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1. How are tanks doing - in General Discussions [original thread]
so far... shield fittings are much improved, should have been like this years ago.. every match is officer sniper rifles in the redline with tanks in the redline....
- by Doc DDD - at 2015.10.08 18:25:00
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2. It is safe to say my favorite game is DEAD!!!!!!!!!!!!! - in General Discussions [original thread]
In my opinion CCP cares. The problem was that they listen too much to the players that posted on the forums instead of staying true to their vision. We are now playing Super Mario Bothers shooting fireballs down on Goombas because that's what peo...
- by Doc DDD - at 2015.10.04 15:36:00
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3. Dust 514 2.0 Feedback Thread (Part 1) - in General Discussions [original thread]
Look at old footage of how the original vision of what Dust could have been and build from there. Ie: No myo super jump spam Vehicles can exist outside the red line Vehicles have a purpose and wouldn't have sidearm do 2000 damage per clip Fo...
- by Doc DDD - at 2015.10.04 15:24:00
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4. To CCP/CPM: Will there ever be a sniper rifle hotfix? - in General Discussions [original thread]
sniper range should be similar to large rail turret range.. im all for at least 600m on both...
- by Doc DDD - at 2015.10.03 16:45:00
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5. Music Video: Farewell DUST - in General Discussions [original thread]
Oh what could have been.. A fitting video foreshadowing the inverse what the game will become after the next hotfix. Vehicles have been nerfed out of the game mode or deep into the redline and honestly the only ones to blame are the vocal maj...
- by Doc DDD - at 2015.10.03 15:48:00
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6. [CPM Feedback] Shield Stats (version two) - in General Discussions [original thread]
I'm sure the same will be done for armor in the future with Caldari being lowest on the totem pole. I don't expect Caldari to receive armor repair buffs.
- by Doc DDD - at 2015.09.22 00:47:00
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7. [CPM Feedback] Shield Stats (version two) - in General Discussions [original thread]
So why not lower the regen stats for all amar and gallente shield regen... then balance the number within the race logically. I am not understanding why this isn't acceptable short of ' we need to buff gallente assaults incase shield extenders are...
- by Doc DDD - at 2015.09.22 00:43:00
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8. [CPM Feedback] Shield Stats (version two) - in General Discussions [original thread]
Aeon Amadi wrote: Doc DDD wrote: Aeon, can you not kill two birds with one stone in phase one rather than open up the possibility that amar could hypothetically have 100000000 reps per second? I know you aren't being serious, but at the same...
- by Doc DDD - at 2015.09.22 00:09:00
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9. [CPM Feedback] Shield Stats (version two) - in General Discussions [original thread]
I understand it's a chaotic system, I'm not posting simply to bust your ballz and waste time.. it's honestly blowing my mind that amar and gallente shield regen is being IMPROVED for no reason other than that's the number we pulled out of a hat an...
- by Doc DDD - at 2015.09.22 00:07:00
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10. [CPM Feedback] Shield Stats (version two) - in General Discussions [original thread]
Aeon, can you not kill two birds with one stone in phase one rather than open up the possibility that amar could hypothetically have 100000000 reps per second? I know you aren't being serious, but at the same time would it not be easy just avoid g...
- by Doc DDD - at 2015.09.21 23:54:00
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11. [CPM Feedback] Shield Stats (version two) - in General Discussions [original thread]
It's easy.. if the numbers create the amar or galente suits shield stats to regen faster then your baseline is wrong. It's not difficult to understand, stop saying ' but it's just a little ', if just a little doesn't matter to you then make the ...
- by Doc DDD - at 2015.09.21 23:49:00
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12. [CPM Feedback] Shield Stats (version two) - in General Discussions [original thread]
I think one of the problems I an having with this thread, and maybe others are as well, is that the statement ' this is not a shield balancing thread' comes up anytime anyone has a critique of any of the numbers, especially the amar/galente regen ...
- by Doc DDD - at 2015.09.21 23:40:00
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13. [CPM Feedback] Shield Stats (version two) - in General Discussions [original thread]
Repping an extra 10 shields per second under cover is not going to matter much when the player is getting blasted before his shields rep more than one cycle.
- by Doc DDD - at 2015.09.20 19:27:00
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14. [CPM Feedback] Shield Stats (version two) - in General Discussions [original thread]
Vesta Opalus wrote: Doc DDD wrote: Vesta Opalus wrote: Cross Atu wrote: A lot of this looks more like our (CPM) 'step 2' #1 is the base suit stats having a method that provides a solid foundation #2 is tuning the mods (and hopefully ad...
- by Doc DDD - at 2015.09.20 19:20:00
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15. [CPM Feedback] Shield Stats (version two) - in General Discussions [original thread]
Vesta Opalus wrote: Cross Atu wrote: A lot of this looks more like our (CPM) 'step 2' #1 is the base suit stats having a method that provides a solid foundation #2 is tuning the mods (and hopefully adding a few options as well) to give shiel...
- by Doc DDD - at 2015.09.20 18:02:00
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16. [CPM Feedback] Shield Stats (version two) - in General Discussions [original thread]
Why not just give the Cal Scout shield regen stats to all Cal suits with the Ca Sentinel retaining it's depleted bonus, I'm all for having all Cal suits having the Sentinel depleted bonus as the only time it comes into play is when the suit is flu...
- by Doc DDD - at 2015.09.20 17:54:00
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17. [CPM Feedback] Shield Stats (version two) - in General Discussions [original thread]
Vesta Opalus wrote: Doc DDD wrote: The time spent debating the necessity of nerfing shield regen and actually altering it would have far better been spent either playing the game and realizing how rediculous the nerf would be Of course a...
- by Doc DDD - at 2015.09.20 15:38:00
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18. [CPM Feedback] Shield Stats (version two) - in General Discussions [original thread]
Varoth Drac wrote: Doc DDD wrote: 1 Well I'm not on the CPM, I can't accelerate the process, I'm just working with the intent of the thread, rather than against it. Something I feel will probably result i faster progress. As for base su...
- by Doc DDD - at 2015.09.20 15:32:00
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19. [CPM Feedback] Shield Stats (version two) - in General Discussions [original thread]
Vesta Opalus wrote: Doc DDD wrote: Ratatti et al actually agreed to NERF SHIELD REGEN on shield vehicles as they thought the stat was OP.. Now no one sensible uses shield vehicles outside of the redline. Its worth noting that the regen ...
- by Doc DDD - at 2015.09.20 15:24:00
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20. [CPM Feedback] Shield Stats (version two) - in General Discussions [original thread]
Adipem Nothi wrote: Varoth Drac wrote: Doc DDD wrote: I'm all for supporting a thread to start a dialogue for establishing shield regen principles... but if we are at 8 pages and have so far concluded that Caldari>Min>Gal/Amar.......
- by Doc DDD - at 2015.09.20 15:17:00
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