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1. Minmatar Artillery Gun - in Feedback/Requests [original thread]
Dunce Masterson wrote: how about breach forge gun damage with a huge splash radius and a 4 round magazine? It would have to be a very slow RoF else we will be stuck with another railgun-like dilemna again! All I want is more minmatar and amar...
- by Faunher - at 2014.04.01 00:14:00
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2. Minmatar Artillery Gun - in Feedback/Requests [original thread]
Sev Alcatraz wrote: Artillery was talked about long ago in a build far gone and may or may not have been confirmed and the amarr are getting a pulse laser of some sorts I would like to see a giant pulse laser, that would be impressive
- by Faunher - at 2014.03.31 18:23:00
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3. (Petition) Player's Market - in Feedback/Requests [original thread]
It's going to be a disaster for the first month or so of it with all the PC money flooding the market initially.
- by Faunher - at 2014.03.31 07:34:00
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4. RUNNING MATE-----A Crazy Cool Idea - in Feedback/Requests [original thread]
Odigos Ellinas wrote: This is a playstation 4 future for all games. Join a discussion for moving Dust 514 from ps3 to ps4. No need to discuss it. It will happen. There's no reason for it not to, all we have to do is give it a year or two.
- by Faunher - at 2014.03.31 07:09:00
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5. Minmatar Artillery Gun - in Feedback/Requests [original thread]
Now, with the rail guns range nerf (down to 300 meters) there is a void left in Dust. This void is the ridiculous sniper-ranged anti-vehicle vehicle weapon. What I propose to fill this void is a new weapon: the Minmatar Artillery gun. Before you...
- by Faunher - at 2014.03.31 06:49:00
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6. War Points for Defending - in Feedback/Requests [original thread]
Odigos Ellinas wrote: You can run small squads with more defend orders using team chat. I am against any suggestion pro solo playing !!! Saying you are against a style of play does not make that style of play disappear. People are going to pl...
- by Faunher - at 2014.03.31 06:28:00
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7. Repair tool self heal - in Feedback/Requests [original thread]
This would negate the use of armor reps. Just kidding you can't negate that which is already 0.
- by Faunher - at 2014.03.31 06:27:00
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8. Flaylock rounds should make dropships go crazy - in Feedback/Requests [original thread]
Flaylocks should give crazy ragdoll effects on direct hits to live targets. They should do 10x crazy ragdoll effects to dead targets.
- by Faunher - at 2014.03.31 06:10:00
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9. special catagory of weeapons,vechiles,suits - in Feedback/Requests [original thread]
my eyes are bleeding
- by Faunher - at 2014.03.31 06:09:00
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10. [REQUEST] IMPORTANT: Reworking the in-game comms to be more like MAG - in Feedback/Requests [original thread]
Odigos Ellinas wrote: +1 The-Errorist wrote: The thread needs a new name, maybe if it seems like a new thread, CCP might take a look at it and maybe even reply. Yes its not only MAG that uses this kind of communication arrangement. A lot ...
- by Faunher - at 2014.03.31 05:52:00
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11. War Points for Defending - in Feedback/Requests [original thread]
Odigos Ellinas wrote: -1 We have already defending points by killing something close to the defend order from the squad leader. No need for extra defend bonus. That is more of a faulty mechanic more than anything. The points given for that sh...
- by Faunher - at 2014.03.31 05:39:00
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12. War Points for Defending - in Feedback/Requests [original thread]
This is a great idea, but maybe not passively. Defender points would be good if you are getting kills while near an objective you are in control of. There needs to be more ways to gain points that encourages more dynamic game play. For instance ...
- by Faunher - at 2014.03.31 05:23:00
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13. Support weapons should get more WP for kill Assists - in Feedback/Requests [original thread]
I believe the plasma cannon was originally purposed as an AV gun, the sniper rifle is an anti-infantry alpha weapon, and the laser rifle was originally meant as the Amarr's racial rifle (before the ScR). The only true support weapon here is the MD...
- by Faunher - at 2014.02.01 05:55:00
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14. Mass Driver: different loads - in Feedback/Requests [original thread]
MDs already make fairly decent av weapons. Paired with flux grenades, you can make short work of LAVs in urban settings and ADS that get greedy and fly too low for those kills. I would like to see some more AV oriented MDs though (a super-breach, ...
- by Faunher - at 2014.02.01 05:49:00
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15. why are mcc's so lightly armed? - in Feedback/Requests [original thread]
In eve you do not fit artillery onto a mining barge. You do not put remote reps on a tackle frigate. You do not equip an Iteron with ewar equipment. Do you know why? Because that is not what they are meant for. By fitting a module on a ship that i...
- by Faunher - at 2014.01.20 10:55:00
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16. What happened to the Gauss Rifle? - in Feedback/Requests [original thread]
Why haven't the SoE made any guns yet?
- by Faunher - at 2013.12.17 02:25:00
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17. Please, raise LP payouts. - in Feedback/Requests [original thread]
If you want a raised LP payout you're going to have to work for it bud.
- by Faunher - at 2013.12.16 06:31:00
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18. [Request] Precise aim with Sixaxis - in Feedback/Requests [original thread]
Yun Hee Ryeon wrote: Seriously, it's easier to get precision out of the sticks. It's easier to get precision out of a blind man with a hunting rifle. But, some people do perform better with the sixaxis, and I don't see anything wrong with ha...
- by Faunher - at 2013.12.16 06:30:00
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19. [Feedback/Request] Fixing The TTK Issue - in Feedback/Requests [original thread]
Ulysses Knapse wrote: Cosgar wrote: Ulysses Knapse wrote: Cosgar wrote: You have to be close enough to spit on someone with a shotgun Yep, but we're not talking about range, we're talking about TTK. Cosgar wrote: nova knives are ...
- by Faunher - at 2013.12.16 05:53:00
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20. The Vehicle Revamp, Pt.3 - Turrets - in Feedback/Requests [original thread]
Would this be similar to a crosshairs for the turret? In the same way that the crosshairs increase in spread while you run with a weapon, the 'crosshairs' of the turret increase while you track over the optimal speed?
- by Faunher - at 2013.12.16 05:32:00
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