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2161. Whats exactly needed for a dropship? - in General Discussions [original thread]
You're gonna want an absolute tonne of shields and armor or learn to fly it really well or I will drop you out of the sky. Just fair warning.
- by Django Quik - at 2013.01.24 23:20:00
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2162. Information about Salvage - in General Discussions [original thread]
There was another thread somewhere talking about this and I'm absolutely certain it's totally random at the moment. Sometimes you get nothing for coming top of the winning team, sometimes you do zero anything and get stuff. Once I even deployed on...
- by Django Quik - at 2013.01.24 15:45:00
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2163. Ambush rewards are better than Skirmish - in General Discussions [original thread]
So many people missing the point of the OP - this is about salvage rewards. And to post my response - I am absolutely certain that it is absolutely random who gets the loot and also what the loot is. I've gotten proto tanks for deploying into a ma...
- by Django Quik - at 2013.01.24 11:33:00
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2164. Open Beta Trailer - Glimpse into the future... - in General Discussions [original thread]
It looks kinda beefy - not as much as a proper heavy but more so than a normal assault or logi.
- by Django Quik - at 2013.01.22 18:04:00
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2165. Open Beta Trailer - Glimpse into the future... - in General Discussions [original thread]
Can't be far off if they're showing this stuff now though...
- by Django Quik - at 2013.01.22 15:25:00
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2166. Open Beta Trailer - Glimpse into the future... - in General Discussions [original thread]
So, just watched the new open beta trailer and gotta say it looks wicked. We get short glimpses of what looks like drone PVE and different looking environments and I'm sure I saw some new looking bigger vehicles towards the end there... and a d...
- by Django Quik - at 2013.01.22 15:21:00
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2167. New aurum prices - in General Discussions [original thread]
It makes sense guys - the whole idea of Dust is to play with what you can afford and feel the loss if you risk your money unwisely. With Isk rewards the way they are at the moment, you can still make good money as long as you're not dying more tha...
- by Django Quik - at 2013.01.22 12:10:00
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2168. New aurum prices - in General Discussions [original thread]
I've got a horrible sinking feeling CCP could remove and refund any already bought BPOs but I'm really really hoping this won't be the case...
- by Django Quik - at 2013.01.22 11:16:00
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2169. Procedural Maps? - in General Discussions [original thread]
Sven Lindblad wrote: Well the map is created on their side so the processing isn't the problem really. At the moment CCP makes the maps but they're downloaded to our PS3s whenever there's an update - just like the extra maps that were re-add...
- by Django Quik - at 2013.01.18 16:24:00
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2170. Delay downtime by 12 hours! - in General Discussions [original thread]
All I'm saying is that this must only be affecting a (admittedly unknown) portion of the playerbase, so doesn't seem to be anything within the control of CCP (and particularly your issues may be a one off only affecting you - when you do get on, t...
- by Django Quik - at 2013.01.18 12:09:00
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2171. Procedural Maps? - in General Discussions [original thread]
Sven Lindblad wrote: I really hope they don't wuss out. A procedural system in games, although maybe harder to make at first, will in the end mean infinitely more content. It will never be fully procedural - the PS3 doesn't have the power to...
- by Django Quik - at 2013.01.18 11:12:00
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2172. Delay downtime by 12 hours! - in General Discussions [original thread]
I don't know what your problems are caused by but there have been plenty of people playing Dust 514 online throughout the PSN maintenance window.
- by Django Quik - at 2013.01.18 10:48:00
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2173. Procedural Maps? - in General Discussions [original thread]
Maximus Stryker wrote: Linked Also, any word or estimation on how many height maps? Watched through the whole 45 mins and it's pretty exciting stuff, especially seeing that this is considered 'core mechanics' and is intended to be a launch ...
- by Django Quik - at 2013.01.18 08:27:00
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2174. What was changed? - in General Discussions [original thread]
They've also re-added the two old massive skirmish maps from a couple of builds ago with some new buildings and changing buildings like in the latest Manus Peak update.
- by Django Quik - at 2013.01.17 19:51:00
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2175. Anyone play the new game modes yet? - in General Discussions [original thread]
They also brought back the two old really big skirmish maps with newly placed buildings and objectives and some changing buildings like on the recent Manus Peak update. They're awesome.
- by Django Quik - at 2013.01.17 17:57:00
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2176. Procedural Maps? - in General Discussions [original thread]
This will be an awesome feature if/when it's implemented but there's so many other things that will come before it that I can't see this happening anytime until next year. The building variations they've got working at the moment are cool and I'm ...
- by Django Quik - at 2013.01.17 17:55:00
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2177. Anyone all of a sudden getting reduced skill points after battle? - in General Discussions [original thread]
Oh come on! Another thread asking about SP! This is ridiculous - CCP you absolutely have to put something up as an ingame announcement!
- by Django Quik - at 2013.01.16 11:21:00
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2178. Challenge - in General Discussions [original thread]
I like the idea and will definitely try it but the main problem will be that there will almost always be some random blueberry swarming a tank from across the map, so truly soloing it will be nigh on impossible.
- by Django Quik - at 2013.01.15 09:10:00
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2179. Evasion Options - in General Discussions [original thread]
Rolling and cover systems are only relevant to third person shooters.
- by Django Quik - at 2013.01.14 17:40:00
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2180. BPO Items: Should they be removed entirely? - in General Discussions [original thread]
I think a better idea than getting rid of BPOs is to create match areas that BPOs can not be used. e.g. Hi Sec pub matches are the only place BPOs of any kind can be used and have much lower rewards.
- by Django Quik - at 2013.01.13 21:15:00
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