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181. Lots of tanker threads dooming and glooming - in General Discussions [original thread]
Why are the tankers crying, so much? Did they NOT notice that their blasters now have a blast radius that can kill enemies hiding behind cover (out of the line of fire)? They get an op bonus to already powerful guns and complain that they get blow...
- by Dust Project 514 - at 2013.07.20 21:49:00
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182. the sound of automatic gunfire.. - in General Discussions [original thread]
Yeah, the sound sucks, but the sound technically makes no sense. Gun fire makes two shot sound effect when you're only firing one bullet. Give it a try. Quickly tap the first button and you will hear two shots, when only one came out. Meh. The...
- by Dust Project 514 - at 2013.07.20 21:28:00
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183. Cheating - in General Discussions [original thread]
Cyrius Li-Moody wrote: Injector griefing. A blue keeps reving the downed blue while two reds keep killing them over and over w/ melee so they can be rezz'd. Nothing can be done about it and nothing will probably be done about it for quite som...
- by Dust Project 514 - at 2013.07.20 21:21:00
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184. Encouraging Bullying - in General Discussions [original thread]
Panther Alpha wrote: Dust Project 514 wrote: Panther Alpha wrote: Dust Project 514 wrote: e. I wasn't talking about the voice ... I was talking about the game-play. Oh. Well in THAT case... HTFU! Thank you for proving my ...
- by Dust Project 514 - at 2013.07.20 21:01:00
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185. Encouraging Bullying - in General Discussions [original thread]
Panther Alpha wrote: Dust Project 514 wrote: e. I wasn't talking about the voice ... I was talking about the game-play. Oh. Well in THAT case... HTFU!
- by Dust Project 514 - at 2013.07.20 20:48:00
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186. Encouraging Bullying - in General Discussions [original thread]
Bully victims have a choice of muting the bullies, turning off voice volume, or just not play the game at all. But then there's text messages. In that case CCP should put in a block function, to ensure bullies can't contact victims in the game.
- by Dust Project 514 - at 2013.07.20 20:44:00
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187. Unlucky spawns - in General Discussions [original thread]
It's been like this... mmmm... since forever. I think CCP intended it to be this way, to make sure you die, no matter how careful you are. How hard could it be to correct? it's rediculous.
- by Dust Project 514 - at 2013.07.20 20:09:00
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188. Purchasing items not in the market - in General Discussions [original thread]
^ Maybe it was his first time using a salvaged item. But no Killer, you can't buy those weapons.
- by Dust Project 514 - at 2013.07.20 13:30:00
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189. ever decreasing supply depots - in General Discussions [original thread]
CCP wants us to lose out suits more often, so that we can't spam proto gear and aurum users spend more money.
- by Dust Project 514 - at 2013.07.19 23:08:00
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190. Destroy the Unnecessary Merc Quarters. - in General Discussions [original thread]
It's a waste of loading space and time, that's for sure. Just give us a basic selection menu. That would be enough.
- by Dust Project 514 - at 2013.07.19 23:02:00
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191. Vehicles need locks - ppl keep stealing allied vehicles - in General Discussions [original thread]
Maybe you should stop abandoning your vehicles or actually focus on nothing else, but getting in your vehicles as they are being dropped in. Maybe you're anti-team and would rather have your vehicles not be driven off, when your teammates are in ...
- by Dust Project 514 - at 2013.07.19 22:50:00
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192. Arirana [Red Star.] Just proved that Caldari Medium + Shotgun >>>> L... - in General Discussions [original thread]
pseudosnipre wrote: Did he/she/it appear on your radar? Or did it matter? What time is this player on? It didn't matter if he (if pro-tip is right) show up or not. He ran fast all the time and killed most of us before we could blink. I do...
- by Dust Project 514 - at 2013.07.17 21:10:00
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193. Arirana [Red Star.] Just proved that Caldari Medium + Shotgun >>>> L... - in General Discussions [original thread]
xLTShinySidesx wrote: I run a scout shotgun and get better scores than that... A 10 kill game is low for me in my scout shotty setup, went 32-12 a few days ago with it, your argument about scout shottys is invalid. I didn't only mention kil...
- by Dust Project 514 - at 2013.07.17 20:52:00
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194. Arirana [Red Star.] Just proved that Caldari Medium + Shotgun >>>> L... - in General Discussions [original thread]
Two ambush battle. First against "her" and second with "her". K / D + K / D 14 / 0 + 19 / 1 (Suicide, I think) "She" was using a proto Caldari Medium or Assault with a CRG-3 and just had to be jacked up on catalyzers + Shields, because this bis...
- by Dust Project 514 - at 2013.07.17 20:35:00
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195. So I neutralized a ghost a few matchs ago. - in General Discussions [original thread]
Was near the end of a match and I was checking an area for any distracted victims to feed my maxed out scramblers to, as I saw some pathetic shots coming from nowhere. It took me a few seconds to figure out that I was being targeted by a ghost. ...
- by Dust Project 514 - at 2013.07.17 14:23:00
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196. Carthum Scrambler Pistol is THE Clutch Weapon - in General Discussions [original thread]
Nothing wrong with talking about Scrambler Pistols, guys. The headshot bonus does NOT overpower the fact that the gun still sucks to shoot with. Those 11 semi-auto shots aren't worth anything if you don't land them at or near the head, before need...
- by Dust Project 514 - at 2013.07.16 02:45:00
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197. The common connection between everything that is "OP" - in General Discussions [original thread]
Yes. The splash damage is the real issue. The splash should NOT serve as the main method of taking someone down, It should serve as partial damage, giving the victim enough time to react. But if they do reduce the splash damage, then I believe th...
- by Dust Project 514 - at 2013.07.14 15:09:00
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198. WHAT IS THIS WHAT IS THIS LIE?!!! - in General Discussions [original thread]
Brandon Laurino 6:51 - "You can make a light suit - a scout, uuuuh that specializes in heavy weapons..." Pfffffffttt LOLOLOLOLLOLOLLOLOoooollll.... No. We can't Brandon. Not until you give scouts a H slot. :)
- by Dust Project 514 - at 2013.07.12 23:53:00
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199. This is why Scrambler Pistols are OMFG Super Awesome biscuits! - in General Discussions [original thread]
Also for those interested in the potential dmg per clip these things can dish out. Based on LV5 Stats (not including Dmg mods): Carthum Assault SP 88.0 HP + 15% Pro = 101.2 HP x 3.5% HDmg = 358 HP per head shot x 11 Shots = 3942 HP po...
- by Dust Project 514 - at 2013.07.12 23:12:00
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200. This is why Scrambler Pistols are OMFG Super Awesome biscuits! - in General Discussions [original thread]
Django Quik wrote: I love my pistols and I'm glad you enjoyed them too. Get the higher level ones; the TT3 Assault is awesome but if CPU/PG is too little, the KLO does the job nicely. Oh. I have Lv4 Proficiency with them (Lv5 next week). I j...
- by Dust Project 514 - at 2013.07.12 21:48:00
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