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Thor Odinson42
Molon Labe. Public Disorder.
2278
|
Posted - 2013.12.13 16:31:00 -
[31] - Quote
NAV HIV wrote:Thor Odinson42 wrote:I've heard some fantastic numbers like 10s of 1,000s of LP per match if you reach Level 10 standings. However Fox Four in this post bummer says that it caps at around 651 LP at Level 10. I wanted to point that out here in case some people were expecting for the grinding of matches and the sinking of ISK to actually be worth it. If anything this just means that you can fight for all the factions without worrying about your standings. Who cares if 100s of wins don't really affect your payout all that much? I play for caldari. Which means i usually go against organized Gal And Min squads. LP points for losig a match is 75. 400 + if i win the match. Not going to win the match against organized groups by wearing BPO gear when they are running fully loaded gear. I went 23-7 last night against two full squads of known CORPs. I was revived twice. So that win Cost me 600k ISK. What did i gain out of that, other than the satisfaction of beating those players?! 400 + LP with booster. Is it enough to pay for my loses?! I dont think so.
Preach on brother, people need to have burn Jita levels of rage toward this.
FW is the opportunity to make Dust what he hoped it would be. We can't let them screw this up.
Remove time in battle from ISK payout formula and provide a bonus to winning team... Watch battles become fun again.
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NAV HIV
The Generals General Tso's Alliance
603
|
Posted - 2013.12.13 16:36:00 -
[32] - Quote
Thor Odinson42 wrote:NAV HIV wrote:Thor Odinson42 wrote:I've heard some fantastic numbers like 10s of 1,000s of LP per match if you reach Level 10 standings. However Fox Four in this post bummer says that it caps at around 651 LP at Level 10. I wanted to point that out here in case some people were expecting for the grinding of matches and the sinking of ISK to actually be worth it. If anything this just means that you can fight for all the factions without worrying about your standings. Who cares if 100s of wins don't really affect your payout all that much? I play for caldari. Which means i usually go against organized Gal And Min squads. LP points for losig a match is 75. 400 + if i win the match. Not going to win the match against organized groups by wearing BPO gear when they are running fully loaded gear. I went 23-7 last night against two full squads of known CORPs. I was revived twice. So that win Cost me 600k ISK. What did i gain out of that, other than the satisfaction of beating those players?! 400 + LP with booster. Is it enough to pay for my loses?! I dont think so. Preach on brother, people need to have burn Jita levels of rage toward this. FW is the opportunity to make Dust what he hoped it would be. We can't let them screw this up.
If they give us 1000 LP for win and then booster Bonus, then it's worth it, considering the Rewards. It won't be that much of a gain. But it is still better than a Total Loss |
Thor Odinson42
Molon Labe. Public Disorder.
2279
|
Posted - 2013.12.13 16:40:00 -
[33] - Quote
NAV HIV wrote:Thor Odinson42 wrote:NAV HIV wrote:Thor Odinson42 wrote:I've heard some fantastic numbers like 10s of 1,000s of LP per match if you reach Level 10 standings. However Fox Four in this post bummer says that it caps at around 651 LP at Level 10. I wanted to point that out here in case some people were expecting for the grinding of matches and the sinking of ISK to actually be worth it. If anything this just means that you can fight for all the factions without worrying about your standings. Who cares if 100s of wins don't really affect your payout all that much? I play for caldari. Which means i usually go against organized Gal And Min squads. LP points for losig a match is 75. 400 + if i win the match. Not going to win the match against organized groups by wearing BPO gear when they are running fully loaded gear. I went 23-7 last night against two full squads of known CORPs. I was revived twice. So that win Cost me 600k ISK. What did i gain out of that, other than the satisfaction of beating those players?! 400 + LP with booster. Is it enough to pay for my loses?! I dont think so. Preach on brother, people need to have burn Jita levels of rage toward this. FW is the opportunity to make Dust what he hoped it would be. We can't let them screw this up. If they give us 1000 LP for win and then booster Bonus, then it's worth it, considering the Rewards. It won't be that much of a gain. But it is still better than a Total Loss
To me it has to be higher to provide the incentives for people to fight hard, stay loyal to a faction, and potentially profit.
