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81. Lets give the vets somewhere to go - in Feedback/Requests [original thread]
Anything on this?
- by Eris Ernaga - at 2013.09.15 11:52:00
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82. The problems with faction warfare - in Feedback/Requests [original thread]
CCP Nullarbor wrote: So, how did you get a copy of our design plans? I want names, places and dates No disrespect to you but know now that FW is a complete utter sack of trash hell the game mode isn't even that bad but the players O.O oh g...
- by Eris Ernaga - at 2013.09.15 06:46:00
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83. The problems with faction warfare - in Feedback/Requests [original thread]
CCP Nullarbor wrote: So, how did you get a copy of our design plans? I want names, places and dates Information on changes was posted by a dev in some random dev on FW can't remember which.
- by Eris Ernaga - at 2013.09.15 06:44:00
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84. The problems with faction warfare - in Feedback/Requests [original thread]
True Adamance wrote: Eris Ernaga wrote: Aero Yassavi wrote: Eris Ernaga wrote: Quote: FW need a militia system. Loyalist is a status earnt not a given. Players need to either sign of for a faction or not sign on at all. Can't r...
- by Eris Ernaga - at 2013.09.14 09:32:00
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85. The problems with faction warfare - in Feedback/Requests [original thread]
Aero Yassavi wrote: Eris Ernaga wrote: Quote: FW need a militia system. Loyalist is a status earnt not a given. Players need to either sign of for a faction or not sign on at all. Can't really agree Dust's simple Faction Warfare syst...
- by Eris Ernaga - at 2013.09.14 05:24:00
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86. The problems with faction warfare - in Feedback/Requests [original thread]
The-Errorist wrote: Eris Ernaga wrote: Bumping this so that hopefully a DEV will reply. Maybe I can reply to you in a constructive way and start a conversation about something that will lead to even more replies that will bump this thread....
- by Eris Ernaga - at 2013.09.13 06:42:00
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87. Faction warfare - coordinating efforts - in Feedback/Requests [original thread]
https://forums.dust514.com/default.aspx?g=posts&m=1278045#post1278045
- by Eris Ernaga - at 2013.09.12 14:14:00
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88. The problems with faction warfare - in Feedback/Requests [original thread]
Bumping this so that hopefully a DEV will reply.
- by Eris Ernaga - at 2013.09.12 14:09:00
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89. Sticky:FW stats discussion - in Feedback/Requests [original thread]
CCP FoxFour wrote: Hey guys, I am back from vacation today and diving right into getting some work done. I wanted to create this thread before vacation but there wasn't time and I wanted to be involved in the discussion so waited until now. S...
- by Eris Ernaga - at 2013.09.12 04:40:00
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90. The problems with faction warfare - in Feedback/Requests [original thread]
The-Errorist wrote: Torneido Achura wrote: Ranks on FW sounds legit. Approved!!! Bump!!! Plasone!!! Signed!!! (only that, cuz only read that part :P) FW is so unappealing right now , like the game itself; it has gotten to the point where ...
- by Eris Ernaga - at 2013.09.12 04:32:00
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91. The problems with faction warfare - in Feedback/Requests [original thread]
Torneido Achura wrote: Ranks on FW sounds legit. Approved!!! Bump!!! Plasone!!! Signed!!! (only that, cuz only read that part :P) FW is so unappealing right now , like the game itself; it has gotten to the point where everything is about gri...
- by Eris Ernaga - at 2013.09.11 07:42:00
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92. character creator - in Feedback/Requests [original thread]
BIind Shot wrote: I hope I'm wrong but I believe this game will die with the ps3. lol then why are you posting feedback threads then saying the game is gonna die. Leave and play something else.
- by Eris Ernaga - at 2013.09.11 06:47:00
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93. character creator - in Feedback/Requests [original thread]
BIind Shot wrote: Give us a character creator so we can distinguish ourselves in the war barge. Also you'll be able to sell us loads of purely cosmetic crap for loads of Aurem. I saw a post about getting loyalty points for factional contracts. ...
- by Eris Ernaga - at 2013.09.11 06:46:00
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94. (Request) Good for CCP bottom line. - in Feedback/Requests [original thread]
Government CheeseBurger wrote: With the introduction of progressive SP bonus for logging in daily. If a player misses a day you should have the option to spend AUR to "fix" or "correct" the missing day so the player has the ability to continue ...
- by Eris Ernaga - at 2013.09.11 06:45:00
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95. The problems with faction warfare - in Feedback/Requests [original thread]
General12912 wrote: Actually, a lot of players care about faction warfare. In 'the way of the mercenary video' it mentions that you will find your fighting for money, loyalty, ect. Part of this could be translated as taking factional sides. The...
- by Eris Ernaga - at 2013.09.11 06:36:00
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96. The problems with faction warfare - in Feedback/Requests [original thread]
General12912 wrote: Actually, a lot of players care about faction warfare. In 'the way of the mercenary video' it mentions that you will find your fighting for money, loyalty, ect. Part of this could be translated as taking factional sides. The...
- by Eris Ernaga - at 2013.09.11 06:34:00
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97. The problems with faction warfare - in Feedback/Requests [original thread]
Draco Cerberus wrote: Ok, so minmatar suited mercs are fighting minmatar suited mercs. This is not a big deal, not all mercs (especially beta players) trained their racial suits. I for one have 2 mercs that are both no skilled into their racial...
- by Eris Ernaga - at 2013.09.11 02:43:00
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98. The problems with faction warfare - in Feedback/Requests [original thread]
True Adamance wrote: John Demonsbane wrote: +1. FW definitely should have more incentive, LP sound like a great way to do it. As it is, basically pub battle 1.2 with more squads, is not any different an experience, BTW, you're not likely t...
- by Eris Ernaga - at 2013.09.11 02:41:00
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99. request. A merge button in corporation edit to transfer all members over without... - in Feedback/Requests [original thread]
This thread needs a lot more content like the one I posted a while back. You could have preassigned directors before merging that the system implements when the merge is complete. You could have a do you want to merge in to this corp sent to every...
- by Eris Ernaga - at 2013.09.10 11:27:00
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100. Shield module Penalties - in Feedback/Requests [original thread]
CLONE117 wrote: the shield recharge delay for shield extenders seems like the best penalty for shielding.. ive fought so many players whos shields seems to recharge almost instantly after being hit... that's a glitch.
- by Eris Ernaga - at 2013.09.10 11:14:00
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