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1121. My thoughts on the CODEX update - in General Discussions [original thread]
Update 3 I tried boosting again and obv did well enough that i have a thread about it, if you have a 4man group doing it the way i was then its pure easy to do and also you can survive a few OB ya self too If DUST is going to be a sandbox game ...
- by EnglishSnake - at 2012.10.05 12:44:00
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1122. YOU ARE A DISGRACE - in General Discussions [original thread]
I checked the feedback part of the forums 1st page not a thing really said about OB/WP boosting So i written one This is a beta after all add feedback dont just complain and expect it to be fixed auto If it was so bad why are ppl not addin...
- by EnglishSnake - at 2012.10.05 12:31:00
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1123. Remove strafing. - in General Discussions [original thread]
Laurent Cazaderon wrote: EnglishSnake wrote: Still use milita gear to kill proto stuff Skill>gear farming SP > skill > gear. Or spawn sniping > playing the game. And you know that quite well dont you ? Instead of cry...
- by EnglishSnake - at 2012.10.05 12:28:00
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1124. Remove strafing. - in General Discussions [original thread]
Still use milita gear to kill proto stuff Skill>gear
- by EnglishSnake - at 2012.10.05 12:04:00
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1125. YOU ARE A DISGRACE - in General Discussions [original thread]
lolthread CCP knew about boosting in the last build but havnt fixed it Sure im boosting and abusing the system simply because CCP havnt fixed it The more ppl who do this and the more threads are made about said thing maybe they will hotfix t...
- by EnglishSnake - at 2012.10.05 12:03:00
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1126. Remove the Redline/Safe Zones - in General Discussions [original thread]
xprotoman23 wrote: EnglishSnake wrote: xprotoman23 wrote: Removing the redline would not only stop boosting and the stupid redline snipers, but it would also force people to actually hold objectives in skirmish rather than running around ...
- by EnglishSnake - at 2012.10.04 17:08:00
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1127. Changes to server hours during Igromir - in General Discussions [original thread]
In Russia games play you
- by EnglishSnake - at 2012.10.04 16:54:00
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1128. My thoughts on the CODEX update - in General Discussions [original thread]
howard sanchez wrote: Nice posting, Snake. You remember all the little things I keep forgetting but completely agree with ++double likes Oh, and let me know how all that Mass Driver spam for Easy Kills is working for you. I can seriously ****...
- by EnglishSnake - at 2012.10.04 16:53:00
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1129. My thoughts on the CODEX update - in General Discussions [original thread]
Rasatsu wrote: Looks like you're a bit confused regarding how active modules work, not an eve player it seems lol. Such a dumbass I tested the mods and i didnt see any noticable difference with the low slot torque upgrades or the middle sl...
- by EnglishSnake - at 2012.10.04 16:51:00
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1130. My thoughts on the CODEX update - in General Discussions [original thread]
Update 2 Im now more of a logi guy, i seem to get more pts and isk for it and im able to do a few diff roles at once, im norm a scout at the very start of a match and sprint around hacking everything but my sniper and assualt fits are rarely use...
- by EnglishSnake - at 2012.10.04 15:43:00
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1131. Remove the Redline/Safe Zones - in General Discussions [original thread]
xprotoman23 wrote: Removing the redline would not only stop boosting and the stupid redline snipers, but it would also force people to actually hold objectives in skirmish rather than running around like mindless chickens. BTW i proposed this...
- by EnglishSnake - at 2012.10.04 15:20:00
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1132. Armor repair mod - in General Discussions [original thread]
Depends what suit I do to logi and assault, heavy takes way too long
- by EnglishSnake - at 2012.10.03 16:52:00
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1133. Does radar seem useless now? - in General Discussions [original thread]
Scanning mods im guessing Lower sig with skills and mods means you wont show up as much
- by EnglishSnake - at 2012.10.03 16:50:00
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1134. CCP Time to flush the turds before they stink up the whole house - in General Discussions [original thread]
Thts not bad i suppose Boost it early then spend the rest of the week in your new gear
- by EnglishSnake - at 2012.10.03 16:45:00
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1135. CCP Time to flush the turds before they stink up the whole house - in General Discussions [original thread]
So warriors what is the cap btw?
- by EnglishSnake - at 2012.10.03 15:25:00
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1136. Dumbing Gunplay Down Is Probably A Smart Move - in General Discussions [original thread]
For me each FPS is diff BF3 is twitchy and so is KZ3 tbh, then again in KZ3 i ran around as the guy who just melees ppl while disguised, BF3 now is infantry tbh since vehicles are made of paper
- by EnglishSnake - at 2012.10.03 15:17:00
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1137. Dumbing Gunplay Down Is Probably A Smart Move - in General Discussions [original thread]
Matobar wrote: EnglishSnake wrote: I swear FPS player dont have a ******* clue what they want That's funny. As an FPS Player all I want is a playable game, which I don't seem to have at this point. Why cant you kill ppl? Hit detect...
- by EnglishSnake - at 2012.10.03 15:09:00
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1138. 6 man Squad - in General Discussions [original thread]
Your in an NPC corp not a player corp maybe its different for those corps
- by EnglishSnake - at 2012.10.03 15:09:00
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1139. DUST 514 great job CCP. - in General Discussions [original thread]
The build is alot more stable You can group up more, suffer less bugs and freezing, make your own corp and have a laugh Gameplay slowed down for working hit detection? better than fast gameplay and crap hit detection More skills/mods to test ...
- by EnglishSnake - at 2012.10.03 14:59:00
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1140. 6 man Squad - in General Discussions [original thread]
I noticed yday a 7man squad I wonder if its to do with the corps and that you can squad up alot more because your in a player corp
- by EnglishSnake - at 2012.10.03 14:53:00
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