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201. [Feedback] - Basic shotgun max range is too low - in Feedback/Requests [original thread]
Lucifalic wrote: But heavy's should turn around faster then anyone. It's the only way you can kill with the hmg. Heavy's need the love and be able to outstrafe scouts. Scouts are super op and the next fotm this guy's got jokes
- by Doyle Reese - at 2013.07.31 17:18:00
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202. Where does the CPM stand on 1.2 Strafe Speeds? - in The Council's Chamber [original thread]
I feel I get turned on by too many heavies for my liking with the new strafe speeds :(
- by Doyle Reese - at 2013.07.31 06:08:00
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203. I have a stupid idea - in Feedback/Requests [original thread]
you know what would be cool? having racial Warbages that deliver racial Orbital Strikes! A Gallente Warbage will have a Plasma Precision Strike, the Caldari Warbage a Missile Precision Strike, the Minmitar Warbage a Bombardment Strike, and the Ama...
- by Doyle Reese - at 2013.07.31 05:40:00
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204. Bounty CEO Pyrex 300 Billion ISK! - in General Discussions [original thread]
I came in here expecting a link to a picture of Dr. Evil, was disappointed
- by Doyle Reese - at 2013.07.30 17:25:00
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205. If I could be serious for a moment - in General Discussions [original thread]
8213 wrote: Baracka Flocka Flame wrote: 8213 wrote: How come there isn't more of a movement to get CCP to fix the spawn system in this game? Ambush Spawns are a joke. This game has the worst spawns of any FPS ever made. What you talki...
- by Doyle Reese - at 2013.07.29 22:13:00
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206. Best idea ever - in General Discussions [original thread]
new game mode idea: outrun CONCORD
- by Doyle Reese - at 2013.07.29 20:30:00
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207. Team Work Survey - in General Discussions [original thread]
B.
- by Doyle Reese - at 2013.07.29 20:23:00
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208. Feedback - Mercenary Pack - in Feedback/Requests [original thread]
did you buy the Merc Pack ingame or in the PS Store?
- by Doyle Reese - at 2013.07.29 20:21:00
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209. New Laser Rifle Scope, coming soon - in General Discussions [original thread]
is this on the new map or is it just the new outpost? or both? :D (though it appears to be the bridge map)
- by Doyle Reese - at 2013.07.29 20:18:00
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210. Aur Gear and being falsly advertized ,... - in General Discussions [original thread]
Herman Hardon wrote: I have bought over 8,000 fused m2 cavity nades before u put them on sale and before u announced that you would be cutting the quainaty of the item I purchased in half . Same can be said with the aur logi caldari suit , so w...
- by Doyle Reese - at 2013.07.29 17:49:00
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211. NERF NOW! - in General Discussions [original thread]
say, do the turret upgrades affect Installation damage?
- by Doyle Reese - at 2013.07.29 17:47:00
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212. So, the active scanner... - in General Discussions [original thread]
Malkai Inos wrote: EternalRMG wrote: CCP Wolfman wrote: Quote: I like this a lot but I would like some elaboration if that is okay. Shared vision for Squads is disabled - but is shared vision for Teams disabled as well..? This would ...
- by Doyle Reese - at 2013.07.29 17:46:00
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213. Biggest fight in Eve history? - in General Discussions [original thread]
It sucks that EVE always have to initiate action in Dust for FW, it would be nice for us lowly Dust immortals to start something in the ground that ignites something up in space
- by Doyle Reese - at 2013.07.29 17:14:00
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214. is it better so specialize in one thing, or cover multiple rolls? - in General Discussions [original thread]
XOXOXOXOXOXOXOXOXOXOXOXO XOXOXOXOXOXO wrote: ive spec'd proto light frame, gallente scout lvl 3 proto medium frame, adv gallente logi ptoto submachine guns, proto SCR, adv AR, adv swarms, and adv damage mods adv grenades and adv demolition...
- by Doyle Reese - at 2013.07.29 17:07:00
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215. calling free agent veteran scouts/newbie scouts! - in General Discussions [original thread]
so.... what you're REALLY looking for is a Minmitar Logi?
- by Doyle Reese - at 2013.07.29 17:05:00
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216. Minimap Improvements - in Feedback/Requests [original thread]
we have a North on the minimap, the others isn't really required. The outline idea would be nice though!
- by Doyle Reese - at 2013.07.29 08:36:00
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217. So, the active scanner... - in General Discussions [original thread]
This will definitely allow the game to be more "team" based as opposed to squad-based and therefore, will require more communications between different squads coordinating with one another, which I can get behind. The problem is that the comms str...
- by Doyle Reese - at 2013.07.29 08:29:00
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218. Map Questions (with -LOTS- of references...) - in Skirmish Gamemode [original thread]
CCP LogicLoop wrote: Aeon Amadi wrote: If you'd permit, I have one more question to add: 6.) With higher player counts at some point in the future, any thought to linking maps/districts together? We see something akin to this in the E3 20...
- by Doyle Reese - at 2013.07.29 07:53:00
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219. I miss my old AR scope - in General Discussions [original thread]
what? the old AR scope was just the current Sniper scope (unless I'm remembering incorrectly), it's also still in the video tutorial ingame. I hated that scope, lol
- by Doyle Reese - at 2013.07.28 17:45:00
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220. Scouts should be able to dual wield secondaries - in General Discussions [original thread]
Dual Flaylocks /game
- by Doyle Reese - at 2013.07.28 17:27:00
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