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1701. Usefull suits n vehicles - in General Discussions [original thread]
I was thinking about how useful a specific dropsuit or vehicle is on the battle field I really notice logistic fulfilling their role. I mean it's so awesome to get a quick armor rep and or picked up by a nanite injector. I really like logistic bec...
- by Eris Ernaga - at 2013.04.03 03:01:00
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1702. I'm afraid of this upcoming SP respec.... - in General Discussions [original thread]
Drake435 wrote: Let's just say everything can't always turn out to be perfect...... I'm expecting to see threads of players who lost SP come the respec. Hopefully, it won't come to that but imagine if your character lost over 2 million SP.... ...
- by Eris Ernaga - at 2013.04.03 02:56:00
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1703. Win/Loss - in Feedback/Requests [original thread]
Garrett Blacknova wrote: Eris Ernaga wrote: you wont be able to get many war points in a standard suit Really? Why not? I can do fine with Militia gear. If you can't afford to use the gear you're running, DON'T run that gear. Just becau...
- by Eris Ernaga - at 2013.04.02 20:20:00
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1704. Tank guide 2 - in Rookie Training Grounds [original thread]
RuckingFetard wrote: Any suggestions? RuckingFetard wrote: So I was wondering if my current tank fit is good: Highs: 2*Shield resistance amplifiers Lows: 1*Heavy IGL polarized armor repairer 1*180mm polycrystalline Armour plates 2*N-type a...
- by Eris Ernaga - at 2013.04.02 07:38:00
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1705. Win/Loss - in Feedback/Requests [original thread]
Win to loss in Dust is horrible it's a 3/1 system simple dropsuits can cost 50k and you can be loosing multiple suits in a single game. If you have one bad game or a bad team who brings you down you can loose over 5 suits, chances are you will mak...
- by Eris Ernaga - at 2013.04.02 07:26:00
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1706. Mining Career - in Feedback/Requests [original thread]
No no playeres control mining bases, mining drones, and robotic self controled mining vehicles. These naturally pull up minerals but the hard part is people can destroy or capute the base so you need mercs to guard it.
- by Eris Ernaga - at 2013.04.01 21:58:00
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1707. pay to win - in Feedback/Requests [original thread]
I feel this game is getting very pay to win at this moment aur is best used for skill boosters. After i ran out of all my boosters i realized just how **** exp was without boosters. And why should players be able to get drop suits before there ski...
- by Eris Ernaga - at 2013.04.01 21:53:00
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1708. Repair Tool - shield - in Feedback/Requests [original thread]
not really we already have to deal with flux grenades and getting less shield then armor.
- by Eris Ernaga - at 2013.04.01 11:48:00
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1709. (suggestion) jamming system - in Feedback/Requests [original thread]
+1
- by Eris Ernaga - at 2013.04.01 11:47:00
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1710. Repair Tool - shield - in Feedback/Requests [original thread]
those are vehicle only I am talking about a equipment shield repper
- by Eris Ernaga - at 2013.04.01 11:21:00
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1711. Tank guide 2 - in Rookie Training Grounds [original thread]
We are still looking for tank fits thank you.
- by Eris Ernaga - at 2013.04.01 11:19:00
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1712. Repair Tool - shield - in Feedback/Requests [original thread]
Please give up a shield repair tool instead of the yellow energy that comes out it would be blue for a more shield like coler. I really want someone to have shield reps on me as i'm fighting it's just really helpful. I have even seen logis try to ...
- by Eris Ernaga - at 2013.04.01 11:10:00
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1713. Making orbitals easier - in Feedback/Requests [original thread]
Arkena Wyrnspire wrote: Eris Ernaga wrote: Quantity or orbitals Please indicate how many orbitals we have by the orbital strike this could be (1), (2), or (3) and so on. It would be a nice indicator on how many orbitals I have and when ...
- by Eris Ernaga - at 2013.04.01 11:09:00
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1714. Large Turrets - in Feedback/Requests [original thread]
Just put a large blaster on my Gunloggi for the first time I mean it's so op and tracking is so much better I don't even see the point of my railgun anymore. I think railguns need a splash bonus and tracking speed bonus honestly they really aren't...
- by Eris Ernaga - at 2013.04.01 11:05:00
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1715. Dust is hectic - in Feedback/Requests [original thread]
Cat Merc wrote: Eris Ernaga wrote: bro it's not even difficult check your eyes lol. The game is already slow as ****, slowing it further will just make it boring. the game isnt slow one second i am running into a forge gunner the next a...
- by Eris Ernaga - at 2013.04.01 08:15:00
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1716. Vehicle only battlefield - in Feedback/Requests [original thread]
Please give us a vehicle only game mode and map where players are called down in their vehicle by RDV. I am not sure how CCP would make it so players could still get in the passenger seats of vehicles without mercs trying to leave the area and fig...
- by Eris Ernaga - at 2013.04.01 08:13:00
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1717. Dust is hectic - in Feedback/Requests [original thread]
bro it's not even difficult check your eyes lol.
- by Eris Ernaga - at 2013.04.01 08:04:00
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1718. Making orbitals easier - in Feedback/Requests [original thread]
Passing orbitals As team leader I wish I could do a bit more with orbital strikes sometimes I don't want to give up my leadership position as I still want to direct orders on the battlefield. I think a simple solution would be to allow squad le...
- by Eris Ernaga - at 2013.04.01 08:03:00
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1719. Dust is hectic - in Feedback/Requests [original thread]
The game is to hectic they need to slow things down a bit for example holding circle which puts you inside a vehicle is dumb to me. How about when we hold circle we watch as our character jumps into the vehicle and then drives, switching seats tak...
- by Eris Ernaga - at 2013.04.01 07:48:00
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1720. Sound Effects - in Feedback/Requests [original thread]
bump
- by Eris Ernaga - at 2013.03.31 07:05:00
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