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1721. Tanks Solution - in General Discussions [original thread]
Tailss Prower wrote: Echo 1991 wrote: I've seen tanks just take damage cos they have a hardener and 2 passive reppers. and they just sit there shooting everything cos they are able to, unless there is two people shooting the tank with swarms...
- by Echo 1991 - at 2014.01.30 14:39:00
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1722. Tanks Solution - in General Discussions [original thread]
I've seen tanks just take damage cos they have a hardener and 2 passive reppers. and they just sit there shooting everything cos they are able to, unless there is two people shooting the tank with swarms it wont die. so dont tell me they cant rep ...
- by Echo 1991 - at 2014.01.30 14:33:00
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1723. SP Crossroads, need advice - in General Discussions [original thread]
Just focus on getting a weapon to a decent level (if you havent already) then a dropsuit, get that to adv or pro level. once this is done focus on the rest of the core skills, engineering, electronics, shield and armour upgrades skill etc etc. sho...
- by Echo 1991 - at 2014.01.30 14:25:00
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1724. Tanks Solution - in General Discussions [original thread]
Tanks just need variation with the modules, not fitting requirement differences. Militia modules of any type (even infantry ones) should not be as effective as a basic one that requires SP. I also feel that the repair modules on tanks should be ac...
- by Echo 1991 - at 2014.01.30 14:21:00
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1725. Tanks Solution - in General Discussions [original thread]
The Attorney General wrote: Atiim wrote: The Attorney General believes that Heavies Sentinels should be the suits that destroy tanks, and not Medium/Light frames. Ironically, I've yet to see him call for nerfs to the Nova Knives and Shot...
- by Echo 1991 - at 2014.01.29 08:20:00
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1726. Game is unbalanced - in General Discussions [original thread]
I find it funny that these tankers all feel that because their tank costs more than an infantry suit, that an infantryman should not be able to kill it. There is a reason why AV is called AV, it is DESIGNED to destroy vehicles if it doesnt do the ...
- by Echo 1991 - at 2014.01.28 22:29:00
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1727. Just want to point this out - in General Discussions [original thread]
you didnt do it that time
- by Echo 1991 - at 2014.01.28 22:04:00
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1728. Tanks Solution - in General Discussions [original thread]
xAckie wrote: I think tanks are balanced the best they have ever been in the game. I am straight infantry but I appreciate the fact that tanks are used to counter tanks, instead of us just using our lai dais. (And swarms, remotes and forges sti...
- by Echo 1991 - at 2014.01.28 17:58:00
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1729. Tanks Solution - in General Discussions [original thread]
The Attorney General wrote: Echo 1991 wrote: I cant believe you have the audacity to call people scrubs when you sit in a big frickin vehicle designed to just shoot things with ease. Tanks should not be indesructable and you shouldnt believ...
- by Echo 1991 - at 2014.01.28 17:44:00
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1730. Tanks Solution - in General Discussions [original thread]
Echo 1991 wrote: The Attorney General wrote: Echo 1991 wrote: I cant believe you have the audacity to call people scrubs when you sit in a big frickin vehicle designed to just shoot things with ease. Tanks should not be indesructable and...
- by Echo 1991 - at 2014.01.28 17:44:00
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1731. Tanks Solution - in General Discussions [original thread]
Atiim wrote: Knight Soiaire wrote: Tanks are okay, use a Forge, sure, the Swarms dont do the damage that some people hope, but what do you expect from a weapon that doesn't require you to actually aim? How about we remove the lock feature ...
- by Echo 1991 - at 2014.01.28 17:41:00
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1732. Tanks Solution - in General Discussions [original thread]
Knight Soiaire wrote: Tanks are okay, use a Forge, sure, the Swarms dont do the damage that some people hope, but what do you expect from a weapon that doesn't require you to actually aim? For it to do its designed purpose. I may not have to...
- by Echo 1991 - at 2014.01.28 17:17:00
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1733. Tanks Solution - in General Discussions [original thread]
The Attorney General wrote: Tau Lai wrote: This is false sir. You can shoot a well properly fitted tank and make tickles to it with you most powerful AV launcher. About 30 shoots to bring it down. 1x Ishukone Assault Forge 3 x Lai Dai ...
- by Echo 1991 - at 2014.01.28 17:13:00
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1734. Tanks Solution - in General Discussions [original thread]
Ok, you try destroy a tank with a militia swarm launcher because that is what most of the newer players have to use. Dont blame map design when an enemy team has 4 tanks camping the ground spawn. Thats not bad map design thats tankers be being dou...
- by Echo 1991 - at 2014.01.28 17:05:00
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1735. Tanks Solution - in General Discussions [original thread]
Sam Tektzby wrote: Echo 1991 wrote: Swarms need a 75m range buff. The damage output on them is fine. Shield tanks need the 60% hardener nerfed to 40% because unless their is concentrated fire from a good few people the tank is getting away u...
- by Echo 1991 - at 2014.01.28 16:51:00
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1736. Tanks Solution - in General Discussions [original thread]
The Attorney General wrote: Eberk Baldek wrote: The Attorney General wrote: Swarms were always for scrubs, so they can stay that way. Ha! They used to be good before CCP nerfed them and buffed tanks. Now they're useless. I want an S...
- by Echo 1991 - at 2014.01.28 16:49:00
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1737. Tanks Solution - in General Discussions [original thread]
Swarms need a 75m range buff. The damage output on them is fine. Shield tanks need the 60% hardener nerfed to 40% because unless their is concentrated fire from a good few people the tank is getting away unless the driver is bad. Also turrets need...
- by Echo 1991 - at 2014.01.28 16:44:00
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1738. Buttsctraching tanks - in General Discussions [original thread]
Alabastor 'TheBlaster' Alcar wrote: just because the driver uss a milita from ank dont mean he dosnt have the skill to use complex and proto turrets (imanine that) maby they save their good tank for real threat like another proto tank. maby its...
- by Echo 1991 - at 2014.01.07 15:51:00
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1739. Buttsctraching tanks - in General Discussions [original thread]
Ivy Zalinto wrote: Sgt Buttscratch wrote: Soraya Xel wrote: The inherent problem is that tankers have a near no-risk gameplay style. They cry if they die more than once every six matches, because dying in a match for them is unusual. That...
- by Echo 1991 - at 2014.01.07 03:38:00
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1740. Buttsctraching tanks - in General Discussions [original thread]
Tanks are not impossible to kill but the counter should not be another tank. A player should able to put 2 dmg mods on a sica and be able to almost everything with no SP while the guy who actually wanted to skill into something that is designed to...
- by Echo 1991 - at 2014.01.07 01:48:00
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