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441. Myofibril Stimulants - in General Discussions [original thread]
Myros are unintentionally balanced. Stack too high, you're weak as a potato. Jump too high, and you injure yourself. Jumping is not helpful in battle once people learn to run under the jumper because of turn times. It really doesn't need diminish...
- by Dovallis Martan JenusKoll - at 2015.03.25 06:09:00
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442. WP minimum does not address the number 1 reason for afking - in General Discussions [original thread]
Drogan Reeth wrote: Maiden selena MORTIMOR wrote: Maken Tosch wrote: Tips to Address Overheating: 1. Elevate PS3 with two small blocks for air to pass under. 2. Locate PS3 on an open shelf. No backed shelves. 3. Remove dust from the PS3....
- by Dovallis Martan JenusKoll - at 2015.03.25 03:34:00
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443. I thought CCP did not want hardeners to make tanks invincible. - in General Discussions [original thread]
Balistyc Farshot wrote: Ok, you aren't a heavy and never ran a Forge gun. They are the most difficult gun in the game to score kills with, hands down. If you as a tank get bapped and you have hardners you tip your hat entirely to that heavy. H...
- by Dovallis Martan JenusKoll - at 2015.03.25 02:01:00
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444. Gallente Research Facility Lag - in General Discussions [original thread]
Aeladon Leiko wrote: i posted a topic here: https://forums.dust514.com/default.aspx?g=posts&m=2663474#post2663474 its in tech support about the lag on this particular map: https://forums.dust514.com/default.aspx?g=posts&t=107073 ...
- by Dovallis Martan JenusKoll - at 2015.03.24 07:09:00
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445. I thought CCP did not want hardeners to make tanks invincible. - in General Discussions [original thread]
KA24DERT wrote: Dovallis Martan JenusKoll wrote: KA24DERT wrote: The problem with the hardener change is that hit+run has always been one of the best play styles for tanks. Now during the "Hit" portion of the hit and run, tanks can do wha...
- by Dovallis Martan JenusKoll - at 2015.03.24 01:28:00
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446. I thought CCP did not want hardeners to make tanks invincible. - in General Discussions [original thread]
KA24DERT wrote: The problem with the hardener change is that hit+run has always been one of the best play styles for tanks. Now during the "Hit" portion of the hit and run, tanks can do what they want unless alpha'd by 2-3 dedicated AV users. ...
- by Dovallis Martan JenusKoll - at 2015.03.21 11:23:00
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447. I thought CCP did not want hardeners to make tanks invincible. - in General Discussions [original thread]
Thumb Green wrote: Takahiro Kashuken wrote: So he pops out with the hardeners back on, that is smart piloting, do you really expect pilots to dual AV which can pop a basic HAV with no hardener on in about a clip? Why is it vehicle players ...
- by Dovallis Martan JenusKoll - at 2015.03.21 10:56:00
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448. Doubling TTK - in General Discussions [original thread]
Indianna Pwns wrote: Dust does NOT have a low TTK. Its a high health FPS coupled with fast strafe speeds, a high TTK disincentives tactical play as flanking around and getting behind players becomes less rewarding if they can just turn around ...
- by Dovallis Martan JenusKoll - at 2015.03.21 08:18:00
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449. @ Rattati: My biggest problem with the new update... UPLINKS! - in General Discussions [original thread]
Mad Syringe wrote: Please don't derail this into a Frogger thread, we have enough of those... We can change it from Uplinks to Myrofibril if you so insist. O.o But I was talking about how he was too lazy to place uplinks as his excuse was "j...
- by Dovallis Martan JenusKoll - at 2015.03.20 12:37:00
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450. @ Rattati: My biggest problem with the new update... UPLINKS! - in General Discussions [original thread]
Shinobi MumyoSakanagare ZaShigurui wrote: Where are you placing your uplinks now .?. because with these turbo boosters , there's no where you can put them except high towers because anywhere else and there done for . Seriously Myo's need to ha...
- by Dovallis Martan JenusKoll - at 2015.03.20 12:04:00
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451. WTF - in General Discussions [original thread]
Nocturnal Soul wrote: Tell me why the hell its snowing in Texas. OIL You burn it, it causes the atmosphere to clog with carbon. (Yes, Global Warming causes snow by changing pressure fronts.) Result: Snow in Texas, caused by Texas Oil. A lo...
- by Dovallis Martan JenusKoll - at 2015.03.20 09:41:00
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452. Doubling TTK - in General Discussions [original thread]
Jathniel wrote: No one is lobbying for short kill times, we're lobbying against unreasonably long ones. When a gun does X amount of damage, and the target has X amount of eHP. Those are direct stats. Which is the complete opposite of RNG. ...
- by Dovallis Martan JenusKoll - at 2015.03.20 04:54:00
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453. Increase Assault HMG Accuracy - in General Discussions [original thread]
Supernus Gigas wrote: I love the new changes to the AHMG, but it still suffers from the same problem it always has. It's difficult to use at range(you know, the entire point of it) because thanks to the massive reticle a fair portion of your b...
- by Dovallis Martan JenusKoll - at 2015.03.20 03:26:00
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454. Doubling TTK - in General Discussions [original thread]
Wow.... so many people here think that RNG bullet distribution ending a battle early = skill. Short battles are mostly RNG from your gun. The shorter the conflict the more that RNG means. Therefore Skill = RNG? You people lobbying for short kil...
- by Dovallis Martan JenusKoll - at 2015.03.19 23:35:00
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455. Livestream Public Squad - in General Discussions [original thread]
Aeon Amadi wrote: Dovallis Martan JenusKoll wrote: AH! Almost forgot! The traditional messup event: LAV Death Rally. 5 laps around the map, first to cross the start line wins, or last to survive being blown up. Since there are no comms, y...
- by Dovallis Martan JenusKoll - at 2015.03.19 02:12:00
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456. Livestream Public Squad - in General Discussions [original thread]
AH! Almost forgot! The traditional messup event: LAV Death Rally. 5 laps around the map, first to cross the start line wins, or last to survive being blown up. Since there are no comms, you can detonate a Remote for the "GO" signal. AS LAV's ar...
- by Dovallis Martan JenusKoll - at 2015.03.19 02:02:00
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457. Livestream Public Squad - in General Discussions [original thread]
Only shoot while mid Myrofibril jump. Bullet or Laser weaponry. (no sploderz)
- by Dovallis Martan JenusKoll - at 2015.03.19 01:46:00
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458. vehicle armor reps - in General Discussions [original thread]
Sir Dukey wrote: Reign Omega wrote: Couldn't it be possible to lessen the hp/sec for passive reps, and reimplement active reps for shorter controlled bursts of reps? Similar to the dropsuit repair modules vs the repair tool. I just wish ther...
- by Dovallis Martan JenusKoll - at 2015.03.19 01:43:00
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459. My annoyance with the Myofibs. - in General Discussions [original thread]
Sir Dukey wrote: More rooftop uplinks and instantly jumping out of Aims way. I rather fight a super strafer than a super jumper who flys to the moon and back. Step under them when they jump. They have to spin completely around to get at you ...
- by Dovallis Martan JenusKoll - at 2015.03.19 01:39:00
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460. Tanker Squads: Before they were cool - in General Discussions [original thread]
CarlitoX Jojooojo wrote: Obviously before echo was good, now shield hardeners are sh!t and good vid dude, i would like to continue seeing more vids like these. Shield tanks have superior evasion, and had the best run of their lives. Armor ...
- by Dovallis Martan JenusKoll - at 2015.03.19 00:22:00
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