Pages: 1 2 3 4 5 6 7 8 9 10 20 30 |
501. 50 Million ISK. - in The Locker Room [original thread]
gbghg wrote: Bojo The Mighty wrote: Vk.1 Scout with Proto Swarms, Proto Droplinks, and Ward Regen Modules and the one that reduces time for shields to start regen. No Armor Plating, no shield extenders, no damage mods. That right there i...
- by Dominus Fatali - at 2013.03.25 22:17:00
|
502. Nox Aeterna Security [NA-S] Recruitment - in Corporation Recruitment [original thread]
Recruitment still open. Please apply in game if you're interested.
- by Dominus Fatali - at 2013.03.25 21:48:00
|
503. 50 Million ISK. - in The Locker Room [original thread]
I have 50 Million ISK (and some change). What is the most idiotic way that I could theoretically spend it?
- by Dominus Fatali - at 2013.03.25 21:47:00
|
504. What is your PSN profile comment..? - in The Locker Room [original thread]
Si vis pacem... (para bellum wouldn't fit.)
- by Dominus Fatali - at 2013.03.23 21:11:00
|
505. My Thoughts on Dust 514 - in Feedback/Requests [original thread]
Let me be the first of undoubtedly many to say: This is a beta.
- by Dominus Fatali - at 2013.03.23 21:04:00
|
506. [Request] Altered Melee Behavior for Charge Weapons - in Feedback/Requests [original thread]
I think it would be interesting to implement a new mechanic in which, whilst using a chargeable weapon (forge gun or charge snipper), and having a full charge, upon meleeing you hit with the muzzle of the gun and immediately fire. This would cause...
- by Dominus Fatali - at 2013.03.23 19:27:00
|
507. Charge Sniper Rifle - in Feedback/Requests [original thread]
Sleepy Zan wrote: Dominus Fatali wrote: Sleepy Zan wrote: Dominus Fatali wrote: It's perfect the way it is now. Given, the higher teired weapons could be better, but don't mess with my Charge. This, having the only sniper capable of ...
- by Dominus Fatali - at 2013.03.21 22:48:00
|
508. Nox Aeterna Security [NA-S] Recruitment - in Corporation Recruitment [original thread]
Recruitment still open. Tank drivers looking for a home (and a steady stream of ISK) welcome!
- by Dominus Fatali - at 2013.03.21 22:40:00
|
509. Charge Sniper Rifle - in Feedback/Requests [original thread]
Sleepy Zan wrote: Dominus Fatali wrote: It's perfect the way it is now. Given, the higher teired weapons could be better, but don't mess with my Charge. This, having the only sniper capable of one shoting decently fit mid level suits at th...
- by Dominus Fatali - at 2013.03.21 03:00:00
|
510. finally, after trying since I started Dust I finally got Hate Mail! - in General Discussions [original thread]
James Thraxton wrote: i got my first one a few days ago, nothing but a paragraph of teen angst rife with profanity & tears calling me a spawnkiller. it was his dumb fault for spawning on an uplink in the middle of a firefight. . . Sorry...
- by Dominus Fatali - at 2013.03.20 20:46:00
|
511. Charge Sniper Rifle - in Feedback/Requests [original thread]
It's perfect the way it is now. Given, the higher teired weapons could be better, but don't mess with my Charge.
- by Dominus Fatali - at 2013.03.20 20:43:00
|
512. How do we delete characters? - in General Discussions [original thread]
This thread was less than a day from automated lock, which occurs after 3 monthes of inactivity. I have saved it. You're welcome.
- by Dominus Fatali - at 2013.03.17 21:07:00
|
513. Searching for a Corporation - New Player - in Corporation Recruitment [original thread]
Three monthes. After exactly three monthes of no activity, threads become automatically locked. I have chosen a noble path in saving this thread from the fate that has killed so many of its brethren. You're welcome.
- by Dominus Fatali - at 2013.03.17 21:01:00
|
514. Snipers need more counters to be balanced - in Feedback/Requests [original thread]
Snippers usually can't watch their backs. So if you are able to sneak up on them with any weapon, they're as good as dead. If they're redlining and you can't, it's an entirely different matter. Call out their positions to friendly snipers to take ...
- by Dominus Fatali - at 2013.03.17 20:28:00
|
515. Manus Peak Ambush: blown away, LITERALLY - in Manus Peak [original thread]
Oh, I think I might have actually seen this as it happened. It was more or less by C, and I saw a body fly away, straight into the air. It never came down. My squadmates and I couldn't stop laughing.
- by Dominus Fatali - at 2013.03.17 18:24:00
|
516. Nox Aeterna Security [NA-S] Recruitment - in Corporation Recruitment [original thread]
Zrawats Shaw wrote: Just applied in game, looking forward to hearing from you! I'll be sure to add you when I am able to get on.
- by Dominus Fatali - at 2013.03.17 03:06:00
|
517. hi - in The Locker Room [original thread]
Hello there.
- by Dominus Fatali - at 2013.03.16 22:33:00
|
518. Nox Aeterna Security [NA-S] Recruitment - in Corporation Recruitment [original thread]
Talos Varric wrote: I would like to join. I don't own a mic but I'm pretty good at teamwork and I'm also active nearly every day. Excellent, I will accept your application as soon as it is submitted and I am able to get on.
- by Dominus Fatali - at 2013.03.16 19:58:00
|
519. Nox Aeterna Security [NA-S] Recruitment - in Corporation Recruitment [original thread]
Corporation spots still open, please apply if you're interested.
- by Dominus Fatali - at 2013.03.16 17:09:00
|
520. For When Player Market Opens (An Offer). - in General Discussions [original thread]
Nexus Tau wrote: Dominus, I have 5 suryas, 10 or more balacs, and 50 Proto Gallente Dropships. Did I forget to add the 30+ proto dropsuits? P.S: Why are you buying a PINK Dropsuit? Because they're high level scout dropsuits.. and because th...
- by Dominus Fatali - at 2013.03.14 01:41:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 |
First page | Previous page | Next page | Last page |