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221. General PVE discussion All your PVE ideas should go here - in General Discussions [original thread]
I am sick of the nerf this buff that threads let get down to business and discuss the 2nd biggest thing missing from this game PVE . The entire communtiy wants it and hopefully CCP delivers it SOONtm or SOONtm there will be a mass exodus to the ot...
- by DoomLead - at 2013.07.13 17:56:00
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222. Plz stop pub stomping noobs - in General Discussions [original thread]
it doesn't matter what gear you run if you have certain proficiencies you have the advantage when engaging anyone with 4 million less sp than you
- by DoomLead - at 2013.07.12 19:28:00
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223. ability to shoot out of dropships CONFIRMATION DATE* - in General Discussions [original thread]
CCP FoxFour wrote: Adding blue dev tag to post because lol why not. >.< first time i liked a dev post
- by DoomLead - at 2013.07.07 16:04:00
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224. The Fall of the Scout - in General Discussions [original thread]
one more equipment slot or move explosives to the grenade slot and give them another grenade slot
- by DoomLead - at 2013.07.07 16:02:00
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225. The most unbalanced weapon in this game.... - in General Discussions [original thread]
Jin Robot wrote: Shion Typhon wrote: Seriously? Who dies to grenades regularly? Like 1 in 50 of my deaths is to grenades (if that). They are the least of CCP's balance problems. You must not engage in CQC if you dont get naded. yeah h...
- by DoomLead - at 2013.07.06 16:04:00
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226. how to balance the heavy and scout suits - in General Discussions [original thread]
Niuvo wrote: 2 grenade slots are a no, 2 equipment slots are a yes. do you use remote explosives at all you would be able to use those and lets say flux grenades or fused locus grenades and av grenades or proximity mines and and av grenades c...
- by DoomLead - at 2013.07.04 07:11:00
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227. how to balance the heavy and scout suits - in General Discussions [original thread]
Disturbingly Bored wrote: Honestly, as dedicated Heavy player, all we really need is more content. Basic Amarr Heavy is a good suit. The problem is that it's incredibly stale. We've been staring at it since Dust came out with no other true op...
- by DoomLead - at 2013.07.04 06:52:00
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228. Mass Drivers - Back to their former Glory - in General Discussions [original thread]
CCP Remnant wrote: It's not Wolfman's fault. He asked me if I'd made any changes to the Mass Driver and I told him none that I could recall. I later checked my change history and I had increased the splash damage up from 3m to 4m... back in May...
- by DoomLead - at 2013.07.04 06:00:00
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229. shot out to CCP - in General Discussions [original thread]
Okay I am recieving lag in the Merc Quarters I was Disconnected twice once from the Merc Quarters once in an ambush wasn't able to enter the PC match was reported by the rest of my corp that there wasn't any lag
- by DoomLead - at 2013.07.03 01:52:00
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230. shot out to CCP - in General Discussions [original thread]
The game seems to be performing a lot better as far as hit detection an frame rate which were the big problems as far as core game play so I have to say Kudos to CCP. This has now turned into a really great game for your basics. Have a PC match to...
- by DoomLead - at 2013.07.02 18:09:00
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231. 42720 players online right now - in General Discussions [original thread]
get off the forums and start playing dust fools
- by DoomLead - at 2013.07.02 17:08:00
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232. Scouts are nigh unplayable - in General Discussions [original thread]
Spec Ops Cipher wrote: Scouts now move slower (bug, not design I think), and are really easy to kill. I'm having trouble achieving anything in this suit atm, dying ridiculously fast as usual, but it happens every spawn. Any other scouts findi...
- by DoomLead - at 2013.07.02 16:56:00
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233. how to balance the heavy and scout suits - in General Discussions [original thread]
Arkena Wyrnspire wrote: Your intended fixes don't really address the issues. It's not something as simple as shoving some slots and fitting on and being done with it. I actually am a proto heavy and I agree that increasing range of the hmg to...
- by DoomLead - at 2013.07.02 16:51:00
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234. how to balance the heavy and scout suits - in General Discussions [original thread]
SCOUT 1.Give the scout one extra grenade slot so it can carry explosives and grenades or 2 different types of grenades. This gives the scout more options with his play style 2. Increase both the pg and cpu on all suits by 10 each HEAVY 1.giv...
- by DoomLead - at 2013.07.02 16:38:00
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235. The newest heavy Weapon designs - in General Discussions [original thread]
Ten-Sidhe wrote: Rpg rounds do airburst when they reach max range. The mk-19 rate of fire is almost 1/2 of dusts assault rifle, that is not a slow rate of fire. Over 5 grenades per second with more ammo before reload then a mass driver can car...
- by DoomLead - at 2013.07.01 16:29:00
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236. What exactly is the purpose/point of the HMG? - in General Discussions [original thread]
honestly i don't care about a damage buff I just would like my effective range to be 40m. either increase my turn speed or add a suppresion effect similar to ghost recon future soldier or give damage recoil like it vibrates someones controller and...
- by DoomLead - at 2013.07.01 05:53:00
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237. The newest heavy Weapon designs - in General Discussions [original thread]
KOBLAKA1 wrote: Mac Dac wrote: DoomLead wrote: Mac Dac wrote: these seem like minmatar weapons which are cool but i think CCP wants to bring out the amar and gallente heavy weapons to suit all the races first. however many seem to thi...
- by DoomLead - at 2013.07.01 05:38:00
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238. The newest heavy Weapon designs - in General Discussions [original thread]
Mac Dac wrote: these seem like minmatar weapons which are cool but i think CCP wants to bring out the amar and gallente heavy weapons to suit all the races first. however many seem to think that a heavy amar laser may com soon. i personaly thi...
- by DoomLead - at 2013.07.01 00:47:00
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239. PS Vita Neocom - in General Discussions [original thread]
Mac Dac wrote: Since i know that a Dust app for phones is probably going to happen ,i just hope the vita app can a least do something more then iphone and android. I mean the vita was made for a playstation. Ill be happy if vita could play sl...
- by DoomLead - at 2013.07.01 00:36:00
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240. The newest heavy Weapon designs - in General Discussions [original thread]
Kimimaro Uchiha wrote: now this sounds great like the weapon in saints row 3 I thought the gun was fake until I read the wiki article on the gun this should definitely be implemented in 1.3 along with the rest of the heavy suits getting sick ...
- by DoomLead - at 2013.07.01 00:29:00
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