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241. Shield tanks will continue to be inferior - in General Discussions [original thread]
Iron Wolf Saber wrote: Exmaple Core wrote: In their new update on how their ruining our vehicles somehow even harder than they have done, they continue to claim that shield tanks are made to hit and run, and armor is made to stand and slug i...
- by Exmaple Core - at 2013.10.03 01:03:00
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242. Shield tanks will continue to be inferior - in General Discussions [original thread]
Xocoyol Zaraoul wrote: Over 6K damage a clip with proto missiles not counting damage mods or skills or the 1/3rd bonus against armor, all delivered in 1.8 seconds, making HAV fights even shorter then they are now! A shame =\ An enormous sham...
- by Exmaple Core - at 2013.10.03 00:59:00
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243. Shield tanks will continue to be inferior - in General Discussions [original thread]
Patrick57 wrote: ACTUALLY, Shield Tanks with a good Shield Booster and good Missile Turrets will beat a Maddie any day. math? if the missile tank cant kill the maddy with the first clip he looses. do me the math of the 12 missiles vs 2 hardne...
- by Exmaple Core - at 2013.10.03 00:51:00
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244. Future shield changes - in General Discussions [original thread]
gbghg wrote: Xocoyol Zaraoul wrote: Excuse me while I take a sniper fit and troll the daylights out of a shield tank by keeping him from ever regening if he's hiding in his redline do whatever the hell you like to the bastard. dude it d...
- by Exmaple Core - at 2013.10.03 00:50:00
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245. Tanker Brahs Give me inspiration srs - in General Discussions [original thread]
Abbadon De Luc wrote: Just lost a total of 6 million isk in tanks. Idk whats going on man its like my tank just stops working/ gets stuck on terrain. Just got AV stomped by big corps every single dang match. I think oma just quit tanking for no...
- by Exmaple Core - at 2013.10.03 00:49:00
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246. Shield tanks will continue to be inferior - in General Discussions [original thread]
gbghg wrote: a certain logibro said this Quote: When taking fire shields will not regenerate ( not until the second wave of module types is introduced, at any rate ) i bolded and underlined the important bit. no shield tanker will sacr...
- by Exmaple Core - at 2013.10.03 00:48:00
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247. Shield tanks will continue to be inferior - in General Discussions [original thread]
yeah man the shield tanks will get raped even hardner now. its pathetic
- by Exmaple Core - at 2013.10.03 00:45:00
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248. Shield tanks will continue to be inferior - in General Discussions [original thread]
Xocoyol Zaraoul wrote: Clip size is 12 for the Large Missile Turrets, all clip sizes are listed in the pictures. However, if maddies can fit missile turrets then shield tanks are UP, already the shield regen is going to be hilariously bad sinc...
- by Exmaple Core - at 2013.10.03 00:43:00
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249. what will ur new tank fits be - in General Discussions [original thread]
Lance 2ballzStrong wrote: BobThe 844-1 CakeMan wrote: what will ur new tank fits be. I'll let you know when I'm playing BF4 on PS4 ditto
- by Exmaple Core - at 2013.10.03 00:39:00
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250. Shield tanks will continue to be inferior - in General Discussions [original thread]
In their new update on how their ruining our vehicles somehow even harder than they have done, they continue to claim that shield tanks are made to hit and run, and armor is made to stand and slug it out. In this endevor, both tanks were given a s...
- by Exmaple Core - at 2013.10.03 00:38:00
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251. what will ur new tank fits be - in General Discussions [original thread]
new tank fits? You should be asking what will my SP be spent on after they give us a respec
- by Exmaple Core - at 2013.10.03 00:25:00
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252. Vehicleers, Remain Calm. - in General Discussions [original thread]
gbghg wrote: god you should have seen all the bloody knee jerk reactions in condor squad, the blindness to evrything except the ADS being removed and the instant "wolfman sucks" wolfman is gay" comments was atrocious, i got into a shouting matc...
- by Exmaple Core - at 2013.10.03 00:24:00
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253. Vehicleers, Remain Calm. - in General Discussions [original thread]
The legend345 wrote: No sorry but i dont plan on sticking around trying to balance another puzzle. Everyone had what was needed very clear. Shoutout to maple, i think he had it all down perfect. This is BS ccp has simply created another problem...
- by Exmaple Core - at 2013.10.03 00:23:00
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254. KB/M dancing HEAVIES....BAH! - in General Discussions [original thread]
Tech Ohm Eaven wrote: I was just in a game where a HEAVY was strafeing so fast back and forth that I was unable to land any bullets from my SMG despite haveing my DS3 settings at 100 and 100. After the game I sent a mail asking WTF and the res...
- by Exmaple Core - at 2013.10.02 20:33:00
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255. CCP dont make the tankers leave in 1.6, bring back Sagaris and Suryas - in General Discussions [original thread]
Zero Harpuia wrote: I know that there are resistance stacking penalties, but in comparison to a standard tank it would be as if a standard had severe resistances. 99% has a nice ring to it, and no one on the forums reacts to anything but gros...
- by Exmaple Core - at 2013.10.02 02:29:00
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256. CCP dont make the tankers leave in 1.6, bring back Sagaris and Suryas - in General Discussions [original thread]
DJINN leukoplast wrote: Tankers don't need their proto tanks back, as they can already easily take on and shrug off proto AV with STD tanks. AV players would need one step above officer AV to even have a chance to compete with proto tanks. ...
- by Exmaple Core - at 2013.10.02 02:24:00
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257. CCP dont make the tankers leave in 1.6, bring back Sagaris and Suryas - in General Discussions [original thread]
Zero Harpuia wrote: Lurchasaurus wrote: Zero Harpuia wrote: The Saggy and Surya shouldn't be brought back, not now that we have active hardeners. You could very well push the thing's resistance into 99% and then some. The old Sag and Sur ...
- by Exmaple Core - at 2013.10.02 02:16:00
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258. CCP dont make the tankers leave in 1.6, bring back Sagaris and Suryas - in General Discussions [original thread]
Zero Harpuia wrote: The Saggy and Surya shouldn't be brought back, not now that we have active hardeners. You could very well push the thing's resistance into 99% and then some. The old Sag and Sur are far too powerful, birthed from the no-long...
- by Exmaple Core - at 2013.10.02 02:14:00
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259. Ideas for the marketing team - in General Discussions [original thread]
anyone? bump? lol
- by Exmaple Core - at 2013.10.02 02:10:00
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260. Confirmed no vehical re-balance in 1.6 - in General Discussions [original thread]
Aero Yassavi wrote: Hey guys, don't forget that developing Dust is comparable to landing a man on the moon. You have to be patient! were done being patient. We were patient for 1.5 when it was announced to be a vehical balanceing patch in 1...
- by Exmaple Core - at 2013.10.02 02:09:00
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