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81. Why are tanks so OP? - in General Discussions [original thread]
MINA Longstrike wrote: They aren't. You only perceive them to be because they've had 6+ months of being absolute crap, now things are a lot closer to balance. Absolute crap? They spent as much as a proto suit- at least- and never expected to...
- by Emerald Bellerophon - at 2014.01.12 11:46:00
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82. Why are tanks so OP? - in General Discussions [original thread]
Blaze Ashra wrote: At a basic level all vehicles are weak. Even now a single proto swarmer can kill any tank in less than 6 volleys if hardeners or nitro isn't active. All of our modules are meant to give us a chance to survive against AV. 1 sl...
- by Emerald Bellerophon - at 2014.01.12 11:32:00
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83. Why are tanks so OP? - in General Discussions [original thread]
MINA Longstrike wrote: They aren't. You only perceive them to be because they've had 6+ months of being absolute crap, now things are a lot closer to balance. Farther. Just, in the other direction. There are none so blind as those who *will...
- by Emerald Bellerophon - at 2014.01.12 11:25:00
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84. Why are tanks so OP? - in General Discussions [original thread]
Iron Wolf Saber wrote: For me lately? The hostile Infantry surrounding them. Also, this was true enough before 1.7, although at that tanks point didn't dominate everything that happened in a match. Don't pretend there's equivalence here. I...
- by Emerald Bellerophon - at 2014.01.12 11:24:00
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85. Why are tanks so OP? - in General Discussions [original thread]
Iron Wolf Saber wrote: For me lately? The hostile Infantry surrounding them. How many? And how properly skilled do those infantry happen to be? Have you been in many matches with one side fielding >1 tanks more than the other? You'd kn...
- by Emerald Bellerophon - at 2014.01.12 11:18:00
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86. Don't bother running for CPM - in General Discussions [original thread]
What. No.
- by Emerald Bellerophon - at 2014.01.12 10:36:00
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87. Why change something that's already perfect? #cloak #eve - in Feedback/Requests [original thread]
Aizen Intiki wrote: 1: Getting from point a to b without getting spotted is super ******* easy in a Scout suit, which will be the only suit that fitting a cloak is viable. You sound sure. Don't be. Aizen Intiki wrote: 2: The range thing ...
- by Emerald Bellerophon - at 2014.01.12 10:30:00
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88. Why change something that's already perfect? #cloak #eve - in Feedback/Requests [original thread]
The dark cloud wrote: I shall show you a world, a world which you cant imagine, a world full off butthurt n00bs at the other end of my gun Because that's what this game really needs, right?
- by Emerald Bellerophon - at 2014.01.12 10:19:00
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89. Why change something that's already perfect? #cloak #eve - in Feedback/Requests [original thread]
The dark cloud wrote: Shoting your weapon will cause the cloak to drop allmost instantly. And you probs never heard about the covert ops cloak and stealthbombers. They can decloak, instantly lock a target and fire their weapons without restrict...
- by Emerald Bellerophon - at 2014.01.12 10:18:00
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90. STOP CRYING! - in General Discussions [original thread]
Bwhahahahaha ohhhhhh ohhhhh huhhh ohhhh uhh ohhhhh bwaaahahaha ohhh! http://eve-offline.net/?server=dust Shutthefuckup. Enjoy your game before it dies.
- by Emerald Bellerophon - at 2014.01.12 10:09:00
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91. why are mcc's so lightly armed? - in Feedback/Requests [original thread]
Ephraim Ghanlai wrote: For a vehicle of war, these things might as well be shooting spitballs at eachother. If i were developed a vehicle such as this, it would be loaded with guns and turrets that can be manned as needed. My ideal mcc would be...
- by Emerald Bellerophon - at 2014.01.12 09:59:00
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92. why are mcc's so lightly armed? - in Feedback/Requests [original thread]
DeadlyAztec11 wrote: It's cannons actually one shot anything in the game. They are not seek, they just seem weak in relation to each other. Then why don't they one-shot some of the enemy and help us take the NULL cannons, which do many times...
- by Emerald Bellerophon - at 2014.01.12 09:52:00
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93. Request: Refuse pickup - in Feedback/Requests [original thread]
I risk my ass under fire to save your apparently-useless clone, spam my nanite injector while taking bullets, and all I'd get for my effort is an abject rejection and a dead suit of my own. No thanks.
- by Emerald Bellerophon - at 2014.01.12 09:49:00
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94. All these bonus changes mean NOTHING. No way to tell if OP or UP - in General Discussions [original thread]
Maken Tosch wrote: Aero Yassavi wrote: Maken Tosch wrote: https://forums.dust514.com/default.aspx?g=posts&t=134344&find=unread According to this, the data you see now is nowhere near finalized and CCP Rouge is busy shaking up the...
- by Emerald Bellerophon - at 2014.01.08 04:26:00
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95. Assault Suit Bonus: - in General Discussions [original thread]
+2% to RAGE per level
- by Emerald Bellerophon - at 2014.01.08 04:22:00
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96. THIS IS WHY WE CAN'T HAVE NICE THINGS - in General Discussions [original thread]
Magic crystal ball says Minmatar logi gets +500% shield hitpoints per level and -20% light weapon fitting per level. Judge after the changes take effect, not before.
- by Emerald Bellerophon - at 2014.01.08 04:18:00
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97. Range bonus ~ Sharpshooter bonus - in Feedback/Requests [original thread]
Does the ide of a range bonus strike anyone as similar in ridiculousness to the old sharpshooter bonus from Chromosome?
- by Emerald Bellerophon - at 2014.01.08 04:12:00
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98. Request: Ability to map equipment to directional buttons. - in Feedback/Requests [original thread]
Request: mapping controls At all.
- by Emerald Bellerophon - at 2014.01.08 04:09:00
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99. 3 second game review: DUST 514 - in General Discussions [original thread]
Anarchide wrote: The list of Like would be too long; read my other posts. What I dislike: people who hate Dust. Drinking Kool-aid much?
- by Emerald Bellerophon - at 2014.01.08 03:58:00
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100. 3 second game review: DUST 514 - in General Discussions [original thread]
3.5/10 Pro: This game has good bones. Con: This game has been fleshed-out very poorly. It's been a year and they're still working on ligaments. ****.
- by Emerald Bellerophon - at 2014.01.08 03:56:00
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