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1. Alternative Shield mods - in General Discussions [original thread]
Not unless they plan on buffing dropsuit scan radius, otherwise its not much of a negative compared to armor speed penalty when we can only detect shotgun ranges.
- by Doc Noah - at 2013.12.16 19:41:00
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2. PS3 due to Tank stomp - in General Discussions [original thread]
For $50 more he could probably buy both the PS3 and XB360 on ebay. I dont know why he's paying $200 for an XB360 when they currently go for about 100 and less.
- by Doc Noah - at 2013.12.16 17:37:00
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3. Any one seen any dev matchs yet - in General Discussions [original thread]
I saw it listed once, never again.
- by Doc Noah - at 2013.12.16 15:46:00
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4. Are dropships going to get a turn? - in General Discussions [original thread]
Ander Thedas wrote: I don't think Dropships have to be "GOD MODE" to be worthwhile. They're at a pretty good spot right now, probably the most balanced of all the vehicles currently. They're strong enough to do their job but not controller snap...
- by Doc Noah - at 2013.12.16 09:48:00
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5. Are dropships going to get a turn? - in General Discussions [original thread]
THUNDERGROOVE wrote: The problem is that most railgunners bring butt-buddies so they don't get lonely in the hills jacking themselves off. I've had, on many occasions my DS get instapopped by three railguns hitting me at once. Then you have ...
- by Doc Noah - at 2013.12.16 09:44:00
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6. Are dropships going to get a turn? - in General Discussions [original thread]
Unless you're dealing with proto FG with complex damage mods or a railgunner with several placed shots, I rarely see or have been able to, destroy a DS/ADS that wasnt completely stationary or unoccupied. I havent reached that point where I could s...
- by Doc Noah - at 2013.12.16 09:30:00
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7. People that complain about tanks have to watch this - in General Discussions [original thread]
He's the same guy that said pre-nerf flaylocks werent OP, all while replacing his primary with a flaylock for his last 10 videos prior to nerf and getting scores of 5-10.0 k/d dual wielding FLs. He already lost his credibility as just another FOTM...
- by Doc Noah - at 2013.12.16 09:10:00
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8. I used to get mad at tankers... - in General Discussions [original thread]
Seymor Krelborn wrote: Christiphoros von Poe wrote: But then I equipped a Sica with 2 damage mods. The thing does crazy damage. I never thought I would be able to kill a madrugar with an ion cannon... But now I can. Total SP invested in ta...
- by Doc Noah - at 2013.12.16 06:51:00
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9. Question for anyone who lives/has been to Iceland - in General Discussions [original thread]
What is there to explain?
- by Doc Noah - at 2013.12.14 19:47:00
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10. at least give the losing faction some standing points - in General Discussions [original thread]
I agree, but it needs limitations to prevent AFK farming.
- by Doc Noah - at 2013.12.14 19:44:00
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11. tanks aren't op - in General Discussions [original thread]
In order to reliably kill a MILITIA TANK, it requires at least PROTO AV. Even if you have PROTO AV, you need at least TWO people to take it out before it dashes off to neverland even when it's vulnerable. Otherwise the only way you'll ever take ou...
- by Doc Noah - at 2013.12.14 07:53:00
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12. There needs to be more tanks - in General Discussions [original thread]
He's a railgunner, all the tanks were probably dead except for 2 of them
- by Doc Noah - at 2013.12.14 07:47:00
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13. Taking a break... what can I expect when I come back? - in General Discussions [original thread]
I believe you get 24k passive SP a day so 24,000 x 90 = 2,160,000 SP will be waiting to be claimed or 3,240,000 if you put on 3 30 day passive boosters. No plans for PS4 and CPM said theres zero signs they're working on it, but we're hopeful.
- by Doc Noah - at 2013.12.13 22:52:00
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14. What's the best counter to tanks? - in General Discussions [original thread]
Another tank. I could take out 3 tanks with a railgun sica faster than I ever could with proto AV.
- by Doc Noah - at 2013.12.13 22:12:00
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15. Loyalty Point Payouts and Algebra! Only 208k ISK at Level 10 - in General Discussions [original thread]
200 FW wins just to come close to matching public match ISK rewards I wonder if CCP is gonna implement a ISK penalty for losing in public matches as well.
- by Doc Noah - at 2013.12.13 19:54:00
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16. My dreams were realised while I was away and no one even noticed... - in General Discussions [original thread]
So you want them to tell you that they stick to the walls or else you'll think you're crazy?
- by Doc Noah - at 2013.12.13 18:03:00
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17. Lets get a tally of how many of us are quiting FW - in General Discussions [original thread]
I'm stopping at lvl 5 until they improve payouts.
- by Doc Noah - at 2013.12.13 18:01:00
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18. Good news, flux+Proto swarms kills shield tanks! - in General Discussions [original thread]
They never stand still enough to get more than 1 flux grenade off. You need about 5-6 straight fluxes assuming they have instant 2k shield regen in order to start digging into their armor.
- by Doc Noah - at 2013.12.13 17:57:00
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19. How much ISK were you refunded for 1.7? - in General Discussions [original thread]
250 mil
- by Doc Noah - at 2013.12.13 17:05:00
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20. FW Standings and LP Payout - in General Discussions [original thread]
Well if you run pure ADV fits it is kinda sustainable, if you're good enough to limit your deaths in a proto suit to 0-1 then it's sustainable. With that being said, the new numbers are depressing. Looks like I'll reconsider rushing to lvl 10.
- by Doc Noah - at 2013.12.13 16:50:00
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