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281. Why do sidearm damage mods have the same fitting requirements as light/heavy ones? - in General Discussions [original thread]
Django Quik wrote: Why would something intended for much smaller and generally less powerful weapons have the same requirements as the equivalent for much bigger and more powerful weapons? Lol. No. They generally dish out more DPS than li...
- by Dust Project 514 - at 2013.06.30 19:42:00
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282. Drop suits are for filthy casuals - in General Discussions [original thread]
No. The clones would die from expose to foreign atmospherical and pressure differences. It would be stupid.
- by Dust Project 514 - at 2013.06.30 19:34:00
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283. With EZ-mode swarms, why have forge guns? - in General Discussions [original thread]
Spkr4theDead wrote: After that, why use something that requires aim when the game takes care of it for you? Because you can snipe infantry with a forge gun, but not with a swarm launcher.
- by Dust Project 514 - at 2013.06.30 19:30:00
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284. whatever happened to..... - in General Discussions [original thread]
Whatever happened to the less crappy looking obital strike effects? That's all I can really think of, right now.
- by Dust Project 514 - at 2013.06.30 06:56:00
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285. Solo or teamplayer? - in General Discussions [original thread]
Neutral. I do what I want, when I want.
- by Dust Project 514 - at 2013.06.30 06:48:00
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286. Heavies - in General Discussions [original thread]
Tell your logibro teammates to support you're lard butt with their repair tools.. You're not an assault class. You're a defensive class. You're not mean't to go it alone. That's why you're so slow and take hits so much. I get it. What's the poin...
- by Dust Project 514 - at 2013.06.30 02:03:00
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287. Rebalance: LAVs, Snipers - in General Discussions [original thread]
I stopped read at "Occupants of a LAV cannot be attacked or harmed." That is 100% incorrect. I can instant almost anyone in an LAV with just one headshot from a scrambler pistol. I made a few people lose their precious LOGILAVs within the past ...
- by Dust Project 514 - at 2013.06.29 19:15:00
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288. He aint Heavy..... Not any more. - in General Discussions [original thread]
Master Jaraiya wrote: IMHO the best way to fix this is to buff the HMG max range and effective range to 20% more than that of the AR. I think they should also increase the splash damage and radius of the Forge Gun. Currently at proto the bla...
- by Dust Project 514 - at 2013.06.29 18:33:00
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289. yay they're fixing the nanite injector, - in General Discussions [original thread]
Andius Fidelitas wrote: Indeed. Hopefully they can bring it back to where it was to Chromosome days, where the nanite injector at least was much more reliable to finding fallen foes, and it wasn't so nitpicky as it is now. Its hilarious watc...
- by Dust Project 514 - at 2013.06.28 23:05:00
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290. Reducing bullet spread for CQC weapons doesn't make much sense... - in General Discussions [original thread]
Another Heavy SOB wrote: Dust Project 514 wrote: Another Heavy SOB wrote: Dust Project 514 wrote: The reduction of the Shotguns spread is actually counterintuative for its purpose. Shotguns are suppose to be used to hand multiple targe...
- by Dust Project 514 - at 2013.06.28 22:56:00
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291. What kind of sorcery is this?! - in General Discussions [original thread]
You sure it didn't put up near a vehicle and the blast radius didn't hit you?
- by Dust Project 514 - at 2013.06.28 22:35:00
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292. Reducing bullet spread for CQC weapons doesn't make much sense... - in General Discussions [original thread]
Another Heavy SOB wrote: Dust Project 514 wrote: The reduction of the Shotguns spread is actually counterintuative for its purpose. Shotguns are suppose to be used to hand multiple targets in close range, but in this game, it is an assault w...
- by Dust Project 514 - at 2013.06.28 22:34:00
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293. Reducing bullet spread for CQC weapons doesn't make much sense... - in General Discussions [original thread]
The reduction of the Shotguns spread is actually counterintuative for its purpose. Shotguns are suppose to be used to hand multiple targets in close range, but in this game, it is an assault weapon, so its spread is decreased.
- by Dust Project 514 - at 2013.06.28 22:16:00
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294. Stacking Penalties for Codebreaker - in General Discussions [original thread]
Daxxis KANNAH wrote: Dust Project 514 wrote: I have Lv 5 hacking, but I have only used the mods once. I'm not sure if there are penalties, but even if there are, simply having Two complex CB mods and one Enhanced will have the hacking speed ...
- by Dust Project 514 - at 2013.06.28 21:51:00
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295. "Consciousness Transfer" + Soul - in General Discussions [original thread]
Chunky Munkey wrote: Sshh, us nerds had this argument already over Star Trek. When you're teleported, you're basically destroyed in one location and a replica is built in another. What I really want to know is: what the hell is my merc qtr clon...
- by Dust Project 514 - at 2013.06.28 21:40:00
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296. Stacking Penalties for Codebreaker - in General Discussions [original thread]
I have Lv 5 hacking, but I have only used the mods once. I'm not sure if there are penalties, but even if there are, simply having Two complex CB mods and one Enhanced will have the hacking speed of around three players with a militia Gellante med...
- by Dust Project 514 - at 2013.06.28 21:28:00
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297. "Consciousness Transfer" + Soul - in General Discussions [original thread]
Darken-Sol wrote: To have this discussion we would have to agree on what a soul is. I prefer to believe it is a holonic organ with which we experience our little subjective patch of the universe. Alternatively the universe itself seems to have ...
- by Dust Project 514 - at 2013.06.28 20:55:00
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298. "Consciousness Transfer" + Soul - in General Discussions [original thread]
Realistically speaking. It is NOT a transfering of conciousness and/or soul. It would be the last recorded mental data that is transfered to the new clones brain. Technically, the original person died a long time ago and the clone is just a new...
- by Dust Project 514 - at 2013.06.28 17:35:00
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299. Flaylock Vehicle Knockback - in General Discussions [original thread]
YES YES YES!. I just saw today that you can at least make LAVs rear end bounce. I've already make a few dropships crash from the loss of balance, with the FPs. It's AWESOME! Heck the other day I made my own team member crash, as he was just star...
- by Dust Project 514 - at 2013.06.28 17:04:00
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300. All my Taxi drivers throw your hands up - in General Discussions [original thread]
Pfft. Please. Who needs a taxi when you have me headshoting you with my scrambler pistols, as you try to run me over, just to have me proceed to steal your EXPENSIVE ride?
- by Dust Project 514 - at 2013.06.28 17:00:00
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