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241. Vehicles + 1.8 - in General Discussions [original thread]
Meee One wrote: Dauth Jenkins wrote: Clearly someone who is buthurt and is looking for an easy button. An easy button? No. An acceptable weapon that would actually make vehicle users think twice about charging infantry? Yes. As AV curren...
- by Dunk Mujunk - at 2014.03.09 08:28:00
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242. Vehicles + 1.8 - in General Discussions [original thread]
Meee One wrote: Dunk Mujunk wrote: Meee One wrote: Dunk Mujunk wrote: Lets not lump ADSs in with HAVs. Even the most stout ADS is a few FG hits away from death, and a red tank pretty much renders an ADS useless. Good pilots can do gre...
- by Dunk Mujunk - at 2014.03.09 06:56:00
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243. Vehicles + 1.8 - in General Discussions [original thread]
Meee One wrote: Dauth Jenkins wrote: Meee One wrote: Dunk Mujunk wrote: Lets not lump ADSs in with HAVs. Even the most stout ADS is a few FG hits away from death, and a red tank pretty much renders an ADS useless. Good pilots can do g...
- by Dunk Mujunk - at 2014.03.09 06:49:00
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244. Vehicles + 1.8 - in General Discussions [original thread]
Meee One wrote: Dunk Mujunk wrote: Lets not lump ADSs in with HAVs. Even the most stout ADS is a few FG hits away from death, and a red tank pretty much renders an ADS useless. Good pilots can do great things, but even my 4700+ armor Grims ...
- by Dunk Mujunk - at 2014.03.09 06:40:00
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245. Vehicles + 1.8 - in General Discussions [original thread]
Lets not lump ADSs in with HAVs. Even the most stout ADS is a few FG hits away from death, and a red tank pretty much renders an ADS useless. Good pilots can do great things, but even my 4700+ armor Grims (not an ADS, I know) can be dropped in ar...
- by Dunk Mujunk - at 2014.03.09 05:39:00
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246. I have a question - in General Discussions [original thread]
Uhhh, I don't know about tanks, but for DSs the fire is just a visual, doesn't do any damage. Pretty sure tanks are the same.
- by Dunk Mujunk - at 2014.03.09 05:05:00
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247. Again with the revives - in General Discussions [original thread]
I've read everything in this thread. BF does x y z. But this isn't BF. I'm not focused on KDR, but what you are saying only effects KDR. The ability to deny a res, however, would be great, and fairly simple to implement I would imagine.
- by Dunk Mujunk - at 2014.03.09 01:27:00
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248. Again with the revives - in General Discussions [original thread]
Storm Shelton wrote: Dunk Mujunk wrote: Lol if your concern is better player judgment you may have the wrong game. KDR technicalities won't produce a better player judgment wise. I know I can't count on other players to rez right. I don'...
- by Dunk Mujunk - at 2014.03.09 01:21:00
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249. Again with the revives - in General Discussions [original thread]
The concsious is the immortal part, not the throwaway container that is the body. Having a kill when there is no death is "outside the box" thinking? If you say you are looking to get people to use better judgment with needles, messing with KDR...
- by Dunk Mujunk - at 2014.03.09 01:20:00
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250. Again with the revives - in General Discussions [original thread]
ads alt wrote: Dunk Mujunk wrote: Problem with going down not counting as a death is that putting someone down wouldn't count as a kill (unless of course they were un-revivable). Half the kills in a match would be some dude shooting a lifele...
- by Dunk Mujunk - at 2014.03.09 01:03:00
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251. Again with the revives - in General Discussions [original thread]
Storm Shelton wrote: Dunk Mujunk wrote: Problem with going down not counting as a death is that putting someone down wouldn't count as a kill (unless of course they were un-revivable). Half the kills in a match would be some dude shooting a ...
- by Dunk Mujunk - at 2014.03.09 01:00:00
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252. Again with the revives - in General Discussions [original thread]
Problem with going down not counting as a death is that putting someone down wouldn't count as a kill (unless of course they were un-revivable). Half the kills in a match would be some dude shooting a lifeless body. Really, unless your one and o...
- by Dunk Mujunk - at 2014.03.09 00:36:00
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253. What would you get rid of? - in General Discussions [original thread]
I don't think so. This giant steamy pile is the brainchild of the Icelanders isn't it?
- by Dunk Mujunk - at 2014.03.09 00:17:00
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254. What would you get rid of? - in General Discussions [original thread]
I would get rid of Iceland For crimes against humanity
- by Dunk Mujunk - at 2014.03.09 00:07:00
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255. Again with the revives - in General Discussions [original thread]
I can see getting revived not costing your team a clone. Not sure if it works like thay now, never paid attention but yea. If your name is on the right side of the killfeed, that means you died. I hate it for you, but such is life (and death).
- by Dunk Mujunk - at 2014.03.08 22:04:00
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256. Again with the revives - in General Discussions [original thread]
Blood loss, tissue degradation. I'm pretty sure a piece of metal or plasma penetrating your skull or chest cavity isn't an issue you can deal with whenever you get around to it. You only have so much time to bring someone back from death before la...
- by Dunk Mujunk - at 2014.03.08 21:59:00
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257. Again with the revives - in General Discussions [original thread]
Strange thread. Seeing as how a nanite injector injects microscopic robots into the body of a clone to rebuild devistated body tissue, yea, you died. You didn't get hit in the balls, you're not down because it's hot and you need a glass of water. ...
- by Dunk Mujunk - at 2014.03.08 21:44:00
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258. CR vs shields - in General Discussions [original thread]
A disturbingly large amount of people on these forums seem to have forgotten that shields have been broke since they buffed armor (at least since then, maybe earlier, can't quite remember) all those patches ago. If you are counting on shields for ...
- by Dunk Mujunk - at 2014.03.07 20:15:00
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259. Just read the 1.8 Dev Blog - in General Discussions [original thread]
Well if that was the case they should have got plenty of data from 1.7 Optimal range against a CR and RR.....hehe...hehehahaha......AAAAAAAHAHAHAHAHHHHAHAHAHAAAAAAHAHAA! Man this thread is filling up with zingers.
- by Dunk Mujunk - at 2014.03.07 03:50:00
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260. Just read the 1.8 Dev Blog - in General Discussions [original thread]
My issue is that vs the only viable form of HP in the game, the ARs prof no longer applies. This wouldn't be a big deal if shields actually worked, but they don't. I was making the AR work on a Min Assault post 1.7, but it is not looking good po...
- by Dunk Mujunk - at 2014.03.06 23:02:00
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