They need to understand that an ISK sink is not necessary.
Remove time in battle from ISK payout formula and provide a bonus to winning team... Watch battles become fun again.
|
steadyhand amarr
Scions of Athra
2093
|
Posted - 2013.12.13 16:41:00 -
[34] - Quote
Goes back to pub matches payout not worth the cost in isk. Nor is worth the grinding silly move is silly 2 days and the build goes to **** what are our Numbers looking like?
"i dont care about you or your goals, just show me the dam isk"
winner of EU squad cup
GOGO power rangers
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Doc Noah
Algintal Core Gallente Federation
987
|
Posted - 2013.12.13 16:50:00 -
[35] - Quote
Well if you run pure ADV fits it is kinda sustainable, if you're good enough to limit your deaths in a proto suit to 0-1 then it's sustainable. With that being said, the new numbers are depressing. Looks like I'll reconsider rushing to lvl 10. |
Reav Hannari
Red Rock Outriders
2219
|
Posted - 2013.12.13 16:51:00 -
[36] - Quote
A quick analysis on LP earnings versus suit costs: https://forums.dust514.com/default.aspx?g=posts&m=1605692#post1605692
// Adapt or Die // Matari Logistics / Scout / Dropship Crash Tester // @ReesNoturana
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DUST Fiend
OSG Planetary Operations Covert Intervention
8732
|
Posted - 2013.12.13 16:53:00 -
[37] - Quote
There's no LP Assault Dropships so I really have no interest in it, but hopefully they make it reasonable because that just sounds stupid.
It's also stupid that I can only get my railguns from the Caldari store. I'm no EVE expert but I'm pretty sure my Gallente ships used blasters and railguns
Vids / O7
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Thor Odinson42
Molon Labe. Public Disorder.
2282
|
Posted - 2013.12.13 16:54:00 -
[38] - Quote
Doc Noah wrote:Well if you run pure ADV fits it is kinda sustainable, if you're good enough to limit your deaths in a proto suit to 0-1 then it's sustainable. With that being said, the new numbers are depressing. Looks like I'll reconsider rushing to lvl 10.
You can only die in a pub match 2x in a proto to break even most of the time, 5 or 6 times in a good ADV suit.
That's where i'm going with the 2.0 KDR. 10-5 in ADV gear in pubs is going to net you 20-100K in most matches where a guy going 0-0 with 0 WP is going to net 180K.
With DEV blog LP payouts at max standings you had the opportunity to actually fight in good gear and earn some ISK (when player market is released). Now it's just another ISK sink that will promote passive game play.
Remove time in battle from ISK payout formula and provide a bonus to winning team... Watch battles become fun again.
|
Alaika Arbosa
Matari Combat Research and Manufacture Inc. Interstellar Murder of Crows
1276
|
Posted - 2013.12.13 16:58:00 -
[39] - Quote
IMHO, LP payout should be calculated based on your performance in the match. (Your Standing*1000) should be the cap and to assure better pay for higher standings characters, the minimum should be (Your Standing*100).
Ex: Standing level 0 should be paid purely on Standings increase. Standing level 4 would payout somewhere between 400 and 4000 LP.
Praise St. Arzad and Pass the Nanohives
Karin Midular, gone, never forgotten
Executing Amarr Trash since Closed Beta
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Thor Odinson42
Molon Labe. Public Disorder.
2284
|
Posted - 2013.12.13 17:00:00 -
[40] - Quote
Good post! I can't corroborate your numbers but at least it outs there for people to work off of.
Hopefully someone smarter than I am can look at some potential long term investment type scenarios there based on a guy going 10-5 running a 50K suit.
