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141. Hear ye! Matchmaking - in Feedback/Requests [original thread]
That one was good. Ancient Exiles vs. Molon Labe, basically. I appreciate the badassery behind the name Molon Labe, but there's one problem: the Persians did. :0P
- by Emerald Bellerophon - at 2013.12.31 05:33:00
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142. Hear ye! Matchmaking - in Feedback/Requests [original thread]
Was just #1 at 0/3 and over 600 wp. Why try?
- by Emerald Bellerophon - at 2013.12.31 05:10:00
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143. Hear ye! Matchmaking - in Feedback/Requests [original thread]
I had a couple good matches last night, but it was mostly pretty one-sided. Let's see how it goes tonight.
- by Emerald Bellerophon - at 2013.12.31 03:04:00
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144. Question about rewards - in Feedback/Requests [original thread]
Kasote Denzara wrote: CCP Saberwing wrote: Festive mercenaries, We are excited to celebrate the Holidays and would like to share some gifts with you! Every day between the 25th of December and the 5th of January we will be offering a fre...
- by Emerald Bellerophon - at 2013.12.31 03:03:00
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145. [Request] More stats on the fitting screen - in Feedback/Requests [original thread]
Damage multipliers used to be a part of suit stats. Why did it go away in the first place?
- by Emerald Bellerophon - at 2013.12.30 10:21:00
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146. Question about rewards - in Feedback/Requests [original thread]
Shinobi MumyoSakanagare ZaShigurui wrote: On the day after the event is over is when they will be given . Thank you. And I don't say that facetiously. But part of my point is: for an organization that relies on people volunteering to give ...
- by Emerald Bellerophon - at 2013.12.30 10:14:00
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147. Question about rewards - in Feedback/Requests [original thread]
You (CCP) say on your '12 days of DUST' website that rewards are available from one downtime to the next, but you failed to mention one thing: when are they distributed? Apparently you have yet to learn a desperately-needed lesson regarding tota...
- by Emerald Bellerophon - at 2013.12.30 09:57:00
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148. Hear ye! Matchmaking - in Feedback/Requests [original thread]
Tahe heed, yonder sages of CCP, for I speak wisdoms which shall betray your greatest weakness, and yet reveal also your greatest opportunity. For verily it is said: a society is measured by how it treats the least fortunate amongst it. Therefor...
- by Emerald Bellerophon - at 2013.12.30 09:49:00
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149. skirm and Dom are gay now. I'm running ambush to get away from tanks. - in General Discussions [original thread]
If they're so happy, why are you running ambush?
- by Emerald Bellerophon - at 2013.12.21 04:41:00
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150. Active scanners: The worst thing to happen to dust? - in General Discussions [original thread]
Passive scanning was loads of fun in Chromosome- I went around stalking people by scanning in a scout- but it got broken for Uprising when the devs reintroduced active scanners and had to give people a reason to use them at all. Then, scanning in...
- by Emerald Bellerophon - at 2013.12.20 03:03:00
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151. [Request] Rebuild the laser rifle post-1.7 - in Feedback/Requests [original thread]
LRs are just fine. Keep them the way they are. Kidding! I just have to bump because I love to see at least one topic noone's totally disagreed with after 10 posts. I'd also love to crack my Viziams out again. +1 to all and to all a good night!
- by Emerald Bellerophon - at 2013.12.13 04:54:00
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152. So, fellow LR users - how we feelin'? - in General Discussions [original thread]
Range buff for LR. Problem solved?
- by Emerald Bellerophon - at 2013.12.11 16:27:00
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153. so that how you screwed up spawning. - in General Discussions [original thread]
Back in Cromosome, I dropped uplinks in ambush and the whole team got camped to death. I was #1 at 0/1 since I was the only one getting WP. I learned my lesson and never did that again, since I actually have a conscience, and it stopped being a p...
- by Emerald Bellerophon - at 2013.12.11 16:23:00
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154. First of all: updates - in General Discussions [original thread]
Veka Kari wrote: https://forums.dust514.com/default.aspx?g=posts&t=34746&find=unread OP have you considered that maybe you were not looking in the right place for your updates? Right here on the forums is a place to see what they have ...
- by Emerald Bellerophon - at 2013.12.09 18:47:00
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155. First of all: updates - in General Discussions [original thread]
Reav Hannari wrote: Emerald Bellerophon wrote: Xocoyol Zaraoul wrote: Emerald Bellerophon wrote: Make it someone's work assignment to spend 30 or even 60 minutes each day to post something , if only a paragraph or a picture showing s...
- by Emerald Bellerophon - at 2013.12.09 18:40:00
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156. First of all: updates - in General Discussions [original thread]
Reav Hannari wrote: The devs communicate on many channels. Some are less formal so they feel more able to talk without a bunch of overly entitled players holding them accountable to random comments. Anything posted to the official web site has ...
- by Emerald Bellerophon - at 2013.12.09 18:29:00
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157. First of all: updates - in General Discussions [original thread]
Xocoyol Zaraoul wrote: Emerald Bellerophon wrote: Make it someone's work assignment to spend 30 or even 60 minutes each day to post something , if only a paragraph or a picture showing some new creation or idea you want to add into the gam...
- by Emerald Bellerophon - at 2013.12.09 18:14:00
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158. First of all: updates - in General Discussions [original thread]
gandalgrey wrote: Syeven Reed wrote: Like everyone else, I like devblogs. But what your proposing is all a bit intense. The fact that updates are every month (pretty much) is enough to keep 99% of players coming back to see it. Maybe don't ...
- by Emerald Bellerophon - at 2013.12.09 18:07:00
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159. First of all: updates - in General Discussions [original thread]
Justicar Karnellia wrote: Well I see you linked my post and I understand your frustrations. Mine was more on par with the "visible" things that new players are meant to see, in this case, a giant NOVEMBER login screen when it is very clearly De...
- by Emerald Bellerophon - at 2013.12.09 18:03:00
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160. First of all: updates - in General Discussions [original thread]
Syeven Reed wrote: Like everyone else, I like devblogs. But what your proposing is all a bit intense. The fact that updates are every month (pretty much) is enough to keep 99% of players coming back to see it. Maybe don't ask the devs, but the...
- by Emerald Bellerophon - at 2013.12.09 17:25:00
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