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81. A curious disconnect - in Technical Support/Bugs [original thread]
I have just spent an entire match in the MCC unable to do anything because the 'You have been disconnected. The server is currently unavailable. Press OK to retry or use the PS button to quit the game.' message popped up right at the start. The od...
- by Django Quik - at 2013.05.31 14:19:00
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82. Bug - Corp tab oddness - in Technical Support/Bugs [original thread]
Yeah I've had that too. Quite odd.
- by Django Quik - at 2013.05.24 09:05:00
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83. bug - Mail Notifications / Unread mail count - in Technical Support/Bugs [original thread]
Yeah, I have 50 unread mails every time I log in. If I actually get any new mails and read them, the count goes down - think I got it down to about 17 once but the next time I logged in: no new mails and yet 50 mails pops up on the screen.
- by Django Quik - at 2013.05.23 20:26:00
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84. Gallente scout hack bonus bug - in Technical Support/Bugs [original thread]
Since when does the gallente scout get a hack bonus?
- by Django Quik - at 2013.05.22 17:27:00
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85. [Bug] Random Red Box in Sky - in Technical Support/Bugs [original thread]
Aeon Amadi wrote: Maybe? Was a faction warfare match but I dunno how the Eve Player would just up and know where to go. I think FW matches are automatically placed where there's already EvE ship shenanigans going on.
- by Django Quik - at 2013.05.21 15:44:00
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86. skill tree reset - in Technical Support/Bugs [original thread]
Request a respec from [email protected]
- by Django Quik - at 2013.05.21 15:43:00
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87. [Bug] Faction Warfare Teams Mislabeled (now with proof!) - in Technical Support/Bugs [original thread]
I believe this is connected to the wrong team names in PC I mentioned the other day here .
- by Django Quik - at 2013.05.21 14:59:00
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88. [Bug] Random Red Box in Sky - in Technical Support/Bugs [original thread]
Isn't that an EvE ship?
- by Django Quik - at 2013.05.21 14:58:00
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89. [BUG] Stuck on Victory screen following PC battle - in Technical Support/Bugs [original thread]
There's a fix being put out tomorrow for this.
- by Django Quik - at 2013.05.21 13:55:00
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90. Auto-sale of clones locks district - in Technical Support/Bugs [original thread]
This was mentioned in another thread in the feedback section but should really be in the bugs forum: When a district overfills with clones from automatic generation, the excess clones are automatically sold. The problem is that this sale locks th...
- by Django Quik - at 2013.05.21 12:55:00
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91. TAR OHK (bug/exploit?) - in Technical Support/Bugs [original thread]
Yes, the TARs are broken but you could easily get an actual OHK with a headshot.
- by Django Quik - at 2013.05.20 15:47:00
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92. Spawning with Scoreboard Up Still Causes Map to Show Upon Spawn - in Technical Support/Bugs [original thread]
I posted this bug way back in January hoping it would be fixed for Uprising but it still exists in exactly the same form and is replicable in all cases. Django Quik wrote: Once you've died and chosen your spawn point, if during the spawn count...
- by Django Quik - at 2013.05.20 10:54:00
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93. Wallet Description Wrong for District Clone Sales - in Technical Support/Bugs [original thread]
The corp wallet lists District Clone Sales as Payment for clone sales from Genolution to R.I.f.t. It should read Payment for clone sales from R.I.f.t to Genolution.
- by Django Quik - at 2013.05.19 12:55:00
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94. Another NEW PC Bug - in Technical Support/Bugs [original thread]
NanoCleric wrote: Yep just reread it sorry, misinterpretted it, obviously just scanned over it and didnt read it properly. Appologies. So it seems that the way it should be working is that you can only reset your timers 1 hour after the initia...
- by Django Quik - at 2013.05.19 12:04:00
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95. Team Names are Wrong Way Round on the MCC/Clone Counts in Battle - in Technical Support/Bugs [original thread]
I noticed in our PC battle earlier that our enemy's corp name was above the blue icons showing our MCC health/clone count and our corp name was over the red icons in the top left of the screen during battle. Not a big problem - just seems a UI is...
- by Django Quik - at 2013.05.19 11:26:00
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96. Another NEW PC Bug - in Technical Support/Bugs [original thread]
Further to the first 2 OP's it appears that our clone counts haven't updated correctly on this district. We lost our 2nd battle on the district by MCC destruction after 180 clones (we still had 200ish clones left, so kept the district). However, a...
- by Django Quik - at 2013.05.19 11:20:00
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97. Another NEW PC Bug - in Technical Support/Bugs [original thread]
NanoCleric wrote: We just encountered the same problem. We had a reinforcement window of 7:00 - 8:00, battle was at 7:10, we were out by 7:45ish after winning.. Between 7:45 - 7:55 i was trying to change the timer, but it wouldnt let me, we go...
- by Django Quik - at 2013.05.19 11:14:00
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98. Planetary Conquest [Bug] - in Technical Support/Bugs [original thread]
Ner'Zul Nexhawk wrote: Django Quik wrote: We've had a curious thing that seems similar and may be related - the district in which we were ransomed by Grief Uni and should have lost around 180 clones still seems to be showing as over 300 clon...
- by Django Quik - at 2013.05.19 11:12:00
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99. Planetary Conquest [Bug] - in Technical Support/Bugs [original thread]
We've had a curious thing that seems similar and may be related - the district in which we were ransomed by Grief Uni and should have lost around 180 clones still seems to be showing as over 300 clones :$
- by Django Quik - at 2013.05.18 21:41:00
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100. Reinforcement Timer can be changed while under attack - in Technical Support/Bugs [original thread]
I believe this might only be a problem that happens after winning a defense but I can't yet confirm 100% on that.
- by Django Quik - at 2013.05.18 12:24:00
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