Remove time in battle from ISK payout formula and provide a bonus to winning team... Watch battles become fun again.
|
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Morathi III
Policeman of the Federation
79
|
Posted - 2013.12.13 17:02:00 -
[41] - Quote
Thor Odinson42 wrote:Doc Noah wrote:Well if you run pure ADV fits it is kinda sustainable, if you're good enough to limit your deaths in a proto suit to 0-1 then it's sustainable. With that being said, the new numbers are depressing. Looks like I'll reconsider rushing to lvl 10. You can only die in a pub match 2x in a proto to break even most of the time, 5 or 6 times in a good ADV suit. That's where i'm going with the 2.0 KDR. 10-5 in ADV gear in pubs is going to net you 20-100K in most matches where a guy going 0-0 with 0 WP is going to net 180K. With DEV blog LP payouts at max standings you had the opportunity to actually fight in good gear and earn some ISK (when player market is released). Now it's just another ISK sink that will promote passive game play. I feel they try to segrate ( protostomper ) will go play FW for the proto gun with less fitting cost to the normal player ( STD-ADV ) for who that just been an isk sink to go in FW and stay in regular pub match, in mid term that give the game more enjoyable for the new- poor or who those dislike protostomping in pub |
Thor Odinson42
Molon Labe. Public Disorder.
2284
|
Posted - 2013.12.13 17:02:00 -
[42] - Quote
Alaika Arbosa wrote:IMHO, LP payout should be calculated based on your performance in the match. (Your Standing*1000) should be the cap and to assure better pay for higher standings characters, the minimum should be (Your Standing*100).
Ex: Standing level 0 should be paid purely on Standings increase. Standing level 4 would payout somewhere between 400 and 4000 LP.
I don't mind it being just standing based because it allows for lower and mid level players to not get left behind. It COULD give them a place to lay it all out there with their good gear and earn an income.
People are still going to do pubs because they can knock out more matches and cap out faster. This shouldn't be part of the equation.
Remove time in battle from ISK payout formula and provide a bonus to winning team... Watch battles become fun again.
|
Thor Odinson42
Molon Labe. Public Disorder.
2284
|
Posted - 2013.12.13 17:04:00 -
[43] - Quote
Morathi III wrote:Thor Odinson42 wrote:Doc Noah wrote:Well if you run pure ADV fits it is kinda sustainable, if you're good enough to limit your deaths in a proto suit to 0-1 then it's sustainable. With that being said, the new numbers are depressing. Looks like I'll reconsider rushing to lvl 10. You can only die in a pub match 2x in a proto to break even most of the time, 5 or 6 times in a good ADV suit. That's where i'm going with the 2.0 KDR. 10-5 in ADV gear in pubs is going to net you 20-100K in most matches where a guy going 0-0 with 0 WP is going to net 180K. With DEV blog LP payouts at max standings you had the opportunity to actually fight in good gear and earn some ISK (when player market is released). Now it's just another ISK sink that will promote passive game play. I feel they try to segrate ( protostomper ) will go play FW for the proto gun with less fitting cost to the normal player ( STD-ADV ) for who that just been an isk sink to go in FW and stay in regular pub match, in mid term that give the game more enjoyable for the new- poor or who those dislike protostomping in pub
I think it could certainly become that if the incentives are good enough. Matchmaking through cause and effect instead of some elaborate code.
Remove time in battle from ISK payout formula and provide a bonus to winning team... Watch battles become fun again.
|
Reav Hannari
Red Rock Outriders
2219
|
Posted - 2013.12.13 17:07:00 -
[44] - Quote
Thor Odinson42 wrote:Good post! I can't corroborate your numbers but at least it outs there for people to work off of. Hopefully someone smarter than I am can look at some potential long term investment type scenarios there based on a guy going 10-5 running a 50K suit.
