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581. [IMPERATIVE FEEDBACK] CCP you HAVE to fix this - in Feedback/Requests [original thread]
Jathniel wrote: +1 The OP speaks blistering truth. Some of the guys in my corp have decided to make alts and try to reach out to these players. They would squad up with them and play. Some of the new players felt it proper to just jump in an ...
- by Eldest Dragon - at 2013.06.30 06:08:00
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582. dropsuit fittings...please let us see all stats after added module bonuses... - in Feedback/Requests [original thread]
Buster Friently wrote: Eldest Dragon wrote: Lt Royal wrote: This was implemented in chromosome beta, but I guess someone accidentally switched it off post Uprising. For now you can use this page for the maths as its the same as Eve Onlin...
- by Eldest Dragon - at 2013.06.30 05:57:00
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583. dropsuit fittings...please let us see all stats after added module bonuses... - in Feedback/Requests [original thread]
loumanchew wrote: +1 same thing for stats on ships for instance. Now there is a resistance % for armor but not for shields. I find that the new stats with 1% resistance per level to the assault DS is confusing since it is not told if it works o...
- by Eldest Dragon - at 2013.06.30 05:30:00
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584. [Request] Move shield regulators to high slots - in Feedback/Requests [original thread]
richiesutie 2 wrote: No. This is exactly the correct answer.....lmfao..... =p
- by Eldest Dragon - at 2013.06.29 23:01:00
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585. dropsuit fittings...please let us see all stats after added module bonuses... - in Feedback/Requests [original thread]
Skipper Jones wrote: Since I use the Scrambler Rifle, I would like to know how much damage I do to armor and shields. I don't really know how CCP adds on my 10% damage boost, my 5% damage boost, my Level 3 proficiency, and the 120% to shields a...
- by Eldest Dragon - at 2013.06.29 22:55:00
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586. dropsuit fittings...please let us see all stats after added module bonuses... - in Feedback/Requests [original thread]
Lt Royal wrote: This was implemented in chromosome beta, but I guess someone accidentally switched it off post Uprising. For now you can use this page for the maths as its the same as Eve Online.. Thank you royal, this does help, one thing...
- by Eldest Dragon - at 2013.06.29 22:44:00
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587. dropsuit fittings...please let us see all stats after added module bonuses... - in Feedback/Requests [original thread]
I cant see my current bullet damage after weapon mod's, and I cant see my recharge depleted or recharge delay after regulators, please fix this ccp. This is very important info that we need to know, so we can see the effects of the mods after addi...
- by Eldest Dragon - at 2013.06.29 22:18:00
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588. A Possible Solution to Logistics used as Assaults. - in Feedback/Requests [original thread]
Main point guys... pick the role and suit you want based on the base attributes, slots, and bonuses...then do w/e you want to do with it. Thats the great part of customization. So if I wanna speed up on you with a heavy, or mow you down with a log...
- by Eldest Dragon - at 2013.06.19 19:06:00
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589. A Possible Solution to Logistics used as Assaults. - in Feedback/Requests [original thread]
The Black Jackal wrote: Eldest Dragon wrote: I have something to say, regarding people saying logis are suppose to do this, assaults are suppose to do this, ok maybe there originally meant for that.... but the point of the game and the most ...
- by Eldest Dragon - at 2013.06.19 19:01:00
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590. A Possible Solution to Logistics used as Assaults. - in Feedback/Requests [original thread]
I have something to say, regarding people saying logis are suppose to do this, assaults are suppose to do this, ok maybe there originally meant for that.... but the point of the game and the most unique part for that matter is being able to take a...
- by Eldest Dragon - at 2013.06.18 09:04:00
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591. (request) meta level explanation from ccp please. - in Feedback/Requests [original thread]
Posted at 11.06.2013 16:21 by GM Vegas Hello, Thanks for your email. The Meta level of an item indicates its quality. The higher the number, the better the item often is. If you have any further issues or questions, please do not hesitat...
- by Eldest Dragon - at 2013.06.15 10:42:00
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592. [Feedback] Shield > Armour GÇô Detailed Explanation - in Feedback/Requests [original thread]
Well I agree with a lot of post but the one main thing here id like to say is, at least dont pretend that fitting damage mods arent important, there more than just a little bonus for armour tankers. ;)
- by Eldest Dragon - at 2013.06.12 19:14:00
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593. SHOTGUNS NEED A NERF - in Feedback/Requests [original thread]
iceyburnz wrote: Scheneighnay McBob wrote: My knives > shotguns Comfirming your knives are scary. for sure, lmfao, =p
- by Eldest Dragon - at 2013.06.12 18:55:00
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594. (REQUEST)..race change please guys...or let me change this gallente head....I ha... - in Feedback/Requests [original thread]
Glimpse buddy, thats because your icon is wicked sick, I look like i'm wearing 2 pairs of glasses lmfao. =p
- by Eldest Dragon - at 2013.06.12 18:50:00
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595. (REQUEST)..race change please guys...or let me change this gallente head....I ha... - in Feedback/Requests [original thread]
Can we please change our race or at least our picture, I did not know what I was picking at 1st, and once I loved the game and played on 1 acc only for weeks, I was not willing to lose it all for a few starter fits or a picture. I dont even care a...
- by Eldest Dragon - at 2013.06.12 03:12:00
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596. Sticky:Tranquility Connectivity Issues - 01:00 UTC - June 12, 2013 - in General Discussions [original thread]
CCP Falcon wrote: noobsniper the 2nd wrote: I REQUIERE MORE UPDATEZ THE WEB-O-TUBES ARE CURRENTLY TANGLED. ALLOW ME TO DEMONSTRATE THE CURRENT SITUATION WITH PICTORIAL REFERENCE. THANK YOU SIR. lmfao this falcon guys a trip, =p
- by Eldest Dragon - at 2013.06.12 02:58:00
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597. dev please post why servers are down player speculations suck - in General Discussions [original thread]
CCP Falcon C C P C C P Alliance Likes received: 298 #1 Posted: 2013.06.12 02:22 | Report | Edited by: CCP Falcon Unlike 2 The Tranquility cluster is currently experiencing several network issues that began at approximately 01:00 UTC on Wednesday ...
- by Eldest Dragon - at 2013.06.12 02:51:00
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598. attn all cpm ccp devs - in General Discussions [original thread]
#1 Posted: 2013.06.12 02:22 | Report | Edited by: CCP Falcon Unlike 1 The Tranquility cluster is currently experiencing several network issues that began at approximately 01:00 UTC on Wednesday June 12th, 2013. Our engineers are currently workin...
- by Eldest Dragon - at 2013.06.12 02:44:00
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599. Server problems? or is it just me? - in General Discussions [original thread]
#1 Posted: 2013.06.12 02:22 | Report | Edited by: CCP Falcon Unlike 1 The Tranquility cluster is currently experiencing several network issues that began at approximately 01:00 UTC on Wednesday June 12th, 2013. Our engineers are currently workin...
- by Eldest Dragon - at 2013.06.12 02:42:00
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600. Sticky:Tranquility Connectivity Issues - 01:00 UTC - June 12, 2013 - in General Discussions [original thread]
CCP Falcon wrote: The Tranquility cluster is currently experiencing several network issues that began at approximately 01:00 UTC on Wednesday June 12th, 2013. Our engineers are currently working on resolving these issues, however we may need t...
- by Eldest Dragon - at 2013.06.12 02:38:00
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