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21. Kb/m allows for ridiculous strafe speeds - in Technical Support/Bugs [original thread]
TechMechMeds wrote: Explain how kB/m turn speed sucks when my corp mate can spin 360 on the spot with a twitch of the wrist? No troll. Thank you for your input. I honestly have no clue how he does this, and don't know of any other kb/m user ...
- by Doshneil Antaro - at 2013.10.10 19:31:00
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22. Kb/m allows for ridiculous strafe speeds - in Technical Support/Bugs [original thread]
Croned wrote: Anybody else use a mouse/DS3 combo? I used to use both till recently. Now I just use the controller, except for my tank at that uses both. Both control schemes have different advantages. The difference between the two type of ...
- by Doshneil Antaro - at 2013.10.10 19:14:00
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23. The "invisible man" glitch is still around & exploitable. - in Technical Support/Bugs [original thread]
Tiffany NE Shephard wrote: Have you checked the invisible player's fittings to see if there's a pattern? I suspect a few things here - scout suits alone are very quick movers, next up are profile dampeners that remove or lower the profile on t...
- by Doshneil Antaro - at 2013.08.13 22:02:00
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24. The "invisible man" glitch is still around & exploitable. - in Technical Support/Bugs [original thread]
Tiffany NE Shephard wrote: THEAMAZING POTHEAD wrote: A few people are still invisible in matches to this day. There are even people like SmokeyNutz from the Infamous(or however they spell it) corp who are abusing this glitch and running arou...
- by Doshneil Antaro - at 2013.08.13 21:46:00
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25. drop uplink hacks - in Technical Support/Bugs [original thread]
Ive noticed this happening over the last few days. After destroying uplinks and taking out enemy players in the area, sometimes players will still spawn in the spot the uplink was for a few minutes after. Found this on ambush, skirmish, and dom. I...
- by Doshneil Antaro - at 2013.08.13 19:33:00
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26. The "invisible man" glitch is still around & exploitable. - in Technical Support/Bugs [original thread]
Seems like 1 out of 8 matches has an invisible guy now as more people purposely use this exploit to their advantage. I for one would like a few things addressed about this issue. 1. What's is ccp planning on doing to people that are caught using...
- by Doshneil Antaro - at 2013.08.13 17:38:00
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27. [bug] Radial Menu Unresponsive - in Technical Support/Bugs [original thread]
I noticed this was worse than normal today especially for vehicle modules.
- by Doshneil Antaro - at 2013.08.02 07:19:00
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28. Infamous Erich from Inf4m0us corp is a invisible shotguner - in Technical Support/Bugs [original thread]
I myself witnessed the invisible Infamous on my snipe alt earlier today. My teammates were about 50 my away, and we're just falling over dead to knives and shotguns. No honor, no skill, and your days are numbered. If their accounts are not reset t...
- by Doshneil Antaro - at 2013.07.26 07:56:00
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29. Lavs have holes in them - in Technical Support/Bugs [original thread]
Btw, this isn't halo, and jeeps don't even make sense to have on a battlefield. The lavs should be like an updated hummv, not some over easily way to die transportation like we had in WWII.
- by Doshneil Antaro - at 2013.07.23 19:27:00
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30. Lavs have holes in them - in Technical Support/Bugs [original thread]
I've also been killed by both swarms and proximity mines due to this intended feature. LLAV's needed a fix, this "working as intended" feature makes them not worth the cost yet once again.
- by Doshneil Antaro - at 2013.07.23 19:23:00
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31. Player ping: info & kicking - in Technical Support/Bugs [original thread]
This manufactured lag has been an issue since lag compensation has been introduced into fps, and is why developers should do away with it. It is cheating, and is no longer necessary as higher quality Internet is readily available and reasonable co...
- by Doshneil Antaro - at 2013.07.22 19:32:00
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32. [BUG] DROPLINKS - in Technical Support/Bugs [original thread]
CCP GeeDiiiiky wrote: Hi there, Thanks for the feedback. The uplinks under the ground seem to be a very nasty bug. We shall fix this problem ASAP. As for the empty handed bug, RKKR, is it possible that you can provide more detail on how this i...
- by Doshneil Antaro - at 2013.07.04 14:00:00
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33. Mouse Support Complete Crap? - in Technical Support/Bugs [original thread]
first a few words about mouse smoothing: This option is not needed in games. It is for those old school track ball mouses to make up for there inconsistent balls from rolling. seeing as those types of mice are a dead/dying technology. Mouse smooth...
- by Doshneil Antaro - at 2013.06.27 22:27:00
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34. Uprising 1.2 Patch Notes - in Technical Support/Bugs [original thread]
bumping just so I don't have to go hunting go this again.
- by Doshneil Antaro - at 2013.06.27 16:33:00
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35. [Bug] Cannot see player models on the field. - in Technical Support/Bugs [original thread]
Big Boss XIII wrote: CCP LaFerrari wrote: Appia Vibbia wrote: seriously, please tell me this was a huge mistake. there is a maximum distance I can see character models away from. It changes depending on what type of weapon I have equipped...
- by Doshneil Antaro - at 2013.06.23 14:53:00
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36. Invisible Swarms - in Technical Support/Bugs [original thread]
Inviwible swarms do more harm than good. First, there is the obvious can't tell were they came from. More importantly, they instant hit(all of them) ignoring even terrain that many of them would have hit. The real issue is draw distance. Its graph...
- by Doshneil Antaro - at 2013.06.23 14:36:00
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37. [ bug ] Turrets hitting dropship and not the enemy. - in Technical Support/Bugs [original thread]
This also happens on tanks, but less likely. Pc is terrible as friendly fire is on. I think the issue is were the game thinks your shooting from compared to were the vehicle actually is.IE: the game counts you firing a few feet ahead of where your...
- by Doshneil Antaro - at 2013.06.21 22:35:00
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38. Blue hit markers on enemy/no damage being dealt. - in Technical Support/Bugs [original thread]
The last two days Ive been getting this "friendly fire" hit markers against enemy tgts and doing 0 damage to them, yet I die just fine to them. Usually shortly after this I get booted from tranquility, not psn. 3x today, 3x yesterday. total tranqu...
- by Doshneil Antaro - at 2013.06.21 04:01:00
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39. Equipment Switching Sluggish - in Technical Support/Bugs [original thread]
Agreed, it is just flat out broken.
- by Doshneil Antaro - at 2013.05.18 13:36:00
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40. Equipment Switching Sluggish - in Technical Support/Bugs [original thread]
Bling Blaine wrote: Thor Odinson42 wrote: Same here, the middle slot seems to be the toughest one to "grab" I agree, with my min logi I am really fast with the r2 and snap down but for some reason the middle one is the toughest to hit wit...
- by Doshneil Antaro - at 2013.05.17 17:10:00
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