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721. New content in 1.3. - in General Discussions [original thread]
Still bothers me that CCP calls this a 1.3 patch, its more of a 1.21 build. Dont know how I'll respond when we reach the big 2.0 and look back at all the patches and realize 90% of them were just balance and numerical value changes with small grap...
- by Doc Noah - at 2013.07.31 20:55:00
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722. Warning to forges - in General Discussions [original thread]
AoE damage could use a tone down, direct shots should stay one shot but I can understand the problem with counter sniping actual snipers with it since they have to remain still. A small shake in aim would suffice so it isnt pinpoint accurate but c...
- by Doc Noah - at 2013.07.30 20:20:00
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723. Caldari (assault) changes in new patch - in General Discussions [original thread]
I find it funny the Caldari are complaining, they get a double buff to their strongest aspect, shields, while armor is still stuck playing catch up.
- by Doc Noah - at 2013.07.30 17:45:00
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724. Eve's largest battle broken down and analyzed with aftermath. - in General Discussions [original thread]
If only EVE played more like Wing Commander or Starlancer then I might be more interested. Just looks like a 3D flight sim with point and click micromanagement to me. Other than that, interesting read.
- by Doc Noah - at 2013.07.29 21:50:00
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725. How far should physics be implemented into the game? - in General Discussions [original thread]
You just gave me a great idea with that first sentence. When you hit a wall with your LAV, you should fly out of your seat and hit the wall head on.
- by Doc Noah - at 2013.07.29 20:30:00
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726. How to use controller + mouse combo? - in General Discussions [original thread]
So...how did you type all that?...
- by Doc Noah - at 2013.07.29 20:26:00
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727. 10 months since a simple feature was promised: abandoned by CCP - in General Discussions [original thread]
Having to choose whether to reload or run and then reload in a safer place seems tactical enough. Although they'll have to remove jumping and reloading as that makes no sense. While reload running adds some fluidity to firefights, it also breaks ...
- by Doc Noah - at 2013.07.29 17:29:00
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728. Why do you lonewolf?? - in General Discussions [original thread]
I have OCD, if I see something happening like a lone redberry capping a NC, I'll ditch my 'tight nit' squad to ruin that guy's day. I also have a vengeful personality, if you snipe me, I will hunt you down like a dog.
- by Doc Noah - at 2013.07.29 04:13:00
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729. new player need help - in General Discussions [original thread]
Winsaucerer wrote: Not at all true. The way EVE and Dust work is that you can get more powerful, but there's a cap to how good you can get at any specific role. After that, more SP = more roles. Also, squeezing that last little bit of power co...
- by Doc Noah - at 2013.07.29 03:03:00
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730. Make the Gallente Heavy a Cyclop - in General Discussions [original thread]
Rynoceros wrote: I really want some Gallente Heaviness. Anyone think any of the Heavies will get an equipment slot? (It wouldn't surprise me one bit to see them on the Caldari along with 5/4 slots on the Proto) Dual grenade slots? C'mon alre...
- by Doc Noah - at 2013.07.29 02:29:00
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731. new player need help - in General Discussions [original thread]
If you're in your personal quarters, press L1 or START and select Marketplace and then go down to dropsuit modules.
- by Doc Noah - at 2013.07.29 02:25:00
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732. new player need help - in General Discussions [original thread]
No Use a lighter weapon or slap on some kin cats that up movement speed although not really recommended as you sacrifice armor/repair The slots you see on dropsuits are weapon (Heavy/Light/Sidearm weapons, dropsuit module (High/Low powered slots),...
- by Doc Noah - at 2013.07.29 02:20:00
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733. Flaylock will not be UP. Not even close. - in General Discussions [original thread]
I still dont know why CCP wants an indirect fire weapon to do more damage than a direct fire weapon. Do they support explosive no aim spam so much?
- by Doc Noah - at 2013.07.29 02:09:00
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734. What does the Caldari suit look like? - in General Discussions [original thread]
What?
- by Doc Noah - at 2013.07.28 22:59:00
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735. If you didn't spam so many tanks... - in General Discussions [original thread]
Last 2 days I've seen more tank spam than ever. Think there was an average of 2-3 tanks and at least 1-2 dropship on the enemy team. Which brings it to a point where Tanks become more and more dominant the numerous they are. Lets say 1 tank = 2-...
- by Doc Noah - at 2013.07.28 19:13:00
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736. Stop the NEWBS from making squads.... - in General Discussions [original thread]
Communicate and teach them how to do squad orders and orbitals? NOPE ***** AND MOAN ON FORUMS>!! Theres no tutorial Theres no visual squad button The squad button is claustrophobicly placed in the button mapping settings Theres idiots like you...
- by Doc Noah - at 2013.07.28 16:03:00
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737. Make the Gallente Heavy a Cyclop - in General Discussions [original thread]
Briareous from Appleseed seems more fitting http://www.hdwpapers.com/walls/appleseed__ex_machina_wallpaper-normal5.4.jpg Although I dont think it'll go well with the rhinoceros look they showed in concept art.
- by Doc Noah - at 2013.07.28 03:16:00
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738. I guess CCP secretly made everyone a Caldari - in General Discussions [original thread]
I think you got family issues. Who is your Daddy and what does he do?
- by Doc Noah - at 2013.07.27 17:51:00
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739. Militia Swarm > Proto Swarm? - in General Discussions [original thread]
You're experiencing Cheap Bastard Syndrome. Now that you see how cheap gear can be, you'll do anything to convince yourself to stay a cheap bastard.
- by Doc Noah - at 2013.07.27 17:49:00
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740. QUITTING DUST - in General Discussions [original thread]
I can hold onto your ISKs until you get back
- by Doc Noah - at 2013.07.27 17:41:00
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