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1. [Feedback] Dust 514 - The biggest sink ever introduced to the eve econ - in Feedback/Requests [original thread]
Corvus Ravensong wrote: Dude, if you just lost all your shiny little toys in a match, you are supposed to either 1. stroll over to the market and replace them, or 2. play a couple matches in some militia or cheap gear so that you can afford you...
- by Ender 22 - at 2012.08.17 03:22:00
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2. [Feedback] Dust 514 - The biggest sink ever introduced to the eve econ - in Feedback/Requests [original thread]
Where did CCP say they wanted this to be the mechanic? Like I haven't seen anything from CCP saying this is how they want the game to be. All I've seen and heard are ideas from the players. The game balance is broken. I will not play this game if...
- by Ender 22 - at 2012.08.17 02:26:00
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3. [Feedback] Dust 514 - The biggest sink ever introduced to the eve econ - in Feedback/Requests [original thread]
theschizogenious wrote: 12:5 please good sir and no screw proto gear i dont need to little room to make mistakes without seeing your guy become a couple hundred thousand isk smear on the ground. id much rather prefer living it up in tier 2 ...
- by Ender 22 - at 2012.08.16 05:32:00
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4. CANT AFFORD TO BUY ANYTHING - in Feedback/Requests [original thread]
theschizogenious wrote: i dont think a corp will shell out extra isk to replace anything you lost, too many variables you might get a scrub who dies a ton in full proto gear and ends up costing the corp the price of three guys becaus they prom...
- by Ender 22 - at 2012.08.16 05:25:00
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5. CANT AFFORD TO BUY ANYTHING - in Feedback/Requests [original thread]
theschizogenious wrote: or when really lucrative contracts are at stake. If the contract is lucrative then it would cover proto, otherwise it's a waste of time. Why bother showing up with substandard equipment?
- by Ender 22 - at 2012.08.16 04:51:00
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6. CANT AFFORD TO BUY ANYTHING - in Feedback/Requests [original thread]
theschizogenious wrote: yep proto gear will now only be considered if your borderline in the red and you know that its the only thing that will keep you from losing money. or when really lucrative contracts are at stake. or if you just salva...
- by Ender 22 - at 2012.08.16 04:50:00
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7. [Feedback] Dust 514 - The biggest sink ever introduced to the eve econ - in Feedback/Requests [original thread]
theschizogenious wrote: used full militia died alot made 500k isk your argument is invalid have a nice day I fail to see how that invalidates my argument, What are you going to do with that 500k? Die 2.5 times in your shiny proto gear and ...
- by Ender 22 - at 2012.08.16 04:48:00
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8. CANT AFFORD TO BUY ANYTHING - in Feedback/Requests [original thread]
They revive/squad argument is great, people should be reviving and running in squads. Here's where it fails to address the issue of actual funding: Imagine 2 squads meeting face to face with the same skill levels. Everyone has proto gear and go...
- by Ender 22 - at 2012.08.16 04:41:00
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9. [Feedback] Dust 514 - The biggest sink ever introduced to the eve econ - in Feedback/Requests [original thread]
As ccp constantly talks about the taps and sinks in the eve economy what they've done is create the largest sink in the eve economy that I'm aware of. TL;DR: The economy in Dust is broken. The tap is dripping into a sink with a full 4 inch drain...
- by Ender 22 - at 2012.08.16 04:09:00
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10. Exploit two sides farming each other first game breaker! - in Feedback/Requests [original thread]
Darkz azurr wrote: if they really wanna find bugs and exploits they need an open beta with all the cod players, they manage to find so many exploits . glitches XD i did wonder about friendly corps farming sp , it happens in cod and battlefield...
- by Ender 22 - at 2012.08.06 06:32:00
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11. [Suggestion] More than 2 teams in a battle - in Feedback/Requests [original thread]
Mobius Wyvern wrote: I get the feeling that you'll see this quite a bit in null-sec next year. I'm not sure how you'd be able to balance it in FW battles, though. I would think that High Sec would/could have up to 10 different corps fightin...
- by Ender 22 - at 2012.08.06 06:25:00
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12. Whoever said sniping was useless was right - in Feedback/Requests [original thread]
Timothy Reaper wrote: I've cleared enemy camps with nothing but a sniper rifle. Try learning how to use the equipment before compaining that it doesn't work. The exception doesn't invalidate the statement
- by Ender 22 - at 2012.08.06 06:23:00
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13. Whoever said sniping was useless was right - in Feedback/Requests [original thread]
The sway makes the gun only effective in the medium range. At the close and longer ranges the AR is better because you can hip fire and the sway of the gun is nothing. With the technology in the drop suits, the implants, the shields, the railgun...
- by Ender 22 - at 2012.08.06 05:10:00
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14. weapons , everything's gone - in Technical Support/Bugs [original thread]
Restarting fixed it, everything was there it just didn't show when i bought it.
- by Ender 22 - at 2012.08.05 04:41:00
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15. Anyone know when the Laser Guns will be added - in General Discussions [original thread]
I'm hoping they're an AR type weapon that shoots for 1-2 seconds with a .25-.5 down time between each shot... or something. Either way anyone have any news on this? Thanks!
- by Ender 22 - at 2012.08.05 04:37:00
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16. weapons , everything's gone - in Technical Support/Bugs [original thread]
I just emailed support, I will try relogging now, Probably should have done that first
- by Ender 22 - at 2012.08.05 04:31:00
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17. PS3 beeps and restarts when quitting Dust 514 beta - in Technical Support/Bugs [original thread]
It says somewhere in the game to hit the PS button and use the Quit from the XMB Dashboard. My guess is the hard system quit causes a fault they haven't fixed yet, hence why they wrote out how to quit
- by Ender 22 - at 2012.08.05 04:26:00
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18. [Request] HMG buff - in Feedback/Requests [original thread]
Is this a joke? The first overly sarcastic post was fine but i really hope it's not a trend. The heavy gun OWNS from 0 meters to 40 meters. Hands down nothing beats it. EDIT: When i see a heavy walking around with his gun I run and wait until m...
- by Ender 22 - at 2012.08.05 03:23:00
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19. [Request] Dropships blow up instantly - in Feedback/Requests [original thread]
I agree with the OP. When the armour runs out the vehicles should go boom. It's hard enough trying to line up the forge gun for 3+ hits just to watch all the passengers jump out... There's no incentive to try because there's no payoff. Or maybe h...
- by Ender 22 - at 2012.08.05 02:13:00
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