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541. End of Assault v logi - in General Discussions [original thread]
Yeah this thread is getting a bit ridiculous, cosgar/smots jyu-ku/doshneil, thanks for your insight. IDIC, you just talk ****, none of it productive, you literally just QQ all day. Can't wait to find you in game. You guys bring up some valid poin...
- by Drapedup Drippedout - at 2013.10.26 13:04:00
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542. End of Assault v logi - in General Discussions [original thread]
INFINITE DIVERSITY IDIC wrote: Doc Noah wrote: I still dont understand why logis think they need all that HP whether it be through the extra slots or from the built in rep. You're "support" or "combat medic" not frontline soldier. You're dut...
- by Drapedup Drippedout - at 2013.10.26 10:12:00
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543. End of Assault v logi - in General Discussions [original thread]
INFINITE DIVERSITY IDIC wrote: Drapedup Drippedout wrote: refer to CCP's own description of the suits: (http://dust514.com/universe/dropsuits/) Assault : The Assault dropsuit is a versatile frontline combat suit that combines excellent pr...
- by Drapedup Drippedout - at 2013.10.26 10:10:00
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544. End of Assault v logi - in General Discussions [original thread]
OZAROW wrote: Drapedup Drippedout wrote: refer to CCP's own description of the suits: (http://dust514.com/universe/dropsuits/) Assault : The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mo...
- by Drapedup Drippedout - at 2013.10.26 09:58:00
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545. End of Assault v logi - in General Discussions [original thread]
What happens if you make AR proficiency only available to the assault class? It would decrease the logi 'slayer' effectiveness, give the assault a 'competitive' advantage without having to change slots for either class. Would, in theory, help to s...
- by Drapedup Drippedout - at 2013.10.26 02:07:00
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546. End of Assault v logi - in General Discussions [original thread]
Cosgar wrote: Drapedup Drippedout wrote: Ok so logibros, how would you feel if assaults had an extra equip slot? Why not a damage mod fitting reduction? Because dmg mods still eat up highs, used for shield ext. (my only tank). And to g...
- by Drapedup Drippedout - at 2013.10.26 01:36:00
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547. End of Assault v logi - in General Discussions [original thread]
Ok so logibros, how would you feel if assaults had an extra equip slot?
- by Drapedup Drippedout - at 2013.10.26 01:24:00
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548. End of Assault v logi - in General Discussions [original thread]
Cosgar wrote: And here we go with another one. You can check my post history in better topics with better arguments and even better counter arguments on why logi > assault isn't true, but I'll break it down like this: If you fit a logistics ...
- by Drapedup Drippedout - at 2013.10.26 01:22:00
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549. End of Assault v logi - in General Discussions [original thread]
I am not in favor of a nerf for either class. But I think the racial and suit bonuses could be reworked. Give Assault either a boost to Damage with the suit bonus, or a 3-5% dmg reduction bonus on the assault suit. Just something to either increas...
- by Drapedup Drippedout - at 2013.10.26 01:13:00
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550. End of Assault v logi - in General Discussions [original thread]
Fizzer94 wrote: You shouldn't be so quick to disregard sidearms. I take it you are one of those guys that fits a Prototype Light Weapon and a Militia SMG... Your loss. I run Duvolle with Ishukone SMG prof 4. My point is Logi's cry foul they...
- by Drapedup Drippedout - at 2013.10.26 01:02:00
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551. End of Assault v logi - in General Discussions [original thread]
refer to CCP's own description of the suits: (http://dust514.com/universe/dropsuits/) Assault : The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient versatility for mission-s...
- by Drapedup Drippedout - at 2013.10.26 00:45:00
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552. mandatory - in General Discussions [original thread]
Sana Rayya wrote: Banning Hammer wrote: I think the point is that this won't affect true Logis, because they do this anyway. BUT it will stop people from abusing the Advanced CPU/PG of the logi suit. Is a win / win situation... Let me ...
- by Drapedup Drippedout - at 2013.10.24 14:06:00
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553. mandatory - in General Discussions [original thread]
I think OP is touching on the point that has been brought up on other threads, why is a logisitics suit the most versatile suit on the battlefield? Read the description for the assault variant, it says "...is the most versatile", "best suited for ...
- by Drapedup Drippedout - at 2013.10.24 12:56:00
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554. Announcement:Statement on BPO Removal - in General Discussions [original thread]
Laissez Faire. If CCP allows us to trade p2p, then let the market dictate fair price.
- by Drapedup Drippedout - at 2013.10.24 12:41:00
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555. Announcement:Statement on BPO Removal - in General Discussions [original thread]
Beeeees wrote: Your payout is determined according to your time in battle, your place on the scoreboard, if your team won or not, and the total amount of isk burned through by both sides in the battle. Thanks, I did not know that it poole...
- by Drapedup Drippedout - at 2013.10.22 14:14:00
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556. My predictions for 1.6 - in General Discussions [original thread]
Cody Sietz wrote: Cyrius Li-Moody wrote: If shields get nerfed no one is going to play in a minmatar suit. There almost zero room for a decent armor tank on that suit and shields go down in in a blink of an eye as it is. Let's not punish su...
- by Drapedup Drippedout - at 2013.10.22 14:06:00
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557. My Vision of Planetary Conquest - in General Discussions [original thread]
Only fitting that CCP has a 2nd grader drawing up their concept art.
- by Drapedup Drippedout - at 2013.10.22 13:47:00
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558. Announcement:Statement on BPO Removal - in General Discussions [original thread]
CCP, the problem is not that you introduced BPO's to the game, its that there is nothing worth buying with the ISK I make... The problem is that win or lose in a match you award the same amount of isk. Win or lose, there is no incentive once I've ...
- by Drapedup Drippedout - at 2013.10.22 13:24:00
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559. Most aggravating things to happen to you in dust514 - in General Discussions [original thread]
Nyain San = shotgun food. Dren scout and Dren shotty. Ask Malco. I may lose 8x $700 isk suits (pay for the scanner). You lose 6 x proto, even trade scrubs. Nyain is solid corp with solid players, but proto stomp pub matches is scrubbish.
- by Drapedup Drippedout - at 2013.10.22 12:18:00
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560. Hey Heavies, want to know why you're garbage in PC? Numbers and conspiracy t... - in General Discussions [original thread]
Himiko Kuronaga wrote: The suit is the bigger problem. Assault suits gain more benefit for every meta level than the Heavy suit does. The scaling is broken. If the suit had more HP potential from modules, it could deal with the issues the weap...
- by Drapedup Drippedout - at 2013.10.15 13:09:00
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