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61. BOOM HEADSHOT! (Or: DusterBuster's Revamp Project - Weapons Edition) - in Feedback/Requests [original thread]
XxGhazbaranxX wrote: DusterBuster wrote: Aizen Intiki wrote: My eyes burn from reading that lol. Anyways, I'm pretty sure that Autocannons has a faster ROF than blasters. Otherwise, good ideas. +1 Peace, Aizen Ha, thanks. Yeah, in ...
- by DusterBuster - at 2013.07.12 22:10:00
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62. An Open Letter to CCP - in Feedback/Requests [original thread]
Do any other members of the community have any thoughts on this?
- by DusterBuster - at 2013.07.12 21:35:00
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63. What Does That Say!? (Or: DusterBuster's Revamp Project - User Interface Edi... - in Feedback/Requests [original thread]
A quick bump. Did look through this one, but it is pretty much in its final stage now. Let me know if you come across any other typos.
- by DusterBuster - at 2013.07.12 21:33:00
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64. BOOM HEADSHOT! (Or: DusterBuster's Revamp Project - Weapons Edition) - in Feedback/Requests [original thread]
Went through and checked for typos. Probably still more I missed this time around, but I will do a few more sweeps over the coming days.
- by DusterBuster - at 2013.07.12 21:32:00
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65. [Suggestion] Infinite Ammunition For Amarr Weapons - in Feedback/Requests [original thread]
I recently suggested something similar in one of my own threads . However, I suggested that laser weapons behave closer to plasma weapons in halo. You have an energy reserve that acts as your ammo supply, but no magazines. That means that as long...
- by DusterBuster - at 2013.07.12 12:30:00
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66. BOOM HEADSHOT! (Or: DusterBuster's Revamp Project - Weapons Edition) - in Feedback/Requests [original thread]
Meeko Fent wrote: Which bits? I Don't remember any parts of the Vid being from to '12 Keynote... I don't know exactly, and don't feel like looking through the entire keynote to find it. Most of that video was just trailers, but I thought I s...
- by DusterBuster - at 2013.07.11 22:19:00
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67. BOOM HEADSHOT! (Or: DusterBuster's Revamp Project - Weapons Edition) - in Feedback/Requests [original thread]
Meeko Fent wrote: DusterBuster wrote: ALPHA DECRIPTER wrote: that vid gave me hope o.o Haha, I don't mean to be rude to the guys at ccp, but that gameplay looks better than what we have now. Meh, Its CG Bro. And, if My latest experim...
- by DusterBuster - at 2013.07.11 21:25:00
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68. BOOM HEADSHOT! (Or: DusterBuster's Revamp Project - Weapons Edition) - in Feedback/Requests [original thread]
ALPHA DECRIPTER wrote: that vid gave me hope o.o Haha, I don't mean to be rude to the guys at ccp, but that gameplay looks better than what we have now.
- by DusterBuster - at 2013.07.11 20:48:00
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69. BOOM HEADSHOT! (Or: DusterBuster's Revamp Project - Weapons Edition) - in Feedback/Requests [original thread]
Meeko Fent wrote: DusterBuster wrote: Meeko Fent wrote: Yeah, Tracking Shooters usually come down to how has A. The Better Gun B. The Longest Time on target. And Since most shooters don't have "Levels" of Weapons, It makes those with P...
- by DusterBuster - at 2013.07.11 17:54:00
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70. BOOM HEADSHOT! (Or: DusterBuster's Revamp Project - Weapons Edition) - in Feedback/Requests [original thread]
Meeko Fent wrote: Yeah, Tracking Shooters usually come down to how has A. The Better Gun B. The Longest Time on target. And Since most shooters don't have "Levels" of Weapons, It makes those with Protosuits and Protoguns Practically Invicibl...
- by DusterBuster - at 2013.07.11 17:38:00
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71. BOOM HEADSHOT! (Or: DusterBuster's Revamp Project - Weapons Edition) - in Feedback/Requests [original thread]
ALPHA DECRIPTER wrote: You going to be going be talking about balancing current drop suits or talking about new ones in the dropsuit edition? Mostly about balancing current versions, but also talking slightly about new ones (but by new ones ...
- by DusterBuster - at 2013.07.11 17:37:00
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72. BOOM HEADSHOT! (Or: DusterBuster's Revamp Project - Weapons Edition) - in Feedback/Requests [original thread]
Meeko Fent wrote: Yeah, TTK is a Little bit high in DUST. But if People die faster, then they are going to want Less expensive Suits, so their Repeated deaths won't break the Bank Better put that in the Dropsuit Edition. I too feel that we ...
- by DusterBuster - at 2013.07.11 17:31:00
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73. BOOM HEADSHOT! (Or: DusterBuster's Revamp Project - Weapons Edition) - in Feedback/Requests [original thread]
Meeko Fent wrote: When I mean Alpha Damage, I mean the Damage one bullet does. Currently, the weapon with the highest Alpha strike in game is the Forge/Plasma Launcher Ah, in EVE alpha damage has to do with the first shot fired at an enemy,...
- by DusterBuster - at 2013.07.11 17:18:00
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74. What Does That Say!? (Or: DusterBuster's Revamp Project - User Interface Edi... - in Feedback/Requests [original thread]
Aizen Intiki wrote: Just went back over it, and I like you. Burn that ******* wheel. I actually said that we should have something different however for dropsuits; You click L2 to pull up the equipment, and you click R2 to use active modules, a...
- by DusterBuster - at 2013.07.11 17:02:00
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75. BOOM HEADSHOT! (Or: DusterBuster's Revamp Project - Weapons Edition) - in Feedback/Requests [original thread]
ALPHA DECRIPTER wrote: (after first 4 slides) Bullet speeds: This would actually make sniping soooo much easier. Dispersion/Recoil: A weapon that needs no skill doesn't deserve to be in an FPS! This would give weapons more of a skill factor. ...
- by DusterBuster - at 2013.07.11 17:00:00
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76. BOOM HEADSHOT! (Or: DusterBuster's Revamp Project - Weapons Edition) - in Feedback/Requests [original thread]
Still looking for more feedback on this, let me know what you think.
- by DusterBuster - at 2013.07.11 15:14:00
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77. An Open Letter to CCP - in Feedback/Requests [original thread]
While I do have complaints, this is not just pointless whining. I also have a couple of feedback threads, one for the UI and one for weapons . would like more of the community's opinions on both this thread and the two I linked.
- by DusterBuster - at 2013.07.11 15:13:00
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78. What Does That Say!? (Or: DusterBuster's Revamp Project - User Interface Edi... - in Feedback/Requests [original thread]
While I have posted a new section of my project, I am still looking for feedback on this one too. Let me know what you all think, and if you come across any typos.
- by DusterBuster - at 2013.07.11 15:09:00
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79. [Request] Rethinking the Shotgun - in Feedback/Requests [original thread]
I have been running a shotgun for awhile myself. I usually only use militia/bpo variations due to their poor reliability. I have also ran a standard Assault during chromosome, and was killed many times by shot gunners. However, almost every single...
- by DusterBuster - at 2013.07.11 14:58:00
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80. BOOM HEADSHOT! (Or: DusterBuster's Revamp Project - Weapons Edition) - in Feedback/Requests [original thread]
Meeko Fent wrote: DusterBuster wrote: Meeko Fent wrote: Me like. But the Rail Rifle should just have a really low RoF. Like the breach AR RoF. And the Gallante AI heavy weapon could be like a toned down small turret. I planned on t...
- by DusterBuster - at 2013.07.11 02:08:00
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