counter Proposal - in Feedback/Requests [original thread]
Maybe it is the old negotiation tactic of asking for too much at first, and then giving up to the point you really wanted, making the other part think you are making a big concession. That, or they are all heavies and tank drivers in CCP.
- by Flyingconejo - at 2014.06.10 17:28:00
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12. Bravo Feedback: RE Counter Proposal - in Feedback/Requests [original thread]
^^^ Knows what he is talking about. Tbh, just a slight increase to arming time should be enough, but if it came with a slight decrease in the pause that occurs between deploying REs, that would be even better.
- by Flyingconejo - at 2014.06.10 14:46:00
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13. Caldari scout scan ability is still too strong - in Feedback/Requests [original thread]
The problem is that to avoid one Caldari Scout with a paper thin scanning fit, the entire enemy team has to fit a paper thin dampening fit. That problem is compounded by the shared squad vision. So with 1 caldari scout per squad (3 in total)...
- by Flyingconejo - at 2014.06.10 13:48:00
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14. Invalid starter fit. - in Feedback/Requests [original thread]
The Caldari Anti-Armor starter fit is invalid after hotfix alpha, since it exceeds its allowed PG by 4 points. The Minmatar starter fittings are working ok, but I don't know about the rest of the races. * If this is a bug, please, move the threa...
- by Flyingconejo - at 2014.06.04 22:28:00
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15. [Feedback] Hotfix Beta grenade and RE recommendation - in Feedback/Requests [original thread]
Lobbying for Heavy 514. After the hotfix, RE will be the only existing counter to a heavy blob right now. Also, it's one of the few remaining useful AV weapons. You can't nerf RE without taking into account how that would affect the balance ...
- by Flyingconejo - at 2014.06.02 12:33:00
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16. [10 minutes of nothing] - in Feedback/Requests [original thread]
Mine too. Very good points.
- by Flyingconejo - at 2014.05.26 21:38:00
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17. [Feedback] Gallente scouts - in Feedback/Requests [original thread]
Zatara Rought wrote: Flyingconejo wrote: IWS said that you guys will have no place in Legion. I don't know what you did, but CCP must be pretty pissed about it. D: It probably was those questions you asked at fanfest. Sorry bro.
- by Flyingconejo - at 2014.05.25 20:17:00
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18. [Feedback] Gallente scouts - in Feedback/Requests [original thread]
Zatara Rought wrote: Someone say Absolution?! :D IWS said that you guys will have no place in Legion. I don't know what you did, but CCP must be pretty pissed about it.
- by Flyingconejo - at 2014.05.25 19:53:00
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19. [Feedback] Gallente scouts - in Feedback/Requests [original thread]
Ryme Intrinseca wrote: This post is full of win. I will add: 1. Gallente not being passive scan specialist is ok i guess, whats not ok is it being a nothing specialist. 1% radius bonus per level is laughable - you get 45% bonus with one module...
- by Flyingconejo - at 2014.05.25 15:40:00
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20. [Feedback] Gallente scouts - in Feedback/Requests [original thread]
Zaria Min Deir wrote: So, where's the nerf to the Caldari scout's shield regen rate, it is ridiculouly high and gives them a free slot by saving them from using a recharger/energizer. That would go in the Caldari Scout thread, surely? Just t...
- by Flyingconejo - at 2014.05.25 15:24:00
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