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21. Removing SP cap until a player reaches 6-10 Million SP - in General Discussions [original thread]
2.5 mil newbie here, and I do not approve. Two reasons: 1) The reason for the skill cap applies to me too, just because I am new to the game does not mean I want to be compelled to spend even more time on it than I already do. The cap is one of t...
- by Duck Drahko - at 2013.07.29 04:50:00
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22. Countermeasures for Snipers (REQ) - in General Discussions [original thread]
Minor Treat wrote: Duck Drahko wrote: When I get really pissed with a sniper, I get in a dropship, land behind them, and put a gun to their head. Most satisfying outcome ever. Although just dropping the ship on their head will do too... Wh...
- by Duck Drahko - at 2013.07.29 00:02:00
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23. Countermeasures for Snipers (REQ) - in General Discussions [original thread]
When I get really pissed with a sniper, I get in a dropship, land behind them, and put a gun to their head. Most satisfying outcome ever. Although just dropping the ship on their head will do too... What's most annoying to me is that I still don...
- by Duck Drahko - at 2013.07.28 23:35:00
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24. If you didn't spam so many tanks... - in General Discussions [original thread]
Covert Clay wrote: MR TANKIE wrote: all the damn time you wouldn't have so many infantry hating vehicles, and then speccing into proto AV. You wonder why you can get an easy 20+ kills in ambush with your blaster, then you get mad and complai...
- by Duck Drahko - at 2013.07.28 20:38:00
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25. The True Severity of Pub Stomping - in General Discussions [original thread]
dday3six wrote: Scheneighnay McBob wrote: Finally the player mindset- protobears put winning before profit. Looking at the scoreboard, I can tell that most protostompers lose ISK because of the cost of proto gear, but they don't care and wou...
- by Duck Drahko - at 2013.07.28 19:48:00
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26. Announcement:Dev Blog: Fine-tune Aiming and Controls - in Announcement and Events [original thread]
bolsh lee wrote: [ Quote: "Aimbot : An aimbot, sometimes called "auto-aim", is software used in online multiplayer first-person shooter games that assists the player in aiming at the target. Since it gives the user an advantage over una...
- by Duck Drahko - at 2013.07.28 18:57:00
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27. Announcement:Dev Blog: Fine-tune Aiming and Controls - in Announcement and Events [original thread]
bolsh lee wrote: Not to beat a dead horse but why the hell are DS3 users QQing so much you guys get a built in aimbot.... Oh I forgot according to DS3 users the mouse is practically an aimbot.... I forgot everyone on the leaderboard uses a kb/m...
- by Duck Drahko - at 2013.07.28 16:10:00
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28. Too the Snipers on the Skirmish losing team! - in General Discussions [original thread]
Sniping means maximum power at minimum risk. You will be hated, deal with it. :)
- by Duck Drahko - at 2013.07.28 14:00:00
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29. The True Severity of Pub Stomping - in General Discussions [original thread]
Xero The Mishima wrote: Duck Drahko wrote: Wow please calm down Xero, and do read my post again before turning this into a giant flame war. Did I say squads are unfair or should be removed? I don't even know what you are on about. Pub stompi...
- by Duck Drahko - at 2013.07.28 12:30:00
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30. The True Severity of Pub Stomping - in General Discussions [original thread]
BARDAS wrote: [..] After that there really isn't anything that can be done. [..] I really don't think that's true. Yes there will always be a large gap between individual players and squads, but that does not necessarily have to result in un...
- by Duck Drahko - at 2013.07.28 11:22:00
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31. The True Severity of Pub Stomping - in General Discussions [original thread]
Wow please calm down Xero, and do read my post again before turning this into a giant flame war. Did I say squads are unfair or should be removed? I don't even know what you are on about. Pub stomping is an issue for everybody, especially for the ...
- by Duck Drahko - at 2013.07.28 11:18:00
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32. The True Severity of Pub Stomping - in General Discussions [original thread]
Panther Alpha wrote: Don't kick yourself... the current matchmaking is faulty by design. This is what happens when you listen to some people ( Big Corps ) and ignore everyone else. For example.. ; Why CCP decided to make 6 people squads, withou...
- by Duck Drahko - at 2013.07.28 10:46:00
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33. The True Severity of Pub Stomping - in General Discussions [original thread]
Xero The Mishima wrote: Duck Drahko wrote: We all know it's a rampant problem, and it's easy to blame it on one thing or another. But I think that the real reason why we see so many unbalanced instant battles is not any particular one, but a...
- by Duck Drahko - at 2013.07.28 10:43:00
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34. The True Severity of Pub Stomping - in General Discussions [original thread]
We all know it's a rampant problem, and it's easy to blame it on one thing or another. But I think that the real reason why we see so many unbalanced instant battles is not any particular one, but a combination of many factors. After listing all t...
- by Duck Drahko - at 2013.07.28 10:29:00
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35. It's surprising how balanced this game is. - in General Discussions [original thread]
Vyzion Eyri wrote: Is it balanced or are you just performing better against newbies? It's balanced. It isn't that long ago that I was a newbie in Academy and I had a blast. Now I'm bored half the time because either my team is dominating ...
- by Duck Drahko - at 2013.07.28 09:38:00
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36. Despite forum Tankers 'leaving'... - in General Discussions [original thread]
If you want to have tanks that can't be killed by a single infantry, unfortunately it won't be possible to have those in instant battles. Because there is just no incentive to risk your tank against another in an even fight. If people are afraid t...
- by Duck Drahko - at 2013.07.28 09:34:00
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37. Announcement:Dev Blog: Fine-tune Aiming and Controls - in Announcement and Events [original thread]
Robert JD Niewiadomski wrote: Do you plan adding a bonus to WP gain for players who turn-off aim assists and use pad? Or malus to WP gain for players who turn-on aim assists or play with the kb/m? It seems there was no such question yet... Bes...
- by Duck Drahko - at 2013.07.28 08:36:00
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38. Announcement:Dev Blog: Fine-tune Aiming and Controls - in Announcement and Events [original thread]
Can we have separate X/Y sensitivity for the mouse? It seems odd that it exists for sticks but not for the mouse.
- by Duck Drahko - at 2013.07.28 08:22:00
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39. Tanks are useless... - in General Discussions [original thread]
NIGGSWORM wrote: Robocop Junior wrote: The tankers I see usually kick ass maybe you are doing it wrong. they kick ass going 36 AND 1 and that "1" is like 1mil isk... Well, I see a lot of 0s as well. But even if this happens, should I r...
- by Duck Drahko - at 2013.07.27 19:09:00
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40. 10 months since a simple feature was promised: abandoned by CCP - in General Discussions [original thread]
Aero Yassavi wrote: One of the many reasons I love the scrambler rifle, hardly ever need to reload that. I've sort of grown accustom to the risk-reward that this implemented. Do I want to reload now so I can be better prepared if I run into so...
- by Duck Drahko - at 2013.07.27 15:02:00
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