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1641. Me gusta Nova Knives - in General Discussions [original thread]
At the risk of incurring a banhammer: GûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûäGûäGûäGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæ GûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûäGûÇGûÇGûÇGûÇGûÇGûÇGûÇGûÇGûÇGûÇGûÇGûÇGûÇGûäGûäGûäGûæGûæGûæGûæGûæGû...
- by Disturbingly Bored - at 2013.06.01 05:56:00
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1642. New Blog: Reviewers issue challenge to CCP - in General Discussions [original thread]
P Nasty wrote: While I'm getting used to it, its been an uphill battle. Even at max sensitivity your avatar seems to turn like he weighs 900 lbs underwater, HOWEVER when trying to keep on a target its like every adjustment is too much in any di...
- by Disturbingly Bored - at 2013.06.01 00:32:00
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1643. Flaylock Is not OP - in General Discussions [original thread]
Cosgar's Alt wrote: On the first day of uprising after the HMG nerf, I killed heavy with a SMG to put him out of his misery while out ranging him. Does that count? Dark days, those were. Never again, CCP. Do you hear me? NEVER AGAIN. Cos...
- by Disturbingly Bored - at 2013.06.01 00:13:00
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1644. Get ready to be "Scrambled"! - in General Discussions [original thread]
From what I've seen and what I've played around with, SR is good but balanced. The drawbacks require skill to use properly, but used properly, it kills. That should be true of more weapons in the game, to be honest. The problem with TARs was th...
- by Disturbingly Bored - at 2013.05.31 14:54:00
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1645. Heavies need to be heavy. - in General Discussions [original thread]
SoTah Pawp wrote: How about you learn to read? I was comparing peoples belief that CCP saying something doesn't mean **** since they can't do anything right without a year worth of data that STILL helps them break this game. If you read this t...
- by Disturbingly Bored - at 2013.05.30 04:20:00
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1646. Heavies need to be heavy. - in General Discussions [original thread]
SoTah Pawp wrote: Do you guys see me in Scout/Logi/Assault threads saying how your class should be? No. It's not my business. So stay the **** out of ours. I haven't been playing a heavy since June of last year so a bunch of scrubs can tell me ...
- by Disturbingly Bored - at 2013.05.30 04:09:00
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1647. Heavies need to be heavy. - in General Discussions [original thread]
Himiko Kuronaga wrote: If the Heavy's designated role isn't "fun", then maybe CCP shouldn't have created such a ****** role in the first place. People play games to feel empowered, not to turn to drug abuse because they got bored guarding poin...
- by Disturbingly Bored - at 2013.05.30 02:21:00
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1648. Heavies need to be heavy. - in General Discussions [original thread]
Jal R wrote: Getting back to the point the reason we need extra HP is because doing our role as point defense it's a little hard when you have AR users that get close and start dancing around with almost as much HP as a heavy. And not to tur...
- by Disturbingly Bored - at 2013.05.30 01:31:00
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1649. Placeholder models for missing racial varients. - in General Discussions [original thread]
Adding my enthusiastic support for placeholders. Gimme muh Frenchie, Squid, and Slave heavy suits, CCP! I don't care about your shiny. I care about pew pew.
- by Disturbingly Bored - at 2013.05.30 01:14:00
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1650. Laser Rifles = Laughable - in General Discussions [original thread]
Iron Wolf Saber wrote: Dunno one guy with the Vizam's melted me a few times today. It still happens, true, but honestly I've died more to melee or accidental falls this build than lasers.
- by Disturbingly Bored - at 2013.05.29 23:58:00
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1651. Laser Rifles = Laughable - in General Discussions [original thread]
Laser Assault was my cheap ranged fit last build, so I specced into it again this build. Dropped it like it was hot once I got my respec yesterday. All Fattie all the time for me now... To make it usable again you'd have to lose the minimum rang...
- by Disturbingly Bored - at 2013.05.29 23:24:00
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1652. Heavies need to be heavy. - in General Discussions [original thread]
Chinduko wrote: So the fact that the medium suits can have 1k total armor/shield which makes them a certifiable heavy is irrelevant? The fact that medium suits can stack enough dmg mods to destroy a heavy with only a third to half of a magazi...
- by Disturbingly Bored - at 2013.05.29 19:36:00
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1653. Heavies need to be heavy. - in General Discussions [original thread]
Honestly, Heavy suits are fine in the current build. We just need the other races. HMG is still a tad underwhelming, but has its teeth back in CQC. TACs are the weapon currently out of balance. Fix 'em and HMG Heavies will fine the way they are....
- by Disturbingly Bored - at 2013.05.29 17:26:00
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1654. an open wish to the community - in General Discussions [original thread]
Onesimus Tarsus wrote: Asking for, building up support for, and eventually receiving re-specs is teh meta game. Naw. Forum warrioring threadnauts and spewing pages of numbers and rhetoric to affect the nerf/buff cycle is teh meta game. Whic...
- by Disturbingly Bored - at 2013.05.29 01:22:00
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1655. Last Elite Pack Giveaway - in General Discussions [original thread]
Entered. Nice price for the community. ;) Channel and twitter feed subscribed.
- by Disturbingly Bored - at 2013.05.27 00:13:00
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1656. CCP realease date HEAVY DROPSUITS - in General Discussions [original thread]
I agree I'd much prefer CCP uses the Amarr skin and introduces the proper races suits. I want my Minnie suit, even if it beast, and introducing Type-II stuff is a crutch. Just tell your art department to get their crap together. Even if we get no...
- by Disturbingly Bored - at 2013.05.14 04:13:00
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1657. New racial bonus ideas - in General Discussions [original thread]
LogiBro for president. Nice bonuses. I wonder what office BS keeps developers from implementing bonuses that logically fit the role and race of a given suit? I can only imagine that bonuses started off something like this, then get fudged with t...
- by Disturbingly Bored - at 2013.05.14 00:47:00
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1658. If we ever get secondary fire modes, what could they be? - in General Discussions [original thread]
Django Quik wrote: Laheon wrote: MassiveNine wrote: What I would love is a "defense mode" for heavies. I can get behind that idea. Like a siege mode for HMGs? I like it. Takes time to enter/exit but once set increases accuracy from t...
- by Disturbingly Bored - at 2013.05.14 00:24:00
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1659. What is the status of the stats tracking problem? - in General Discussions [original thread]
DigiOps wrote: Parson Atreides wrote: DigiOps wrote: Thanks for looking into this. I noticed my KDR finally going up after getting anywhere between a 4 and an 8 depending on what I'm up against, so it may be fixed for skirmish. It's m...
- by Disturbingly Bored - at 2013.05.12 22:02:00
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1660. What CCP were thinking when they were making Gallente Medium and Caldari Medium ... - in General Discussions [original thread]
Two things: 1) Thinking in terms of "oh, the HP is just one more bullet" is naive. What matters in Time to Kill. Which is DPS vs Effective HP. Your line of thinking is why so many people have cried that Damage Mods are OP without realized that fu...
- by Disturbingly Bored - at 2013.05.12 17:21:00
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