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1021. Dropships need to explode in the air - in General Discussions [original thread]
http://www.youtube.com/watch?v=MO-8JPjUmLg
- by Doc Noah - at 2013.06.07 16:25:00
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1022. Dropships need to explode in the air - in General Discussions [original thread]
Dropships should explode in midair followed by lense flare in your eyes.
- by Doc Noah - at 2013.06.07 16:18:00
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1023. Vehicle limit - in General Discussions [original thread]
IamI3rian wrote: Huh? Blank topic? I support this message.
- by Doc Noah - at 2013.06.07 16:12:00
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1024. Welcome to New Eden - Our Servers Are Made of Cheese - in General Discussions [original thread]
Reminds me of that time when everyone flamed CCP for having bad servers and it turned out to be a major DDoS attack... OH WAIT THAT WAS LAST WEEK.
- by Doc Noah - at 2013.06.07 15:28:00
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1025. Gameplay, balance versus fun... - in General Discussions [original thread]
LAV isnt gonna get balanced (unless you mean LLAV which can take a rediculous amounts of damage). It gives people a reason to spec/use AV weapons. Cant tell you how many matches I've gone where I'm the only AV user keeping the enemy's vehicle spam...
- by Doc Noah - at 2013.06.07 15:23:00
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1026. If you could spend one night in a spacesuit with one other Duster who would it be? - in General Discussions [original thread]
SENATOR KODOS wrote: his hands can move really fast. To slap you for making this thread
- by Doc Noah - at 2013.06.06 23:33:00
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1027. Disconecting as a vehical user - in General Discussions [original thread]
The question is why are you disconnecting? Fixing that would fix your problem with losing gear from a disconnect.
- by Doc Noah - at 2013.06.06 04:02:00
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1028. Jumps from MCC, activates inertia dampener, survives 200 foot fall without a scr... - in General Discussions [original thread]
Its just too bad you cant activate inertia dampening when falling from that 1 inch crack on the floor. Wouldve been cool to go super saiyan in the middle of the battlefield and charge up power throughout the match just like in the anime.
- by Doc Noah - at 2013.06.05 22:09:00
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1029. Tac is dead, congrats! - in General Discussions [original thread]
EVEry DUSTOID wrote: if the bullets dont go where I aim, how am I at fault? You're right, aiming is overrated. Bullets should automatically leave the mag and attack whoever you want dead.
- by Doc Noah - at 2013.06.05 17:42:00
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1030. Tac is dead, congrats! - in General Discussions [original thread]
EVEry DUSTOID wrote: Doc Noah wrote: Except the nerf didnt really touch anything that would affect it's killing potential in it's intended ranges which means you werent good with it to begin with. Its still very deadly at medium-long ranges...
- by Doc Noah - at 2013.06.05 17:30:00
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1031. TAC AR - in General Discussions [original thread]
Gotta love how everyone refers to the TAR like its a class of its own. You get TAR along with the other ARs in the AR skill tree.
- by Doc Noah - at 2013.06.05 17:19:00
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1032. Tac is dead, congrats! - in General Discussions [original thread]
Except the nerf didnt really touch anything that would affect it's killing potential in it's intended ranges which means you werent good with it to begin with. Its still very deadly at medium-long ranges since they didnt touch damage or recoil.
- by Doc Noah - at 2013.06.05 17:04:00
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1033. Armor Repair Skill... - in General Discussions [original thread]
Xender17 wrote: Doc Noah wrote: 5% armor repair efficiency That TOTALLY answered his question. Thought OP had a problem with the word "efficacy". 2hp/s,3hp/s,5hp/s where the main focus is on "#" means that will be the number that goes u...
- by Doc Noah - at 2013.06.05 16:56:00
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1034. Duvolle Tactical Assault Rifle new stats - in General Discussions [original thread]
KEROSIINI-TERO wrote: Doc Noah wrote: Why havent they nerfed the max ammo yet? Thats 22500+ damage per resupply which is double pretty much every weapon. Not every weapon needs to be identical on all terms. That kind of difference is more...
- by Doc Noah - at 2013.06.05 16:52:00
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1035. Petition: Remove all hand thrown Detination upon Impact Grenades - in General Discussions [original thread]
/signed weapon has no place in this game, either it needs to be removed or reworked
- by Doc Noah - at 2013.06.05 16:37:00
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1036. Armor Repair Skill... - in General Discussions [original thread]
5% armor repair efficiency
- by Doc Noah - at 2013.06.05 16:33:00
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1037. Duvolle Tactical Assault Rifle new stats - in General Discussions [original thread]
WyrmHero1945 wrote: Doc Noah wrote: Why havent they nerfed the max ammo yet? Thats 22500+ damage per resupply which is double pretty much every weapon. Clip was reduced to 18, you want even less? Like 6 or 8? Edit: max ammo shouldn't be ...
- by Doc Noah - at 2013.06.05 16:28:00
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1038. Duvolle Tactical Assault Rifle new stats - in General Discussions [original thread]
Why havent they nerfed the max ammo yet? Thats 22500+ damage per resupply which is double pretty much every weapon.
- by Doc Noah - at 2013.06.05 16:04:00
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1039. Nerfed TAR specs - in General Discussions [original thread]
Nariec wrote: Well now, it's time to use the regular AR, and sooner or later, people will be whining how OP it is, then we switch to the lazers since the AR and all it's variants have been nerfed, people will whine again how OP lazers are, then...
- by Doc Noah - at 2013.06.05 06:58:00
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1040. Proto HAV Costs - in General Discussions [original thread]
Hope proto tanks never come. It already takes 3 people to take a well specced shield tank, or call in another tank which is extremely risky.
- by Doc Noah - at 2013.06.05 02:33:00
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