The costs are for two suits I've started working on specifically for FW using LP I've gained so far. I'm curious how other factions and roles compare to my own. I'm really irritated about the lack of less than prototype combat rifles considering the other factions have theirs available.
// Adapt or Die // Matari Logistics / Scout / Dropship Crash Tester // @ReesNoturana
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Morathi III
Policeman of the Federation
79
|
Posted - 2013.12.13 17:08:00 -
[45] - Quote
Thor Odinson42 wrote:Morathi III wrote:Thor Odinson42 wrote:Doc Noah wrote:Well if you run pure ADV fits it is kinda sustainable, if you're good enough to limit your deaths in a proto suit to 0-1 then it's sustainable. With that being said, the new numbers are depressing. Looks like I'll reconsider rushing to lvl 10. You can only die in a pub match 2x in a proto to break even most of the time, 5 or 6 times in a good ADV suit. That's where i'm going with the 2.0 KDR. 10-5 in ADV gear in pubs is going to net you 20-100K in most matches where a guy going 0-0 with 0 WP is going to net 180K. With DEV blog LP payouts at max standings you had the opportunity to actually fight in good gear and earn some ISK (when player market is released). Now it's just another ISK sink that will promote passive game play. I feel they try to segrate ( protostomper ) will go play FW for the proto gun with less fitting cost to the normal player ( STD-ADV ) for who that just been an isk sink to go in FW and stay in regular pub match, in mid term that give the game more enjoyable for the new- poor or who those dislike protostomping in pub I think it could certainly become that if the incentives are good enough. Matchmaking through cause and effect instead of some elaborate code. If the incentive are too good and they open player market, some new player will see a place to make money and just afk in FW to sell these precious weapon to the rich easily instead of going themselves in FW and they can continue protostomp in regular match |
Terram Nenokal
Molon Labe. Public Disorder.
261
|
Posted - 2013.12.13 17:09:00 -
[46] - Quote
My desire to win matches, or even play FW is pretty much gone with this news. I was throwing proto suits into the meat grinder to secure a win, but now I think I'll just stick to pubs and PC.
Maybe if there was better faction gear that wasn't just aur gear for LP, it would be worth it. Right now the only thing I get any use out of is the specialist Duvolle because I'm fully skilled into everything else. Otherwise the only reason to grind LP is to build a cheaper suit using LP gear instead of standard ISK bought gear.
Loving to hate and hating to love Dust since May 2012
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Thor Odinson42
Molon Labe. Public Disorder.
2284
|
Posted - 2013.12.13 17:17:00 -
[47] - Quote
Morathi III wrote:Thor Odinson42 wrote:Morathi III wrote:Thor Odinson42 wrote:Doc Noah wrote:Well if you run pure ADV fits it is kinda sustainable, if you're good enough to limit your deaths in a proto suit to 0-1 then it's sustainable. With that being said, the new numbers are depressing. Looks like I'll reconsider rushing to lvl 10. You can only die in a pub match 2x in a proto to break even most of the time, 5 or 6 times in a good ADV suit. That's where i'm going with the 2.0 KDR. 10-5 in ADV gear in pubs is going to net you 20-100K in most matches where a guy going 0-0 with 0 WP is going to net 180K. With DEV blog LP payouts at max standings you had the opportunity to actually fight in good gear and earn some ISK (when player market is released). Now it's just another ISK sink that will promote passive game play. I feel they try to segrate ( protostomper ) will go play FW for the proto gun with less fitting cost to the normal player ( STD-ADV ) for who that just been an isk sink to go in FW and stay in regular pub match, in mid term that give the game more enjoyable for the new- poor or who those dislike protostomping in pub I think it could certainly become that if the incentives are good enough. Matchmaking through cause and effect instead of some elaborate code. If the incentive are too good and they open player market, some new player will see a place to make money and just afk in FW to sell these precious weapon to the rich easily instead of going themselves in FW and they can continue protostomp in regular match so still discourage new player
I agree, but this is the opposite of too good. They just updated the Dev blog. It's 659 for L10 standings 823.75 with a booster
Remove time in battle from ISK payout formula and provide a bonus to winning team... Watch battles become fun again.
|
Thor Odinson42
Molon Labe. Public Disorder.
