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1401. Remove the Redline/Safe Zones - in General Discussions [original thread]
xprotoman23 wrote: Removing the redline would not only stop boosting and the stupid redline snipers, but it would also force people to actually hold objectives in skirmish rather than running around like mindless chickens. BTW i proposed this...
- by EnglishSnake - at 2012.10.04 15:20:00
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1402. Armor repair mod - in General Discussions [original thread]
Depends what suit I do to logi and assault, heavy takes way too long
- by EnglishSnake - at 2012.10.03 16:52:00
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1403. Does radar seem useless now? - in General Discussions [original thread]
Scanning mods im guessing Lower sig with skills and mods means you wont show up as much
- by EnglishSnake - at 2012.10.03 16:50:00
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1404. CCP Time to flush the turds before they stink up the whole house - in General Discussions [original thread]
Thts not bad i suppose Boost it early then spend the rest of the week in your new gear
- by EnglishSnake - at 2012.10.03 16:45:00
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1405. CCP Time to flush the turds before they stink up the whole house - in General Discussions [original thread]
So warriors what is the cap btw?
- by EnglishSnake - at 2012.10.03 15:25:00
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1406. Dumbing Gunplay Down Is Probably A Smart Move - in General Discussions [original thread]
For me each FPS is diff BF3 is twitchy and so is KZ3 tbh, then again in KZ3 i ran around as the guy who just melees ppl while disguised, BF3 now is infantry tbh since vehicles are made of paper
- by EnglishSnake - at 2012.10.03 15:17:00
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1407. Dumbing Gunplay Down Is Probably A Smart Move - in General Discussions [original thread]
Matobar wrote: EnglishSnake wrote: I swear FPS player dont have a ******* clue what they want That's funny. As an FPS Player all I want is a playable game, which I don't seem to have at this point. Why cant you kill ppl? Hit detect...
- by EnglishSnake - at 2012.10.03 15:09:00
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1408. 6 man Squad - in General Discussions [original thread]
Your in an NPC corp not a player corp maybe its different for those corps
- by EnglishSnake - at 2012.10.03 15:09:00
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1409. DUST 514 great job CCP. - in General Discussions [original thread]
The build is alot more stable You can group up more, suffer less bugs and freezing, make your own corp and have a laugh Gameplay slowed down for working hit detection? better than fast gameplay and crap hit detection More skills/mods to test ...
- by EnglishSnake - at 2012.10.03 14:59:00
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1410. 6 man Squad - in General Discussions [original thread]
I noticed yday a 7man squad I wonder if its to do with the corps and that you can squad up alot more because your in a player corp
- by EnglishSnake - at 2012.10.03 14:53:00
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1411. Dumbing Gunplay Down Is Probably A Smart Move - in General Discussions [original thread]
Codex update - game seems more stable, invalid glitches gone, grouping alot more consistant plus corps made, hit detection basically fixed, gameplay slowed down maybe as a consequence of better hit detection Just tweek the speed Even then im o...
- by EnglishSnake - at 2012.10.03 14:51:00
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1412. Congratrulations CCP - you fixed the hit detection issue... - in General Discussions [original thread]
Tony Calif wrote: EnglishSnake wrote: Tony Calif wrote: Yes my 2meg connection is hard wired to CCP lol. Have you not noticed they removed AR recoil? Dumb fire swarms? BUFFED THE MASS DRIVER?!?! Scoped recoil on snipers. The list goes on....
- by EnglishSnake - at 2012.10.03 13:15:00
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1413. Congratrulations CCP - you fixed the hit detection issue... - in General Discussions [original thread]
BLACKBERRY TORCH wrote: EnglishSnake wrote: Tony Calif wrote: Yes my 2meg connection is hard wired to CCP lol. Have you not noticed they removed AR recoil? Dumb fire swarms? BUFFED THE MASS DRIVER?!?! Scoped recoil on snipers. The list go...
- by EnglishSnake - at 2012.10.03 13:15:00
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1414. Congratrulations CCP - you fixed the hit detection issue... - in General Discussions [original thread]
Tony Calif wrote: Yes my 2meg connection is hard wired to CCP lol. Have you not noticed they removed AR recoil? Dumb fire swarms? BUFFED THE MASS DRIVER?!?! Scoped recoil on snipers. The list goes on... the game is now just a camping fest... It...
- by EnglishSnake - at 2012.10.03 13:09:00
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1415. Congratrulations CCP - you fixed the hit detection issue... - in General Discussions [original thread]
BLACKBERRY TORCH wrote: EnglishSnake wrote: Tony Calif wrote: @ Snake You aren't bitter at all that KingBabar was better than you at MAG. When you weren't driving vehicles through walls an into people spawns aye snake. You'd NEVER fo any ...
- by EnglishSnake - at 2012.10.03 12:59:00
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1416. Congratrulations CCP - you fixed the hit detection issue... - in General Discussions [original thread]
KingBabar wrote: EnglishSnake wrote: KingBabar wrote: EnglishSnake wrote: KingBabar wrote: by reducing the strafe speed... Well done indeed, now pat yourselves on the back and acknowledge what a great job you've done. I'm especial...
- by EnglishSnake - at 2012.10.03 12:58:00
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1417. Congratrulations CCP - you fixed the hit detection issue... - in General Discussions [original thread]
Tony Calif wrote: @ Snake You aren't bitter at all that KingBabar was better than you at MAG. When you weren't driving vehicles through walls an into people spawns aye snake. You'd NEVER fo any kida glitching or abuse game mechanics. Stop being...
- by EnglishSnake - at 2012.10.03 12:56:00
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1418. OLIVER OAKES, LISA MICHELLE, LITTLE ANGUS SP Farming all the time. - in General Discussions [original thread]
ICECREAMKONG wrote: EnglishSnake wrote: Who cares imma give this boosting lark a go If you need any advice, don't be shy. Nah should be fine, get an armor LAV or dropship and just smash it into something and rep it back up I won...
- by EnglishSnake - at 2012.10.03 12:38:00
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1419. Congratrulations CCP - you fixed the hit detection issue... - in General Discussions [original thread]
Has to be a lame heavy doesnt it, it was dark templer who drives around in an LAV hops out and mini guns you and hide back in LAV if he cant kill you Because pacy 'fun = sponging bullets' game didnt fit well with hit detection hence why it was o...
- by EnglishSnake - at 2012.10.03 12:37:00
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1420. So, are we stuck with the exponential frame-rate problem until the next build? - in General Discussions [original thread]
For me 5 obj map is the worst but also its bad when its peak time, when its quiet it plays alot smoother
- by EnglishSnake - at 2012.10.03 12:24:00
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