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1001. [How Real Tanks Move] vs [How Tanks 20,000 years into the Future Mov... - in General Discussions [original thread]
ads alt wrote: Dovallis Martan JenusKoll wrote: Nuclear engine vs combustion? Also I'm gonna say it again here like I did in all the other 40 threads.... Webifiers --Look them up, cause they are coming someday, which makes this request a r...
- by Dovallis Martan JenusKoll - at 2014.03.09 04:11:00
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1002. There is one thing i like about heavies + RR - in General Discussions [original thread]
shaman oga wrote: One Eyed King wrote: Why not just post this on any one of the other RE QQ threads? Because i can do a new one. Plus it's not QQ. The entire "suggestion" block is nothing but QQ.. shaman oga wrote: Don't let thr...
- by Dovallis Martan JenusKoll - at 2014.03.09 03:29:00
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1003. Yet another example of how CCP marketing blundered the PS4 version. - in General Discussions [original thread]
jordy mack wrote: can we have it on ps4 now? no we cant, search forums for reasons. could we have it on pc tomorrow? yep. but we wont. There is no way in HELL that CCP could manage a FPS on the PC kid. That happens to be why they're startin...
- by Dovallis Martan JenusKoll - at 2014.03.09 03:15:00
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1004. [How Real Tanks Move] vs [How Tanks 20,000 years into the Future Mov... - in General Discussions [original thread]
Nuclear engine vs combustion? Also I'm gonna say it again here like I did in all the other 40 threads.... Webifiers --Look them up, cause they are coming someday, which makes this request a redundancy that will probably never be taken seriously.
- by Dovallis Martan JenusKoll - at 2014.03.09 03:08:00
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1005. REs loss of sticking effect? - in General Discussions [original thread]
Scheneighnay McBob wrote: I believe a Dev confirmed it because jihad jeeps were unintended Where was this? I'm a tank driver and I need to slap whatever DEV thought this was a bad thing to have.
- by Dovallis Martan JenusKoll - at 2014.03.09 02:51:00
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1006. When a tank is on fire.... - in General Discussions [original thread]
Atiim wrote: I actually like the thought of webifires, and have suggested them myself.. To me it seems that the current vehicles are nicely balanced for Webifier deployment. Standard and Advanced swarm launchers need a bit of extra damage, a...
- by Dovallis Martan JenusKoll - at 2014.03.09 02:20:00
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1007. When a tank is on fire.... - in General Discussions [original thread]
Atiim wrote: Dovallis Martan JenusKoll wrote: Atiim wrote: Dovallis Martan JenusKoll wrote: Blowing hot air around guys? Okay whatever, just remember that your complaints about reducing HAV speed won't be listened to because Webifiers ...
- by Dovallis Martan JenusKoll - at 2014.03.09 01:50:00
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1008. When a tank is on fire.... - in General Discussions [original thread]
Atiim wrote: Dovallis Martan JenusKoll wrote: Blowing hot air around guys? Okay whatever, just remember that your complaints about reducing HAV speed won't be listened to because Webifiers are being designed to slow vehicles down in the futu...
- by Dovallis Martan JenusKoll - at 2014.03.09 01:38:00
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1009. When a tank is on fire.... - in General Discussions [original thread]
Blowing hot air around guys? Okay whatever, just remember that your complaints about reducing HAV speed won't be listened to because Webifiers are being designed to slow vehicles down in the future... Cause, you know... if any of you actually...
- by Dovallis Martan JenusKoll - at 2014.03.09 01:32:00
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1010. Why was this all changed? - in General Discussions [original thread]
Many of the older gameplay was scrapped because the game was literally scrapping some of the old, chunky PS3 systems. Knight Soiaire wrote: Takahiro Kashuken wrote: Gameplay>Graphics Is it too much to ask for great gameplay and gre...
- by Dovallis Martan JenusKoll - at 2014.03.08 17:05:00
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1011. The dual tanking conundrum - What is it, problems, and how to solve ... - in General Discussions [original thread]
Or.. simply give extenders a headshot penalty. The more you stack, the harder headshots hit you. 1-2 modules would not do much, say +2% incoming headshot damage, but 3 would become 4%, 4 would be around 12% 5 gives 25% etc.. would make you have to...
- by Dovallis Martan JenusKoll - at 2014.03.08 14:02:00
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1012. You Can Still Make Isk Locking Districts - in General Discussions [original thread]
Regarding the lost attacker's clones.. If the attacker becomes a no-show, they should open that clone pool up to a profiteer situation, and allow a random corp waiting in Queue to use those clones to attack the District. In other words: If attack...
- by Dovallis Martan JenusKoll - at 2014.03.08 13:26:00
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1013. So, any possible logical reason for this? - in General Discussions [original thread]
I won't be able to evaluate this till I can encounter it in combat. There are too many things changing to debunk a single item or another by itself.
- by Dovallis Martan JenusKoll - at 2014.03.08 12:59:00
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1014. CCP, what's the point in reducing AV grenades?? - in General Discussions [original thread]
AV and Flux need to Keep about 3 or so, as they are the incredibly useful varieties.. HOWEVER... if they take fewer nanites from a hive to restock, then I'd agree with the change, if not, the value should stay where they currently are.
- by Dovallis Martan JenusKoll - at 2014.03.08 12:56:00
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1015. if 1.8 comes out the 11th ..... - in General Discussions [original thread]
IMMORTAL WAR HERO wrote: Dovallis Martan JenusKoll wrote: Twitter is not the forums. o.o; but forums have been silent ..... expect to see it soon we get 3 new weapons.....do you think that becuase its not forums the dev cant be telling th...
- by Dovallis Martan JenusKoll - at 2014.03.08 09:39:00
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1016. 1.8 - in General Discussions [original thread]
CCP Saberwing wrote: G Torq wrote: CCP Saberwing wrote: Vanell Sin wrote: It's the biggest mystery in the known universe "Biggest mystery in the known Universe" Knows it's coming in March. (most likely on one of the 3 remaining Tues...
- by Dovallis Martan JenusKoll - at 2014.03.08 09:33:00
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1017. if 1.8 comes out the 11th ..... - in General Discussions [original thread]
Twitter is not the forums. o.o;
- by Dovallis Martan JenusKoll - at 2014.03.08 09:29:00
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1018. if 1.8 comes out the 11th ..... - in General Discussions [original thread]
Patch notes will officially deploy at minimum of a week before release. I don't see any patch notes so I'll just say... unlikely.
- by Dovallis Martan JenusKoll - at 2014.03.08 09:24:00
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1019. Why can't tanks just be another dropsuit? - in General Discussions [original thread]
Charlotte O'Dell wrote: *Post too long to quote* If tanks, under your model, can be taken out in the same time as another suit, you have a few things that you have not addressed. 1. Engagement values. With suits, you can have an exclusive ...
- by Dovallis Martan JenusKoll - at 2014.03.08 08:56:00
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1020. Proto gear may need a price increase. - in General Discussions [original thread]
Soldier Sorajord wrote: Or lower it down.... So that more people would use it instead of MLT poopy gear all the time... Not going to happen. CCP stated that PROtotype gear is meant to be a sinkhole for your ISK. Meaning that if you want to ru...
- by Dovallis Martan JenusKoll - at 2014.03.08 05:47:00
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