2284
|
Posted - 2013.12.13 17:18:00 -
[48] - Quote
Terram Nenokal wrote:My desire to win matches, or even play FW is pretty much gone with this news. I was throwing proto suits into the meat grinder to secure a win, but now I think I'll just stick to pubs and PC. Maybe if there was better faction gear that wasn't just aur gear for LP, it would be worth it. Right now the only thing I get any use out of is the specialist Duvolle because I'm fully skilled into everything else. Otherwise the only reason to grind LP is to build a cheaper suit using LP gear instead of standard ISK bought gear.
Yes, this will kill the enthusiasm people had for FW.
Remove time in battle from ISK payout formula and provide a bonus to winning team... Watch battles become fun again.
|
Thor Odinson42
Molon Labe. Public Disorder.
2285
|
Posted - 2013.12.13 17:19:00 -
[49] - Quote
Reav Hannari wrote:Thor Odinson42 wrote:Good post! I can't corroborate your numbers but at least it outs there for people to work off of. Hopefully someone smarter than I am can look at some potential long term investment type scenarios there based on a guy going 10-5 running a 50K suit. The costs are for two suits I've started working on specifically for FW using LP I've gained so far. I'm curious how other factions and roles compare to my own. I'm really irritated about the lack of less than prototype combat rifles considering the other factions have theirs available.
With this news it won't matter.
Why not just fight for all of them to get the gear you need? It's not worth grinding your standings up so just fight like 5 consecutive matches for each and keep rotating.
Remove time in battle from ISK payout formula and provide a bonus to winning team... Watch battles become fun again.
|
Zaria Min Deir
Ancient Exiles. Renegade Alliance
342
|
Posted - 2013.12.13 17:24:00 -
[50] - Quote
Thor Odinson42 wrote:That's where i'm going with the 2.0 KDR. 10-5 in ADV gear in pubs is going to net you 20-100K in most matches where a guy going 0-0 with 0 WP is going to net 180K.
With DEV blog LP payouts at max standings you had the opportunity to actually fight in good gear and earn some ISK (when player market is released). Now it's just another ISK sink that will promote passive game play.
^This.
The original numbers in the Dev blog were a bit high, I can understand them reconsidering them, but going from tens of thousands to a few hundred? Is a slap in the face to all who wanted FW to actually be a viable game mode. Now, it will be even more full of AFKrs than pubs :(
Have you considered installing the improved keyboard?
"Go Go Power Rangers!"
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NAV HIV
The Generals General Tso's Alliance
604
|
Posted - 2013.12.13 17:39:00 -
[51] - Quote
Thor Odinson42 wrote:NAV HIV wrote:Thor Odinson42 wrote:NAV HIV wrote:Thor Odinson42 wrote:I've heard some fantastic numbers like 10s of 1,000s of LP per match if you reach Level 10 standings. However Fox Four in this post bummer says that it caps at around 651 LP at Level 10. I wanted to point that out here in case some people were expecting for the grinding of matches and the sinking of ISK to actually be worth it. If anything this just means that you can fight for all the factions without worrying about your standings. Who cares if 100s of wins don't really affect your payout all that much? I play for caldari. Which means i usually go against organized Gal And Min squads. LP points for losig a match is 75. 400 + if i win the match. Not going to win the match against organized groups by wearing BPO gear when they are running fully loaded gear. I went 23-7 last night against two full squads of known CORPs. I was revived twice. So that win Cost me 600k ISK. What did i gain out of that, other than the satisfaction of beating those players?! 400 + LP with booster. Is it enough to pay for my loses?! I dont think so. Preach on brother, people need to have burn Jita levels of rage toward this. FW is the opportunity to make Dust what he hoped it would be. We can't let them screw this up. If they give us 1000 LP for win and then booster Bonus, then it's worth it, considering the Rewards. It won't be that much of a gain. But it is still better than a Total Loss To me it has to be higher to provide the incentives for people to fight hard, stay loyal to a faction, and potentially profit. They need to understand that an ISK sink is not necessary.
