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601. CCP - stop milking your playing players too much! - in Feedback/Requests [original thread]
Maken Tosch wrote: I like to have a house that reminds me of Jita or Dodixie. Do you want the Wal-mart greeter too?...damn wrong world.
- by Draco Cerberus - at 2013.12.08 21:00:00
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602. [Request] Can someone explain me what is pay to win? - in Feedback/Requests [original thread]
Fizzer94 wrote: Typically its when you can use teal money to purchase in-game objects that are unobtainable any other way. Eg. Boosters
- by Draco Cerberus - at 2013.12.08 03:56:00
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603. REQUEST, The Scanner Problem - in Feedback/Requests [original thread]
New players aren't supposed to be great at the game from the start, it keeps them logging in to get better at things and also provides incentive to skill those passive skills as well as to skill things up that overall will help them become more su...
- by Draco Cerberus - at 2013.12.08 01:40:00
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604. CCP - stop milking your playing players too much! - in Feedback/Requests [original thread]
Shijima Kuraimaru wrote: Draco Cerberus wrote: Op, you're right we are paying to develop the game, devs need to eat right?I don't think the community as a whole wants to get rid of boosters, I for one wouldn't mind another active booster. I ...
- by Draco Cerberus - at 2013.12.08 01:34:00
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605. Use a skill level stat for matchmaking players - in Feedback/Requests [original thread]
QKC Nemesis wrote: The dark cloud wrote: No the Dust ecconomy is based on pub stomping. Vets who run 100% ISk suits stomp n00bs who then buy in frustration AUR gear to have a somewhat better chance. Which means CCP is making money. i highly ...
- by Draco Cerberus - at 2013.12.08 01:30:00
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606. Use a skill level stat for matchmaking players - in Feedback/Requests [original thread]
A noob in Eve is not as big a threat as a vet either sir, that doesn't mean they can't get kills, exactly the same as in dust, in fact more often new players in Eve have less than 1/2 the damage capabilities of a 1 year vet in Eve.
- by Draco Cerberus - at 2013.12.08 01:24:00
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607. Use a skill level stat for matchmaking players - in Feedback/Requests [original thread]
The-Errorist wrote: Dust doesn't have teircide soo noobs aren't a threat in dust as they are in EVE, but that's besides the point. So the Militia AR is not able to do 425dps?
- by Draco Cerberus - at 2013.12.08 01:21:00
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608. Use a skill level stat for matchmaking players - in Feedback/Requests [original thread]
The-Errorist wrote: Draco Cerberus wrote: The-Errorist wrote: Draco Cerberus wrote: Are you comfortable having a formula that decides who you fight and who you are beyond fighting? Yes, as long as it's only for pub matches In Eve,...
- by Draco Cerberus - at 2013.12.08 01:18:00
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609. Use a skill level stat for matchmaking players - in Feedback/Requests [original thread]
Can you imagine your whole corp online at once going after some people that were poaching prime ratting land while they were busy? Having a reason to fight other than just SP? Getting the jump on someone in true ambush style? This is what drew me ...
- by Draco Cerberus - at 2013.12.08 01:17:00
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610. Use a skill level stat for matchmaking players - in Feedback/Requests [original thread]
The-Errorist wrote: Draco Cerberus wrote: Are you comfortable having a formula that decides who you fight and who you are beyond fighting? Yes, as long as it's only for pub matches In Eve, all matches are "Pub" matches. Lets do away wit...
- by Draco Cerberus - at 2013.12.08 01:06:00
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611. Use a skill level stat for matchmaking players - in Feedback/Requests [original thread]
Are you comfortable having a formula that decides who you fight and who you are beyond fighting? The problem with this solution is that it is so far out from the New Eden way of battle it is ludicrous, in fact just having a lobby is also ludicrous...
- by Draco Cerberus - at 2013.12.08 01:00:00
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612. Use a skill level stat for matchmaking players - in Feedback/Requests [original thread]
The-Errorist wrote: Draco Cerberus wrote: The-Errorist wrote: Draco Cerberus wrote: I learn to be a better player by playing against the same level or better players, I am sure that the players below my level do the same. How would thi...
- by Draco Cerberus - at 2013.12.08 00:42:00
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613. Use a skill level stat for matchmaking players - in Feedback/Requests [original thread]
The-Errorist wrote: deepfried salad gilliam wrote: I do believe a player effectiveness formula is the only way to get a good matchmaking It should also have different tiers that separate the player base just 2 at first then if games are fil...
- by Draco Cerberus - at 2013.12.08 00:33:00
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614. Use a skill level stat for matchmaking players - in Feedback/Requests [original thread]
The-Errorist wrote: Draco Cerberus wrote: I learn to be a better player by playing against the same level or better players, I am sure that the players below my level do the same. How would this help noobs or vets learn and teach? I would...
- by Draco Cerberus - at 2013.12.08 00:26:00
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615. DELETE ALL MAIL OPTION - in Feedback/Requests [original thread]
Yes please.
- by Draco Cerberus - at 2013.12.07 16:07:00
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616. LOVE THE NEWBIES! - in Feedback/Requests [original thread]
KalOfTheRathi wrote: Ain't gonna happen. There is no mechanism in the Battle Finder to resolve any of the issues that you, accurately, pointed out. There is no matchmaking in DUST . There is none in EVE beyond the security levels as far as ...
- by Draco Cerberus - at 2013.12.07 15:51:00
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617. LOVE THE NEWBIES! - in Feedback/Requests [original thread]
abarkrishna wrote: Draco Cerberus wrote: Samoset Detrium wrote: Draco Cerberus wrote: Battle Academy should be lengthened to 20,000 to 50,000 WP, not tiered. How would we find new recruits for corporations if all battles were tiered? T...
- by Draco Cerberus - at 2013.12.07 15:48:00
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618. LOVE THE NEWBIES! - in Feedback/Requests [original thread]
Stefan Stahl wrote: Draco Cerberus wrote: Getting paired with proto players will often teach new guys the ropes quite quickly. Good thought. Since non-tiered matches between vets and newbies are so successful in Dust I think they should int...
- by Draco Cerberus - at 2013.12.07 15:45:00
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619. CCP - stop milking your playing players too much! - in Feedback/Requests [original thread]
Op, you're right we are paying to develop the game, devs need to eat right?I don't think the community as a whole wants to get rid of boosters, I for one wouldn't mind another active booster. I haven't paid for boosters though since full release o...
- by Draco Cerberus - at 2013.12.07 15:31:00
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620. [REQUEST] DUSTCRAFT - in Feedback/Requests [original thread]
Wako 75 wrote: Draco Cerberus wrote: Wako 75 wrote: I wanna be a dust carebare and mine on highsec planets and fuel the fire of war with my unbreakable tritanium pickax and of course my tank with a mining laser on it. Then i want random d...
- by Draco Cerberus - at 2013.12.07 08:04:00
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