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1681. Grenade Spam - in Feedback/Requests [original thread]
Daedric Lothar wrote: Eris, you are very hostile to the people in this thread. Grenade spam isn't OP and Tanks aren't OP, at least in any game breaking way. I've seen Tanks do very well when played right and I've seen grenade spam do very well ...
- by Eris Ernaga - at 2013.04.04 22:29:00
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1682. Grenade Spam - in Feedback/Requests [original thread]
Sloth9230 wrote: Eris Ernaga wrote: Your confused to think tanks are op you get on the forums and complain about one bad match without realizing how fragile and powerful tanks are. It depends on who you are fighting, avers are the best again...
- by Eris Ernaga - at 2013.04.04 22:26:00
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1683. Drone Ships - in Feedback/Requests [original thread]
bump
- by Eris Ernaga - at 2013.04.04 10:09:00
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1684. Recon Ships - in Feedback/Requests [original thread]
bump
- by Eris Ernaga - at 2013.04.04 10:09:00
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1685. assault rifle - in Feedback/Requests [original thread]
introduce the assault rifle used in the "first glimpse of dust 2009" video as a new assault rifle. I just love the design, grenade launcher, and sights of that gun it is beautiful.
- by Eris Ernaga - at 2013.04.04 04:18:00
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1686. Grenade Spam - in Feedback/Requests [original thread]
Your confused to think tanks are op you get on the forums and complain about one bad match without realizing how fragile and powerful tanks are. It depends on who you are fighting, avers are the best against tanks so if you have them on your team ...
- by Eris Ernaga - at 2013.04.04 04:17:00
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1687. Grenade Spam - in Feedback/Requests [original thread]
Honestly do any of you even know how to play the game? you support grenade spam which is op then complain that tanks are op. That makes no since to me, supporting the op of one thing and claiming another is op while it is not is dumb to me. I like...
- by Eris Ernaga - at 2013.04.04 04:01:00
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1688. Drone Ships - in Feedback/Requests [original thread]
Godin Thekiller wrote: We're talking about Drones that we try and keep alive; that sounds more like nanites anywyas. Plus I'd rather just be able to shoot the swarms. same
- by Eris Ernaga - at 2013.04.04 01:42:00
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1689. Recon Ships - in Feedback/Requests [original thread]
Halador Osiris wrote: I'd like to see a cloaky dropship, but I don't really want it to be all ECM and whatnot. I just want it to fly in cloaked, drop the team (which forces uncloak), and then get the heck out. thats a cloacked dropship lol
- by Eris Ernaga - at 2013.04.04 01:42:00
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1690. Tank guide 2 - in Rookie Training Grounds [original thread]
the sniper fit seems a bit fragile would most definitely need to stay at a distance. I'd recommend switching out one of those shield extenders for a shield booster.
- by Eris Ernaga - at 2013.04.03 10:26:00
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1691. Drone Ships - in Feedback/Requests [original thread]
Godin Thekiller wrote: Actually, my post was for all vehicles. That was just an example. I have another for dropsuits as well. I understood that but what do you think of this idea?
- by Eris Ernaga - at 2013.04.03 10:07:00
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1692. Recon Ships - in Feedback/Requests [original thread]
I am thinking of a cool ship type called the Recon Ship, it would rely on cloaking modules to stay hidden from enemies while using scanners to relay enemy positions to it's allies on the battlefield. Module types: Pulse scanner - sends out a p...
- by Eris Ernaga - at 2013.04.03 10:07:00
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1693. Hav and missiles - in Feedback/Requests [original thread]
So I might have a solution for the missile problem we are dealing with. Light missiles sadly I have no fix for for this is a heavy missile suggestion. Implement a new missiles variant that requires locking, once locked it will automatically fire t...
- by Eris Ernaga - at 2013.04.03 09:54:00
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1694. Drone Ships - in Feedback/Requests [original thread]
Okay so I was reading a post where a guy thought it would be cool to add drone bays to HAVs I want to take that same idea but apply it to a drone ship. Drone types: light offensive drones - very fast and agile small drones. good for getting to...
- by Eris Ernaga - at 2013.04.03 09:46:00
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1695. Grenade Spam - in Feedback/Requests [original thread]
RINON114 wrote: Eris Ernaga wrote: av grenades can be tossed very fat and they latch on to vehicles so no they still needa nerf how fast u can get grenades. Plus an extra 3 grenades before a timer starts is very good in it self. tankers in a...
- by Eris Ernaga - at 2013.04.03 09:28:00
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1696. Grenade Spam - in Feedback/Requests [original thread]
TheEnd762 wrote: -1 The guy in the rolling death machine is whining about the peon on foot being able to kill him in 30 seconds when he's standing still. bro can you type something intelligent im talking about ending grenade spam which is ...
- by Eris Ernaga - at 2013.04.03 09:27:00
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1697. Drones, and How I Think They Should Work Part 2: Vehicle Drones - in Feedback/Requests [original thread]
very good idea
- by Eris Ernaga - at 2013.04.03 09:26:00
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1698. Grenade Spam - in Feedback/Requests [original thread]
av grenades can be tossed very fat and they latch on to vehicles so no they still needa nerf how fast u can get grenades. Plus an extra 3 grenades before a timer starts is very good in it self. tankers in a tight fit where they can barely squeeze ...
- by Eris Ernaga - at 2013.04.03 05:45:00
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1699. pay to win - in Feedback/Requests [original thread]
Think about it like this i never use one booster and in the future i make it to 50 million sp another player whos used boster to date has over 75 million sp from active booster alone with his passive im not sure of the exact number but he prolly h...
- by Eris Ernaga - at 2013.04.03 03:13:00
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1700. Grenade Spam - in Feedback/Requests [original thread]
Please fix grenade spam this includes flux and anti vehicle grenades it's annoying that mercs can just throw down a nano hive or stand on a supply depo and throw constant grenades. It makes them more effective then a forge gunner and very op. Plea...
- by Eris Ernaga - at 2013.04.03 03:10:00
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