They can either give us 50% less ISK than pubs or give is 70% more LP |
Terram Nenokal
Molon Labe. Public Disorder.
262
|
Posted - 2013.12.13 17:48:00 -
[52] - Quote
Here's how I see it, if I do okay in a pub match using proto gear. I can afford to lose 2 suits to break even. This makes sense to me, not dying more than twice requires a lot of teamwork if the opposing team is competent.
A proto suit bought using LP costs about 700-900 LP, depending how you mix and match faction LP items. I need to win 200 matches to reach lvl 10. I'm okay with that, I'll invest a 10s of millions to reach that level and sustain it, if my LP payouts are equal or better than my public ISK payouts. Although with the risk of friendly fire, and the opposing team fighting as hard for the win as I am, increases risk.
So using these numbers, and the current payouts, I'd say 3260 LP for a win at lvl 10 would be worthwhile. Level 10 to earn 10 times the payout of level 1.
Loving to hate and hating to love Dust since May 2012
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Morathi III
Policeman of the Federation
80
|
Posted - 2013.12.13 17:49:00 -
[53] - Quote
I understand your point Thor, not sure which one is best honestly, your point is valid for corp like yours where the player not necesserly own 100 millions isk by player and are involved in PC so that can be a isks sink for them of course, its normal you seem concerned about this subject |
Alaika Arbosa
Matari Combat Research and Manufacture Inc. Interstellar Murder of Crows
1276
|
Posted - 2013.12.13 18:32:00 -
[54] - Quote
Thor Odinson42 wrote:Alaika Arbosa wrote:IMHO, LP payout should be calculated based on your performance in the match. (Your Standing*1000) should be the cap and to assure better pay for higher standings characters, the minimum should be (Your Standing*100).
Ex: Standing level 0 should be paid purely on Standings increase. Standing level 4 would payout somewhere between 400 and 4000 LP. I don't mind it being just standing based because it allows for lower and mid level players to not get left behind. It COULD give them a place to lay it all out there with their good gear and earn an income. People are still going to do pubs because they can knock out more matches and cap out faster. This shouldn't be part of the equation. Well, honestly, I was figuring that it would still be impacted by performance in the match (ie WP), just that the range of your payout would scale with Standings. The reasoning I was thinking for 0 LP at Standing 0 would be to simulate you proving yourself to the Faction before they start opening their coffers for you.
I would also imagine that we'd be impacted by the FW tiers for Eve.
Praise St. Arzad and Pass the Nanohives
Karin Midular, gone, never forgotten
Executing Amarr Trash since Closed Beta
|
Nirwanda Vaughns
251
|
Posted - 2013.12.13 18:47:00 -
[55] - Quote
Just further proof of my theory that CCP are trying to drive out the playerbase and close dust 'on good terms' it just feels they've run the numbers and seen its not worth the hassle and so they gradually run players out so they have a great reason to close the server down due to lack of player interst. if they just closed the servers stating its not worth it anymore there would be a huge lpayer backlash and probable legal action due to fans feelign ripped off.
as for FW i'm just afk'in it atm. i don't lose any isk. i still get salvage and sp as well as standing and LP if i win or a lower amoutn of lp if we dont win. if anyoen kills me for afk i punish them to a point they get kicked and banned while i sit happily farming all them lovely LPs
It's only after we have lost everything, are we free to do anything.... Unless CCP take away your BPOs
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Aero Yassavi
Scions of Athra
4024
|
Posted - 2013.12.13 19:11:00 -
[56] - Quote
I also agree that the flat rate LP gains is stupid, because I could be contributing a lot more to the victory but the guy sitting around staring at the sky gets rewarded the same? Why bother?
