Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 |
1441. Reasons why the Forge Guns are NOT overpowered. - in General Discussions [original thread]
Dovallis Martan JenusKoll wrote: I put on a militia heavy and militia forge( militia rep, no grenades)..went 12/0 in a few games. *snip* I usually play as a CQC sniper.( this is a relative statement as in I'm within 100m of my target usual...
- by Disturbingly Bored - at 2013.08.26 21:19:00
|
1442. Reasons why the Forge Guns are NOT overpowered. - in General Discussions [original thread]
Master Jaraiya wrote: There is plenty of ways to counter the Forge Gunner on a tower. I detailed them in my original post. I will reiterate. Spawn a DS in your ground spawn then immediately take it to the flight ceiling. Both of these location...
- by Disturbingly Bored - at 2013.08.26 20:49:00
|
1443. Reasons why the Forge Guns are NOT overpowered. - in General Discussions [original thread]
Smooth Assassin wrote: Reasons FG is OP: Have you ever wanted a weapon that has a powerful range and powerful against all types of entities even at close range or any range well the assault forge gun is your pick counter any infantry and vehi...
- by Disturbingly Bored - at 2013.08.26 20:31:00
|
1444. Announcement:Uprising 1.4 Patch Notes - in General Discussions [original thread]
So, I'm kinda late to the Patch Note party, but I just wanted to thank CCP for getting all the notes out well ahead of the patch this time. It gives the community time to poke through them and look for potential pitfalls or imbalances, and it's t...
- by Disturbingly Bored - at 2013.08.26 15:18:00
|
1445. Heavies. The new FOTM? Or perfectly balanced. - in General Discussions [original thread]
Good assessment, N1ck. +1 I don't think we'll see a whole lot of new fellow fatties, however. The people who try out the basic HMG will have to go through the same discouragement hurdle most of the rest of us went through, especially with the ove...
- by Disturbingly Bored - at 2013.08.24 16:43:00
|
1446. armor burn not in patch notes - in General Discussions [original thread]
Iron Wolf Saber wrote: Quite a few things I think... we'll find out when the patch hits... then we're all going to whine about it. Still waiting for the... "Hey guys! Someone forgot we hit COMMIT to all the heavy and scout frames that we'...
- by Disturbingly Bored - at 2013.08.24 01:38:00
|
1447. Did you guys hear about the new FPS game coming out soon? - in General Discussions [original thread]
Though the four classes in the beta are fun, I hear when it launches they're going to have a suit variant for all of the races. I saw concept art on a game site for all of them. LINKY LINK The new heavies and scouts look so cool!
- by Disturbingly Bored - at 2013.08.24 01:13:00
|
1448. * Removed rotation modifier on heavy frames - all frames can now rotate at the s... - in General Discussions [original thread]
It isn't much of a change for anyone who knew how to adjust their sensitivity settings already, but it does make a big difference if you switch between Heavy and lighter suits (I don't). It's the strafing changes that are more interesting... When...
- by Disturbingly Bored - at 2013.08.24 01:04:00
|
1449. Can't AFK anymore? - in General Discussions [original thread]
I'm willing to bet PVP action = you either did damage to a red, or were damaged by a red. Won't be doing much of either from the MCC. We can player trade now. 5 mil isk, any takers?
- by Disturbingly Bored - at 2013.08.24 00:58:00
|
1450. LIKE CABLE AND DEADPOOL - in General Discussions [original thread]
+1 and 100% agree. I want vehicles to be common but also squishy to AV. Make 'em cheap. Make 'em fun. Make 'em explode. ED: Also, change your subject title. I had no idea what you were going to be talking about.
- by Disturbingly Bored - at 2013.08.23 20:30:00
|
1451. New HMG overheat stats - in General Discussions [original thread]
Torr Wrath wrote: If you mastered the HMG you already know how to ignore the recoil/kick while not losing an noticeable ROF and still firing till the gun overheats if you want. *shrug* If you mastered the HMG, you knew how to not overheat ...
- by Disturbingly Bored - at 2013.08.23 19:54:00
|
1452. New HMG overheat stats - in General Discussions [original thread]
HowDidThatTaste wrote: take away that skill tree and what happens? Well, quite literally, you get 15% fewer shots off before overheating. (If you don't feather the trigger, that is.) But in theory, more of those shots will connect with t...
- by Disturbingly Bored - at 2013.08.23 19:01:00
|
1453. New HMG overheat stats - in General Discussions [original thread]
Use MH-82 or Boundless and you'll be fine. MH-82 you'd need to be a bit careful with, but it's near physically impossible overheat a Boundless in its current state. I'm pretty sure I'll adjust in a match or two, and the much lower kick will be nic...
- by Disturbingly Bored - at 2013.08.23 18:36:00
|
1454. combat rifle what the hell - in General Discussions [original thread]
xLT Green wrote: What could the combat rifle do that the AR and scrambler rifle can't already. Except damage type there can't be that much of a difference to any AR or scrambler rifle. What's your take Well...damage type. And who knows if it...
- by Disturbingly Bored - at 2013.08.22 20:30:00
|
1455. 1.4 is the death of the Heavy - in General Discussions [original thread]
Lance 2ballzStrong wrote: as every heavy knows, half your bullets spray around the target. Depends on the range. I know I'm never getting Chromosome back. The range update gave me a new supression trick, but supression doesn't kill, just ch...
- by Disturbingly Bored - at 2013.08.22 18:57:00
|
1456. 1.4 is the death of the Heavy - in General Discussions [original thread]
RA Drahcir wrote: ARs have higher DPS, doesn't matter what the numbers are showing, you have to look at how they perform when applied. HMGs cone of fire is so spread out, and any rounds outside of center sight alignment are blanks doing no dama...
- by Disturbingly Bored - at 2013.08.22 18:34:00
|
1457. 1.4 is the death of the Heavy - in General Discussions [original thread]
calvin b wrote: Doesn't matter the AR has more range and the Duvolle will outgun the HMG every time. Until they fix the HMG the heavy is no longer viable. The only way a Duvolle can "outgun" an HMG is if the Heavy is caught at long range or...
- by Disturbingly Bored - at 2013.08.22 18:01:00
|
1458. Why have you stopped buying aurum? Why do you keep buying aurum? - in General Discussions [original thread]
I made a personal vow to not spend another cent on DUST until all four racial Heavy suits are in the game. I've been playing with the exact same lego blocks for a full year now, and the rest of the game has changed and expanded quite a bit since ...
- by Disturbingly Bored - at 2013.08.06 03:59:00
|
1459. The Walk of Fame - in General Discussions [original thread]
I prefer to just kill all 10 reds... My fat suit is pretty slow, and my HMG needs to be fed or it gets angry.
- by Disturbingly Bored - at 2013.08.04 23:25:00
|
1460. Lost that loving feeling? - in General Discussions [original thread]
I don't play nearly what I used to, mainly because heavy has been stuck with the same one race and two heavy weapons it's had since day 1 of beta. I'll play more again when there's more heavy content. (And just to be devils advocate, I think the ...
- by Disturbingly Bored - at 2013.08.04 02:14:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 |
First page | Previous page | Next page | Last page |