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121. Dropships nerfed? - in General Discussions [original thread]
https://forums.dust514.com/default.aspx?g=posts&t=75841&p=8 5 bullet points they are supposedly looking into... as they silently nerf all the useful vehicle skills. I guess I'll be running militia assault for awhile.
- by Felix Faraday - at 2013.05.15 00:24:00
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122. Dropships nerfed? - in General Discussions [original thread]
Am I missing something? Is there a post somewhere with skill changes that I'm not seeing, or were these all silent? Vehicle Shields and Armor changed from +5% to shield/armor resistance? Loss of hp on an already paper thin DS? Small missle turre...
- by Felix Faraday - at 2013.05.15 00:16:00
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123. Sticky:Vehicle skills, modules and balancing - in General Discussions [original thread]
Indy Strizer wrote: As a former LAV driver, I would like to make a suggestion: Remove FREE LAVs Why? This game should be about consequences and investment... Players currently use the free LAV to get easy kills by running people over or as ...
- by Felix Faraday - at 2013.05.13 13:20:00
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124. A desperate message to CCP, from a veteran dropship pilot. - in General Discussions [original thread]
Quote: Hi guys, let me provide you guys with provide some feedback on this topic. 1. We are looking at doing re-balancing of our AV weapons. One of the topics, which also seems to be showing through on this thread is to keep a decently long en...
- by Felix Faraday - at 2013.05.13 13:12:00
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125. Sticky:Vehicle skills, modules and balancing - in General Discussions [original thread]
Friendly fire from turrets should not make a dropship jump around like hostile hits. I almost lost control of my ADS because some teammate thought it would be funny to tag me while I was flying low chasing after some LAV. RDVs should not be insta...
- by Felix Faraday - at 2013.05.13 01:41:00
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126. Dropship Talk - in General Discussions [original thread]
Quote: My Python runs me 1,491,420 atm i feel like for that kind of a price we should at least get another 250 shields rather than having the same shields as a myron. What modules/turrets are you running that runs you that much? I'm only at...
- by Felix Faraday - at 2013.05.10 19:45:00
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127. Refund for Vehicle Engineering? - in General Discussions [original thread]
Quote: Skill point progression: Based on your feedback we will be doing further adjustments to skill point requirements for specializations, which received a massive rework in Uprising along with the new node based visualization of the tech tre...
- by Felix Faraday - at 2013.05.10 18:57:00
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128. Refund for Vehicle Engineering? - in General Discussions [original thread]
I heard something about them refunding specfic skills like this one... with the possibility of an optional full respec. Is this true? Details on when/where/how?
- by Felix Faraday - at 2013.05.10 17:41:00
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129. CPM, be the voice of reason here. Look what's going on with pilots. - in General Discussions [original thread]
The range that we can get dropped from the sky is incredible. If anyone is watching the air, you're lucky if you can fly around at the edge of the map.
- by Felix Faraday - at 2013.05.10 17:27:00
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130. CPM, be the voice of reason here. Look what's going on with pilots. - in General Discussions [original thread]
Give the DSs some love.
- by Felix Faraday - at 2013.05.10 17:05:00
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131. Vehicle Engineering? - in General Discussions [original thread]
Am I missing something? I thought this skill was 5% to PG per level, and currently broken. Now there's been a patch, and the skill is "Unlock PG modules. 5% reduction to CPU usage of powergrid upgrade modules per level.?.... Is this another bug,...
- by Felix Faraday - at 2013.05.10 13:12:00
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132. Tritan Industries - in Corporation Recruitment [original thread]
How long do apps usually take? I applied last week on the web, and in-game... I'm just not sure if the in-game app went through, didn't give any kind of response or feedback. Either way, been trying to group with people from the C&C channel w...
- by Felix Faraday - at 2013.02.12 22:53:00
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133. Tritan Industries - in Corporation Recruitment [original thread]
Just put an app in online. Logi/wanna-be-pilot. Skihids' post on dropship training was incredibly helpful.
- by Felix Faraday - at 2013.02.06 22:08:00
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134. Torque on dropships? - in Rookie Training Grounds [original thread]
There is a vehicle module that increase "torque". What exactly does this do? I didn't really see any stats on the dropship change when I loaded the module onto it.
- by Felix Faraday - at 2013.02.06 13:04:00
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135. I'd Like to Not Be Terrible. - in Rookie Training Grounds [original thread]
Quote: I contribute literally nothing to my team other than taking out the red team's snipers. I hate nothing more than constantly getting picked off by snipers I can't even see. So at the very least, this isn't "nothing". Kill them all!
- by Felix Faraday - at 2013.02.05 18:48:00
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