Pages: 1 2 3 4 5 6 7 8 9 10 20 30 |
621. Nox Aeterna Security [NA-S] - in Corporation Recruitment [original thread]
Thanks to all the great recruits, Nox Aeterna Security now has 7 members. We are always looking for more people who enjoy working together to achieve victory. As of late, we have been getting a bit stomped by vehicles, so we would love some pilots...
- by Dominus Fatali - at 2013.01.07 02:33:00
|
622. Snipper Disscussion Thread - in Rookie Training Grounds [original thread]
Yeah, as I said, I mainly use a scout snipper. They have room for improvement, and should have more dropsuit based perks (i.e. higher jumping, etc.).
- by Dominus Fatali - at 2013.01.06 18:58:00
|
623. Snipper Disscussion Thread - in Rookie Training Grounds [original thread]
Yeah, I find myself often wishin I had a nanohive to help spawn in teammates. However, the Bp doesn't fit.. yet. When I get the skills, it is definitely going on.
- by Dominus Fatali - at 2013.01.06 04:20:00
|
624. Snipper Disscussion Thread - in Rookie Training Grounds [original thread]
As I haven't seen one, I have decided to make a thread to discuss various snipping tactics and how snippers can be a force multiplier for their teams. Please keep posts constructive, not "OMG snipers r OP". And as much as we all may hate them, ple...
- by Dominus Fatali - at 2013.01.05 19:31:00
|
625. Snipefest - in General Discussions [original thread]
Noraa Anderson wrote: Snipers are snipers and they can't not be in this game. The problem arises from the bowl shape of these maps and their general openess. To be fair, while they are an annoyance, it's not hard to see that most of the snipers...
- by Dominus Fatali - at 2013.01.05 19:09:00
|
626. LogiBro is OP - in General Discussions [original thread]
Alamor Sedith wrote: CCP pls fix or I quit and won't pay 4 game wen com out. I do hope you aren't serious. This is a free to play game, and unless I am very much mistaken, it always will be.
- by Dominus Fatali - at 2013.01.05 18:21:00
|
627. Nox Aeterna Security [NA-S] - in Corporation Recruitment [original thread]
Corporation spots still open! Apply in game if you're interested. The 100,000 ISK signing bonus is still active, so yeah.
- by Dominus Fatali - at 2013.01.05 18:19:00
|
628. Nox Aeterna Security [NA-S] - in Corporation Recruitment [original thread]
Olav Grey-Mane wrote: how many people are part of this corp? At the moment, it is rather small, with (if I remember correctly) 6 members, with one or two pledged to join when they get the game.
- by Dominus Fatali - at 2013.01.02 23:25:00
|
629. Mediocore players looking for crop. - in Corporation Recruitment [original thread]
You seem like exactly what we are looking for at Nox Aeterna Security; mature, squad oriented players with mics who aren't looking for a strict hard-core experience. Check out our recruitment thread and apply in game if you're interested!
- by Dominus Fatali - at 2013.01.02 22:59:00
|
630. Looking for a Corporation to Join - in Corporation Recruitment [original thread]
Or you could look into Nox Aeterna Security. We're looking for team players constantly and would love a Heavy specialist to join us. If you're interested, check out our recruitment thread: Nox Aeterna Security [NA-S] .
- by Dominus Fatali - at 2013.01.01 02:45:00
|
631. So About Snipper Riffles... - in General Discussions [original thread]
Ten-Sidhe wrote: The sound you here when the rifle fires is the sonic boom mostly. Even a regular rifle, the rifle crack is the sonic boom of the bullet, and why silenced weapons use subsonic ammo. The beehive flechette in description is singu...
- by Dominus Fatali - at 2012.12.31 04:14:00
|
632. So About Snipper Riffles... - in General Discussions [original thread]
Garrett Blacknova wrote: They say it's a timed fuse. It's logical to assume it's a timer that's set when firing based on range to target (the gun tracks that, remember?). "It is intended for use in direct fire against enemy troops" tells me it'...
- by Dominus Fatali - at 2012.12.31 04:02:00
|
633. So About Snipper Riffles... - in General Discussions [original thread]
Garrett Blacknova wrote: They say it's a timed fuse. It's logical to assume it's a timer that's set when firing based on range to target (the gun tracks that, remember?). "It is intended for use in direct fire against enemy troops" tells me it'...
- by Dominus Fatali - at 2012.12.31 04:00:00
|
634. So About Snipper Riffles... - in General Discussions [original thread]
Talos Alomar wrote: My guess would be that the round doesn't expand until its close to the target because of some sort of proximity fuze to maximize damage. True, but what I am getting at is if it bursts at a range which would allow the flech...
- by Dominus Fatali - at 2012.12.31 03:41:00
|
635. So About Snipper Riffles... - in General Discussions [original thread]
Elijah Sol' Dzusaki wrote: Dominus Fatali wrote: ...putting an inert round downrange in excess of 2,500m/s... Shouldn't these guns make a sonic boom when fired? Not if the speed of sound is different, as would be the case with less dens...
- by Dominus Fatali - at 2012.12.31 03:39:00
|
636. So About Snipper Riffles... - in General Discussions [original thread]
Shiro Mokuzan wrote: Flechettes aren't released until the round is almost to the target. Notice the part about the time fuse in your quote. Otherwise, accuracy would be terrible. I am aware of that. Snipper riffle rounds, however, don't behav...
- by Dominus Fatali - at 2012.12.31 00:28:00
|
637. So About Snipper Riffles... - in General Discussions [original thread]
Ultra Boomer2 wrote: everyone says any new suggestion is OP but their own. this one seems like it makes sense though. he's probably not thinking shotgun as the damage, but as how it hits people, spreading the damage around. right? I am not su...
- by Dominus Fatali - at 2012.12.31 00:28:00
|
638. So About Snipper Riffles... - in General Discussions [original thread]
According to the in-game description: "Using microscale railgun technology, the sniper rifle effectively weaponizes velocity, putting an inert round downrange in excess of 2,500m/s. The standard round is a 2-inch 'beehive' flechette , loaded aut...
- by Dominus Fatali - at 2012.12.30 22:08:00
|
639. Nox Aeterna Security [NA-S] - in Corporation Recruitment [original thread]
We're still recruiting, with Heavies wanted. Apply in game if you're interested. 100,000 ISK signing bonus still active, with oppurtunities for ISK daily (If I'm on, that is..).
- by Dominus Fatali - at 2012.12.30 18:16:00
|
640. Nox Aeterna Security [NA-S] - in Corporation Recruitment [original thread]
Want to join a squad tactic oriented, recreational corp? Nox Aeterna Security wants you! We offer a 100,000 ISK signing bonus, with additional oppurtunities for ISK rewards all the time. Apply in game if you're interested! Vae Victis.
- by Dominus Fatali - at 2012.12.27 03:10:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 |
First page | Previous page | Next page | Last page |