Angels of vengeance, angels of mercy, scions of Athra. Amarr Victor
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Thor Odinson42
Molon Labe. Public Disorder.
2311
|
Posted - 2013.12.13 19:12:00 -
[57] - Quote
Alaika Arbosa wrote:Thor Odinson42 wrote:Alaika Arbosa wrote:IMHO, LP payout should be calculated based on your performance in the match. (Your Standing*1000) should be the cap and to assure better pay for higher standings characters, the minimum should be (Your Standing*100).
Ex: Standing level 0 should be paid purely on Standings increase. Standing level 4 would payout somewhere between 400 and 4000 LP. I don't mind it being just standing based because it allows for lower and mid level players to not get left behind. It COULD give them a place to lay it all out there with their good gear and earn an income. People are still going to do pubs because they can knock out more matches and cap out faster. This shouldn't be part of the equation. Well, honestly, I was figuring that it would still be impacted by performance in the match (ie WP), just that the range of your payout would scale with Standings. The reasoning I was thinking for 0 LP at Standing 0 would be to simulate you proving yourself to the Faction before they start opening their coffers for you. I would also imagine that we'd be impacted by the FW tiers for Eve.
I'm always up for more LP for better performance, I agree with that.
But this issue needs to be addressed first.
Remove time in battle from ISK payout formula and provide a bonus to winning team... Watch battles become fun again.
|
Thor Odinson42
Molon Labe. Public Disorder.
2311
|
Posted - 2013.12.13 19:14:00 -
[58] - Quote
Morathi III wrote: I understand your point Thor, not sure which one is best honestly, your point is valid for corp like yours where the player not necesserly own 100 millions isk by player and are involved in PC so that can be a isks sink for them of course, its normal you seem concerned about this subject
We could do it, we have a lot of ISK.
A corp like mine is not the one to be concerned about. The solo players and small corps have a place to take their game to a higher level and CCP wants to limit that.
That is absolutely, positively insane.
It would be like an amusement park only opening the most popular ride once a week during summertime.
It is so stupid and misguided that it's really difficult to see their reasoning.
Remove time in battle from ISK payout formula and provide a bonus to winning team... Watch battles become fun again.
|
Thor Odinson42
Molon Labe. Public Disorder.
2311
|
Posted - 2013.12.13 19:16:00 -
[59] - Quote
Nirwanda Vaughns wrote:Just further proof of my theory that CCP are trying to drive out the playerbase and close dust 'on good terms' it just feels they've run the numbers and seen its not worth the hassle and so they gradually run players out so they have a great reason to close the server down due to lack of player interst. if they just closed the servers stating its not worth it anymore there would be a huge lpayer backlash and probable legal action due to fans feelign ripped off.
as for FW i'm just afk'in it atm. i don't lose any isk. i still get salvage and sp as well as standing and LP if i win or a lower amoutn of lp if we dont win. if anyoen kills me for afk i punish them to a point they get kicked and banned while i sit happily farming all them lovely LPs
Don't AFK, it throws off their numbers.
They assume that all the players that AFK in pubs are rich because their isn't enough ISK sinks.
Remove time in battle from ISK payout formula and provide a bonus to winning team... Watch battles become fun again.
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Izlare Lenix
FREE AGENTS LP
29
|
Posted - 2013.12.13 19:25:00 -
[60] - Quote
Don't forget the real money with LP will be the ability to sell LP items for ISK once we get the player market. You can make sick amounts of ISK in eve selling faction items to people that want them but don't want to do FW. Hopefully the same will be true in Dust. Also, low LP payouts insure LP items will sell for buckets of ISK since they are hard to get. If FW paid thousands of LP per game then LP items would flood the market and be worthless. |
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