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241. If the logistics suit were to get a nerf, what would you prefer it be? - in General Discussions [original thread]
CCP should just get it over with and combine assault with logistics. Remove 1 equipment slot and gain 1 sidearm, tweek CPU/PG so you cant fit proto everything like current logistics can, increase stamina/walk speed/run speed to be similar to assau...
- by Doc Noah - at 2013.11.04 10:49:00
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242. Thoughtful Post of the Day - in General Discussions [original thread]
Why are you comparing HMG to assault rifle? Better yet, why does every single heavy feel that HMG IS A REQUIRED to use a heavy suit? If you want more range, then slap a damn AR on your suit. I do just fine with my HMG in CQC against ARs and I wasn...
- by Doc Noah - at 2013.11.04 02:00:00
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243. Why is there no dispersion on the AR when ADS? (test data inside) - in General Discussions [original thread]
As far as I know, ARs are gallente's main perfected weapon and amarr's perfected weapon is the semi automatic scrambler rifle. Comparing scrambler rifle to gallente's TAC rifle, which would you say is superior? Now do the same comparison with gall...
- by Doc Noah - at 2013.11.04 01:53:00
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244. So is there a no way to get more BPOs after November the 5th? - in General Discussions [original thread]
Assuming they do plan to revise how BPOs work, they're only removing it temporarily until they can get BPOs to work as they're intended. They'll probably reintroduce BPOs when they can get in a working crafting system of sorts similar to EVE. I s...
- by Doc Noah - at 2013.11.04 01:44:00
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245. Nova Knife as default melee weapon - in General Discussions [original thread]
Sylwester Dziewiecki wrote: If you be telling me that you seen in past "(...) a more complex melee system (...)", think about those games where you have to press different buttons every each second to finish or fail melee animation, I agree tha...
- by Doc Noah - at 2013.11.03 22:55:00
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246. Nova Knife as default melee weapon - in General Discussions [original thread]
Sylwester Dziewiecki wrote: Doc Noah wrote: How would you guys feel if CCP were to replace the default melee with equippable Nova Knives? We already had Nova Knife as default melee in past. I personally like it how it is now - you can mor...
- by Doc Noah - at 2013.11.03 21:55:00
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247. Nova Knife as default melee weapon - in General Discussions [original thread]
Derek Barnes wrote: Well, remember back in early closed beta the nova knife was our default melee, then eventually changed it to elbow. Was there a reason why they removed it? I'm gonna guess it's because CCP wanted a halo/CoD styled quick me...
- by Doc Noah - at 2013.11.03 21:43:00
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248. Nova Knife as default melee weapon - in General Discussions [original thread]
Scheherazade VII wrote: WHY NOT? It's not like somebody did 800+ damage to me not long ago with Ishukone nova knives! Yeh let's have something which does 800 damage as a default weapon! what are you on?????????? If you even bothered to rea...
- by Doc Noah - at 2013.11.03 21:35:00
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249. Nova Knife as default melee weapon - in General Discussions [original thread]
Chunky Munkey wrote: It's already an equippable sidearm, why complicate it for no benefit to gameplay? I've been a long advocate of the Codex melee being returned for those with Novas equipped, but beyond that they function fine as they are. ...
- by Doc Noah - at 2013.11.03 00:55:00
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250. Nova Knife as default melee weapon - in General Discussions [original thread]
How would you guys feel if CCP were to replace the default melee with equippable Nova Knives? Personally I thought it was rather dull that I could do a quick 1/2 sec elbow blow or pistol whip, however, being able to draw out my knife in Counter S...
- by Doc Noah - at 2013.11.03 00:39:00
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251. Nice Nerf - in General Discussions [original thread]
The fact that swarm launcher had it's range nerfed by like 50% leads me to believe FG will either get optimal/effective range or suffer the same range nerf.
- by Doc Noah - at 2013.11.02 06:19:00
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252. Racial Sniper Rifles - in General Discussions [original thread]
I see no reason why gallente sniper has to be short range when every other sniper variant has near infinite range, not to mention that snipers need to be able to engage targets long before their enemies get close enough to do damage. Unless its a ...
- by Doc Noah - at 2013.11.02 06:13:00
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253. [Image] Caldari Pilot Suit? - in General Discussions [original thread]
Yea, no. Dust isnt nearly that detailed and they certainly use full cover suits over partial cover. Would be interesting if we had a more complex dropsuit customization like Blacklight Retribution where you can increase your headshot damage in exc...
- by Doc Noah - at 2013.11.02 04:27:00
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254. TEMPLAR BPO - in General Discussions [original thread]
https://forums.dust514.com/default.aspx?g=posts&t=116220
- by Doc Noah - at 2013.11.01 01:07:00
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255. Is the veteran pack worth $50? - in General Discussions [original thread]
Arron Rift wrote: Original poster here... Yeah, I'm starting to think that the Veteran pack is the way to go. I've already collected several BPOs from back in the beta (including the sever, valor, and raven suits that I now can't use without p...
- by Doc Noah - at 2013.10.31 22:58:00
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256. What Would You Pay ISK To See? - in General Discussions [original thread]
Dev pit arena, could be nova knives or melee elbow, no one leaves until one is left standing. If they get too close to the outer ring of the arena, they get a community beat down. I know it sounds barbaric but this must happen because reasons.
- by Doc Noah - at 2013.10.31 22:43:00
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257. 16m Scan Radius Buff is going to be Godly for Gallente Scouts - in General Discussions [original thread]
Curious, do the light up on your screen or just radar?
- by Doc Noah - at 2013.10.31 22:13:00
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258. Is the veteran pack worth $50? - in General Discussions [original thread]
They already said why they're removing BPOs, just look at EVE's BPO system and you'll know what they wanted it to be fromt he start but the game wasnt ready for that kind of system. They're just trying to stop the bleeding at the moment by coverin...
- by Doc Noah - at 2013.10.31 21:53:00
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259. I have seen the light o_0 - in General Discussions [original thread]
A shield tanked speed build is pretty deadly, very hard to keep track of them.
- by Doc Noah - at 2013.10.31 15:40:00
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260. Who thinks the Shotgun is underpowered? (King Thunderbolt please reply....) - in General Discussions [original thread]
THUNDERGROOVE wrote: Doc Noah wrote: Breach is the only UP shotgun in the game. Cant really one shot most players unless you fit 1-2 damage mods or go for the head, seems balanced. Standard breach will one hit anything except a really tank...
- by Doc Noah - at 2013.10.30 23:05:00
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